Player Matchup

Charon
Charon
FootFreakOmen
Charon
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 21L
1,735 Elo+
Party 1
Awilix
Awilix
KillOmen
Awilix
Level 148
God Stats
7W - 4L
1,750 SR
Queue Stats
281W - 164L
1,689 Elo+
Party 1
Scylla
Scylla
LordOmen1
Scylla
Level 74
God Stats
3W - 6L
1,542 SR
Queue Stats
284W - 275L
1,604 Elo+
Party 1
Tyr
Tyr
Luizz12
Tyr
Level 168
God Stats
0W - 3L
1,449 SR
Queue Stats
20W - 21L
1,525 Elo+
Solo
Anhur
Anhur
RonanIII
Anhur
Level 29
God Stats
1W - 1L
1,786 SR
Queue Stats
66W - 38L
1,685 Elo+
Party 1
Team Averages
Level 89
1,605 SR
1,648 Elo+

VS

Team Averages
Level 156
1,608 SR
1,585 Elo+
Chronos
Chronos
 
Chronos
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Axwell555
Ratatoskr
Level 154
God Stats
13W - 9L
1,660 SR
Queue Stats
337W - 309L
1,616 Elo+
Solo
Sylvanus
Sylvanus
CursingDrop78
Sylvanus
Level 159
God Stats
196W - 170L
1,618 SR
Queue Stats
281W - 239L
1,533 Elo+
Solo
Medusa
Medusa
Faber199K9s
Medusa
Level 90
God Stats
190W - 114L
1,668 SR
Queue Stats
227W - 172L
1,630 Elo+
Solo
Hera
Hera
SoyProphet
Hera
Level 186
God Stats
3W - 1L
1,594 SR
Queue Stats
75W - 59L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,945
534
5,578
10,023
7,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
KillOmen
Awilix
10
0 / 5 / 1
5,878
452
3,000
10,653
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
LordOmen1
Scylla
15
2 / 0 / 0
8,112
624
3,513
3,431
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
10
0 / 2 / 0
6,177
475
3,818
10,567
5,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
RonanIII
Anhur
14
2 / 1 / 0
7,903
608
5,631
5,346
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 1 / 3
8,175
629
4,854
6,803
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Axwell555
Ratatoskr
14
5 / 0 / 1
9,007
693
10,025
11,770
6,783
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
CursingDrop78
Sylvanus
11
0 / 3 / 3
7,088
545
2,239
9,615
4,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
15
2 / 1 / 0
8,296
638
4,582
6,332
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 0 / 2
8,756
674
4,627
6,333
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
10
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
3
4.5
W
Ratatoskr
Axwell555
Ratatoskr
5
0
1
5.5
W
Sylvanus
CursingDrop78
Sylvanus
0
3
3
0.5
W
Medusa
2
1
0
2
L
1
2
3
1.25
L
Awilix
KillOmen
Awilix
0
5
1
0.1
L
Scylla
LordOmen1
Scylla
2
0
0
2
L
Tyr
0
2
0
0
L
Anhur
RonanIII
Anhur
2
1
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
26,327
40,020
Taken
40,853
19,090
Mitigated
17,527
12,075
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,854
1,526
0
4,923
6,803
2,190
0
778
6,025
74,279
1,590
W
Ratatoskr
Axwell555
Ratatoskr
10,025
1,900
0
6,518
11,770
6,783
117
1,123
10,607
180
63,877
W
Sylvanus
CursingDrop78
Sylvanus
2,239
691
1,708
3,554
9,615
4,561
0
3,047
6,522
13,804
0
W
Medusa
4,582
1,691
0
1,222
6,332
2,075
147
1,539
4,793
0
80,244
L
5,578
827
0
2,215
10,023
7,869
0
3,668
6,304
17,802
2,228
L
Awilix
KillOmen
Awilix
3,000
443
0
2,610
10,653
2,989
0
4,010
6,391
0
34,782
L
Scylla
LordOmen1
Scylla
3,513
433
0
421
3,431
1,027
0
1,736
1,603
70,453
0
L
Tyr
3,818
605
0
3,377
10,567
5,420
0
992
8,920
0
39,272
L
Anhur
RonanIII
Anhur
5,631
3,999
0
3,452
5,346
1,785
69
1,097
4,249
0
81,865
W
4,627
1,313
0
2,429
6,333
1,918
675
2,390
3,777
71,460
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
41,322
474
Minions Killed
573
0
Camps Cleared
0
1,441,082
Distance Traveled
1,493,147
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,175
629
130
10
0
333,628
0
W
Ratatoskr
9,007
693
130
10
0
279,958
4
W
Sylvanus
7,088
545
14
1
0
303,963
10
W
Medusa
8,296
638
150
12
0
291,636
0
L
Charon
6,945
534
21
2
0
304,728
1
L
Awilix
5,878
452
58
4
0
336,211
2
L
Scylla
8,112
624
161
12
0
305,269
0
L
Tyr
6,177
475
69
5
0
225,715
2
L
Anhur
7,903
608
165
13
0
269,159
2
W
Hera
8,756
674
149
11
0
283,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role