Player Matchup

Kukulkan
Kukulkan
AyaaXx
Kukulkan
Level 145
God Stats
7W - 8L
1,532 SR
Queue Stats
302W - 292L
1,562 Elo+
Party 1
Sylvanus
Sylvanus
Indeinleben
Sylvanus
Level 149
God Stats
8W - 5L
1,680 SR
Queue Stats
56W - 39L
1,565 Elo+
Solo
Hercules
Hercules
Juanitriku18
Hercules
Level 146
God Stats
5W - 3L
1,505 SR
Queue Stats
199W - 179L
1,603 Elo+
Party 1
Team Averages
Level 147
1,572 SR
1,577 Elo+

VS

Team Averages
Level 99
1,516 SR
1,531 Elo+
Nut
Nut
 
Nut
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DumpusMaximus
Olorun
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 269L
1,513 Elo+
Solo
Horus
Horus
RiesenRanzen123
Horus
Level 63
God Stats
32W - 32L
1,548 SR
Queue Stats
165W - 119L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyaaXx
Kukulkan
12
2 / 1 / 2
7,441
744
3,472
4,230
1,455
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Indeinleben
Sylvanus
15
2 / 1 / 3
8,065
807
3,585
6,713
6,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Juanitriku18
Hercules
14
2 / 1 / 2
7,690
769
9,777
8,339
6,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 3
6,910
691
1,618
6,431
2,127
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 1
7,834
783
5,164
7,127
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 0 / 2
7,200
720
5,249
10,062
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
3
3
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
3
0.5
W
Kukulkan
AyaaXx
Kukulkan
2
1
2
3
L
2
3
1
0.83
W
Sylvanus
Indeinleben
Sylvanus
2
1
3
3.5
W
Hercules
Juanitriku18
Hercules
2
1
2
3
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
12,031
19,282
Taken
23,620
13,910
Mitigated
11,110
6,820
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,618
614
0
420
6,431
2,127
0
2,217
4,043
0
12,836
W
Kukulkan
AyaaXx
Kukulkan
3,472
598
0
840
4,230
1,455
473
735
3,264
13,804
419
L
5,164
2,179
120
1,454
7,127
3,335
0
1,455
5,530
22,643
2,977
W
Sylvanus
Indeinleben
Sylvanus
3,585
167
1,099
3,328
6,713
6,173
168
1,119
5,398
20,851
0
W
Hercules
Juanitriku18
Hercules
9,777
1,695
0
1,553
8,339
6,282
0
3,283
4,831
0
25,708
L
5,249
1,960
1,250
4,507
10,062
5,648
0
2,883
6,995
0
11,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
21,944
91
Minions Killed
86
0
Camps Cleared
0
511,351
Distance Traveled
528,205
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,910
691
19
2
0
125,786
0
W
Kukulkan
7,441
744
31
3
0
146,173
0
L
Olorun
7,834
783
53
5
0
184,378
0
W
Sylvanus
8,065
807
38
4
0
165,903
0
W
Hercules
7,690
769
22
2
0
199,275
0
L
Horus
7,200
720
14
1
0
218,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role