Player Matchup

Medusa
Medusa
 
Medusa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DarkAizen12
Ra
Level 130
God Stats
7W - 1L
1,753 SR
Queue Stats
476W - 469L
1,422 Elo+
Solo
Neith
Neith
FluidCrawdad167
Neith
Level 124
God Stats
4W - 6L
1,343 SR
Queue Stats
377W - 367L
1,447 Elo+
Party 1
Charon
Charon
GreenBaySteve84
Charon
Level 191
God Stats
20W - 14L
1,476 SR
Queue Stats
863W - 879L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
Koda3231
Xbalanque
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 99L
1,477 Elo+
Party 1
Team Averages
Level 127
1,514 SR
1,466 Elo+

VS

Team Averages
Level 137
1,378 SR
1,459 Elo+
Hun Batz
Hun Batz
Aries_OP
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
BGTXT
Ah Puch
Level 128
God Stats
2W - 3L
1,372 SR
Queue Stats
23W - 35L
1,401 Elo+
Party 2
Merlin
Merlin
UltimateJayX
Merlin
Level 144
God Stats
0W - 3L
1,234 SR
Queue Stats
73W - 94L
1,442 Elo+
Party 2
Tyr
Tyr
dbelingar
Tyr
Level 155
God Stats
0W - 2L
1,284 SR
Queue Stats
398W - 417L
1,534 Elo+
Solo
Ix Chel
Ix Chel
pokeruss1
Ix Chel
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 7
8,197
820
12,212
7,296
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
5 / 2 / 7
8,296
830
8,349
10,445
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 2 / 9
8,515
852
7,968
10,903
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 0 / 16
8,584
858
6,822
9,617
6,451
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
Koda3231
Xbalanque
15
6 / 3 / 7
8,720
872
7,774
10,097
3,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aries_OP
Hun Batz
12
0 / 5 / 3
6,889
689
5,894
9,898
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
BGTXT
Ah Puch
16
2 / 2 / 3
8,368
837
12,541
6,152
2,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
13
2 / 4 / 1
7,353
735
10,178
5,740
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 4 / 4
7,923
792
8,148
13,128
11,071
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
pokeruss1
Ix Chel
14
2 / 5 / 3
7,628
763
4,857
10,784
6,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
20
Kills
8
8
Deaths
20
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
7
8.5
L
Hun Batz
Aries_OP
Hun Batz
0
5
3
0.3
L
Ah Puch
BGTXT
Ah Puch
2
2
3
1.75
W
5
2
7
4.25
W
4
2
9
4.25
W
0
0
16
8
W
Xbalanque
Koda3231
Xbalanque
6
3
7
3.17
L
Merlin
2
4
1
0.63
L
2
4
4
1
L
Ix Chel
pokeruss1
Ix Chel
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
41,618
48,358
Taken
45,702
21,361
Mitigated
26,238
26,663
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,212
2,741
852
1,961
7,296
2,854
352
2,069
5,067
0
26,110
L
Hun Batz
Aries_OP
Hun Batz
5,894
1,072
404
1,054
9,898
4,670
0
3,432
6,405
0
12,955
L
Ah Puch
BGTXT
Ah Puch
12,541
0
496
577
6,152
2,478
0
2,002
4,134
25,249
0
W
8,349
480
8,730
6,047
10,445
4,044
0
6,047
4,054
16,372
571
W
7,968
2,118
670
2,797
10,903
4,440
230
6,448
4,085
0
19,288
W
6,822
719
1,135
2,122
9,617
6,451
68
5,291
3,976
13,176
0
W
Xbalanque
Koda3231
Xbalanque
7,774
4,834
715
1,634
10,097
3,572
76
6,379
3,600
0
17,820
L
Merlin
10,178
48
390
280
5,740
2,002
0
1,249
4,491
19,037
0
L
8,148
541
64
1,976
13,128
11,071
0
4,312
8,706
0
13,366
L
Ix Chel
pokeruss1
Ix Chel
4,857
227
1,395
2,593
10,784
6,017
0
3,736
7,048
13,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
38,161
144
Minions Killed
105
0
Camps Cleared
0
1,035,063
Distance Traveled
923,899
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,197
820
31
3
0
250,988
0
L
Hun Batz
6,889
689
14
1
0
178,426
0
L
Ah Puch
8,368
837
39
4
0
186,792
0
W
Ra
8,296
830
25
3
0
200,622
0
W
Neith
8,515
852
39
4
0
192,404
0
W
Charon
8,584
858
17
2
0
210,702
0
W
Xbalanque
8,720
872
32
3
0
180,347
0
L
Merlin
7,353
735
25
3
0
192,131
0
L
Tyr
7,923
792
14
1
0
187,720
0
L
Ix Chel
7,628
763
13
1
0
178,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role