Player Matchup

Fenrir
Fenrir
Akki4109
Fenrir
Level 127
God Stats
25W - 24L
1,499 SR
Queue Stats
126W - 135L
1,426 Elo+
Solo
Vamana
Vamana
F4D3D SKILLZ
Vamana
Level 111
God Stats
77W - 71L
1,614 SR
Queue Stats
145W - 142L
1,514 Elo+
Solo
Jormungandr
Jormungandr
T66XandreiGap
Jormungandr
Level 147
God Stats
5W - 8L
1,352 SR
Queue Stats
661W - 616L
1,455 Elo+
Solo
Anubis
Anubis
Tauntedℓ
Anubis
Level 149
God Stats
4W - 1L
1,591 SR
Queue Stats
45W - 30L
1,583 Elo+
Party 1
Cupid
Cupid
narcantime
Cupid
Level 65
God Stats
51W - 34L
1,622 SR
Queue Stats
143W - 119L
1,493 Elo+
Party 1
Team Averages
Level 120
1,536 SR
1,494 Elo+

VS

Team Averages
Level 105
1,591 SR
1,446 Elo+
Achilles
Achilles
SupreXSp
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xi Wond3r iX
Tsukuyomi
Level 159
God Stats
2W - 7L
1,542 SR
Queue Stats
41W - 41L
1,488 Elo+
Party 2
Neith
Neith
g1ggawatz
Neith
Level 127
God Stats
9W - 9L
1,539 SR
Queue Stats
77W - 71L
1,497 Elo+
Party 2
Hades
Hades
princess_meeko
Hades
Level 37
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 6L
1,260 Elo+
Solo
Ganesha
Ganesha
xi BrAwL3r ix
Ganesha
Level 76
God Stats
1W - 2L
1,813 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akki4109
Fenrir
8
2 / 0 / 2
4,359
727
1,334
4,715
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
8
1 / 1 / 0
4,623
771
1,560
3,445
1,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
T66XandreiGap
Jormungandr
6
2 / 1 / 1
4,124
687
2,979
3,397
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Tauntedℓ
Anubis
8
2 / 0 / 1
4,910
818
1,979
2,945
969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
5
0 / 0 / 1
3,473
579
616
1,462
257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SupreXSp
Achilles
1
0 / 0 / 0
2,738
456
0
354
131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Xi Wond3r iX
Tsukuyomi
8
1 / 1 / 1
3,938
656
1,340
4,318
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
g1ggawatz
Neith
5
0 / 1 / 0
3,237
540
2,500
3,357
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 3 / 0
3,223
537
660
3,386
831
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
5
0 / 2 / 0
3,524
587
289
3,865
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akki4109
Fenrir
2
0
2
3
W
Vamana
1
1
0
1
L
Achilles
SupreXSp
Achilles
0
0
0
0
W
Jormungandr
T66XandreiGap
Jormungandr
2
1
1
2.5
W
Anubis
Tauntedℓ
Anubis
2
0
1
2.5
L
Tsukuyomi
Xi Wond3r iX
Tsukuyomi
1
1
1
1.5
L
Neith
g1ggawatz
Neith
0
1
0
0
W
Cupid
0
0
1
0.5
L
0
3
0
0
L
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,468
Damage
4,789
15,964
Taken
15,280
5,373
Mitigated
5,144
6,054
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akki4109
Fenrir
1,334
170
0
3,010
4,715
1,343
0
149
4,566
0
21,270
W
Vamana
1,560
158
0
737
3,445
1,635
29
147
3,298
0
24,284
L
Achilles
SupreXSp
Achilles
0
0
0
0
354
131
0
0
354
0
1,449
W
Jormungandr
T66XandreiGap
Jormungandr
2,979
1,412
0
72
3,397
1,169
0
140
3,257
15,685
2,722
W
Anubis
Tauntedℓ
Anubis
1,979
171
0
1,402
2,945
969
259
502
2,443
33,018
1,954
L
Tsukuyomi
Xi Wond3r iX
Tsukuyomi
1,340
278
0
1,594
4,318
1,002
0
491
3,791
0
19,739
L
Neith
g1ggawatz
Neith
2,500
1,395
0
1,323
3,357
841
0
1,174
2,183
0
17,546
W
Cupid
616
279
416
417
1,462
257
0
0
1,462
0
8,857
L
660
60
0
877
3,386
831
36
1,489
1,723
7,353
252
L
Ganesha
289
77
0
766
3,865
2,339
0
1,547
2,318
5,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,489
Gold Earned
16,660
182
Minions Killed
86
0
Camps Cleared
0
560,000
Distance Traveled
491,536
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,359
727
47
8
0
138,035
0
W
Vamana
4,623
771
39
7
0
90,952
3
L
Achilles
2,738
456
3
1
0
20,473
0
W
Jormungandr
4,124
687
20
3
0
124,864
1
W
Anubis
4,910
818
63
11
0
107,449
0
L
Tsukuyomi
3,938
656
34
6
0
131,571
0
L
Neith
3,237
540
35
6
0
117,537
0
W
Cupid
3,473
579
13
2
0
98,700
2
L
Hades
3,223
537
13
2
0
108,659
0
L
Ganesha
3,524
587
1
0
0
113,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role