Player Matchup

Hera
Hera
Kyraish
Hera
Level 157
God Stats
10W - 12L
1,559 SR
Queue Stats
598W - 588L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Lallamaquellamap
Gilgamesh
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,547 Elo+
Solo
Charybdis
Charybdis
Mrs_Luhda
Charybdis
Level 94
God Stats
61W - 44L
1,570 SR
Queue Stats
501W - 531L
1,460 Elo+
Solo
Hel
Hel
NicotineNick-69
Hel
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 171L
1,483 Elo+
Party 1
Camazotz
Camazotz
dylanmaster
Camazotz
Level 120
God Stats
14W - 16L
1,423 SR
Queue Stats
215W - 194L
1,510 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,504 Elo+

VS

Team Averages
Level 104
1,580 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Dr Duebob
Kumbhakarna
Level 103
God Stats
3W - 1L
1,932 SR
Queue Stats
321W - 343L
1,428 Elo+
Party 2
Surtr
Surtr
I-A13X98-I
Surtr
Level 79
God Stats
3W - 3L
1,368 SR
Queue Stats
139W - 125L
1,457 Elo+
Party 2
Apollo
Apollo
Ruseneca
Apollo
Level 136
God Stats
17W - 14L
1,581 SR
Queue Stats
761W - 767L
1,458 Elo+
Solo
Thanatos
Thanatos
TTV_Pierceyl23
Thanatos
Level 73
God Stats
86W - 85L
1,520 SR
Queue Stats
86W - 85L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kyraish
Hera
10
0 / 0 / 2
5,608
561
3,910
2,383
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
10
1 / 3 / 1
5,149
515
2,179
9,187
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Mrs_Luhda
Charybdis
10
2 / 1 / 4
5,357
536
4,646
7,909
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 6
5,857
586
3,499
5,891
2,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
dylanmaster
Camazotz
9
4 / 1 / 1
5,270
527
2,572
6,382
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
3,923
392
244
887
158
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
Dr Duebob
Kumbhakarna
7
0 / 5 / 1
4,898
490
2,540
9,862
6,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
10
2 / 1 / 0
6,336
634
5,652
6,956
3,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Ruseneca
Apollo
11
1 / 1 / 1
5,854
585
5,201
4,975
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
9
2 / 1 / 0
5,256
526
3,834
8,620
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
5
5
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Kumbhakarna
Dr Duebob
Kumbhakarna
0
5
1
0.1
L
Surtr
2
1
0
2
W
Hera
Kyraish
Hera
0
0
2
1
W
Gilgamesh
1
3
1
0.5
W
Charybdis
Mrs_Luhda
Charybdis
2
1
4
4
W
1
0
6
4
L
Apollo
Ruseneca
Apollo
1
1
1
1.5
L
Thanatos
2
1
0
2
W
Camazotz
dylanmaster
Camazotz
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
17,471
31,752
Taken
31,300
10,737
Mitigated
14,519
16,738
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
244
68
0
351
887
158
0
247
560
6,349
1,220
L
Kumbhakarna
Dr Duebob
Kumbhakarna
2,540
787
131
1,968
9,862
6,477
0
1,282
8,540
14,167
0
L
Surtr
5,652
1,999
0
2,779
6,956
3,564
0
1,869
4,983
492
40,484
W
Hera
Kyraish
Hera
3,910
881
0
492
2,383
671
471
168
2,178
36,282
1,353
W
Gilgamesh
2,179
582
0
2,378
9,187
3,311
44
559
8,165
0
21,160
W
Charybdis
Mrs_Luhda
Charybdis
4,646
2,631
0
3,993
7,909
2,163
0
1,147
6,762
0
34,409
W
3,499
196
2,759
4,307
5,891
2,892
12
721
5,130
23,359
927
L
Apollo
Ruseneca
Apollo
5,201
3,691
0
2,115
4,975
1,451
0
1,507
3,468
0
47,830
L
Thanatos
3,834
0
0
4,357
8,620
2,869
0
1,881
6,495
0
31,093
W
Camazotz
dylanmaster
Camazotz
2,572
380
0
2,809
6,382
1,700
0
371
6,011
0
19,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
26,267
250
Minions Killed
244
0
Camps Cleared
0
979,673
Distance Traveled
880,202
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,923
392
17
2
0
117,201
0
L
Kumbhakarna
4,898
490
12
1
0
190,238
0
L
Surtr
6,336
634
70
7
0
162,203
0
W
Hera
5,608
561
75
8
0
200,683
4
W
Gilgamesh
5,149
515
42
4
0
188,406
0
W
Charybdis
5,357
536
61
6
0
172,010
1
W
Hel
5,857
586
34
3
0
219,508
6
L
Apollo
5,854
585
99
10
0
177,638
0
L
Thanatos
5,256
526
46
5
0
232,922
0
W
Camazotz
5,270
527
38
4
0
199,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role