Player Matchup

Chang'e
Chang'e
Amber4Fx
Chang'e
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 40L
1,603 Elo+
Solo
Apollo
Apollo
Kaesuhdeeuh
Apollo
Level 146
God Stats
9W - 8L
1,540 SR
Queue Stats
364W - 348L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
MenstrationCycle
Kumbhakarna
Level 126
God Stats
2W - 3L
1,439 SR
Queue Stats
418W - 386L
1,555 Elo+
Party 2
Loki
Loki
Mylesman117
Loki
Level 127
God Stats
2W - 4L
1,541 SR
Queue Stats
367W - 324L
1,597 Elo+
Party 2
Ymir
Ymir
TheSpeedster8
Ymir
Level 104
God Stats
26W - 21L
1,536 SR
Queue Stats
467W - 458L
1,495 Elo+
Solo
Team Averages
Level 122
1,511 SR
1,555 Elo+

VS

Team Averages
Level 131
1,477 SR
1,525 Elo+
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DomicanCandys
Thor
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SackSmacker
Kukulkan
Level 149
God Stats
1W - 2L
1,431 SR
Queue Stats
92W - 72L
1,606 Elo+
Solo
Rama
Rama
SadButHappy
Rama
Level 162
God Stats
0W - 3L
1,456 SR
Queue Stats
20W - 20L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amber4Fx
Chang'e
12
1 / 2 / 2
6,841
570
4,091
9,693
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 2 / 3
6,192
516
5,249
6,972
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
MenstrationCycle
Kumbhakarna
11
1 / 3 / 4
5,854
488
6,071
10,241
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 0
7,411
618
5,387
7,789
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
7,033
586
5,034
6,743
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 1
6,130
511
5,033
9,679
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
8
2 / 2 / 2
6,112
509
3,462
8,903
6,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 2
6,289
524
3,764
7,511
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SackSmacker
Kukulkan
14
1 / 1 / 1
7,139
595
5,960
6,254
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 4
6,784
565
8,515
8,918
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
9
9
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Achilles
 
Achilles
2
2
2
1.5
W
Chang'e
Amber4Fx
Chang'e
1
2
2
1
L
3
2
2
2
W
Apollo
2
2
3
1.75
W
Kumbhakarna
MenstrationCycle
Kumbhakarna
1
3
4
1
W
6
1
0
6
L
Kukulkan
SackSmacker
Kukulkan
1
1
1
1.5
L
2
3
4
1.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
26,734
41,438
Taken
41,265
18,201
Mitigated
16,275
16,019
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,033
1,408
0
6,802
9,679
3,130
0
4,658
4,963
0
37,870
L
Achilles
 
Achilles
3,462
853
0
3,804
8,903
6,226
0
1,841
6,684
0
17,413
W
Chang'e
Amber4Fx
Chang'e
4,091
562
205
4,641
9,693
2,680
0
4,518
5,175
48,354
1,487
L
3,764
1,148
0
2,908
7,511
2,183
0
2,519
4,992
0
29,709
W
Apollo
5,249
2,584
0
3,063
6,972
1,797
0
0
6,972
0
39,056
W
Kumbhakarna
MenstrationCycle
Kumbhakarna
6,071
744
0
2,368
10,241
5,796
0
175
10,066
28,613
0
W
5,387
1,646
0
3,746
7,789
2,273
0
1,267
6,522
0
54,523
L
Kukulkan
SackSmacker
Kukulkan
5,960
730
0
1,320
6,254
1,936
0
2,036
4,218
63,928
0
L
8,515
6,823
0
3,553
8,918
2,800
0
2,688
5,832
0
53,461
W
5,034
1,082
0
1,996
6,743
5,655
0
0
6,743
40,757
2,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
32,454
396
Minions Killed
353
0
Camps Cleared
0
1,296,720
Distance Traveled
1,151,957
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,130
511
68
6
0
246,589
0
L
Achilles
6,112
509
19
2
0
186,598
0
W
Chang'e
6,841
570
94
8
0
246,689
0
L
Thor
6,289
524
45
4
0
253,704
1
W
Apollo
6,192
516
77
6
0
248,121
2
W
Kumbhakarna
5,854
488
47
4
0
270,492
0
W
Loki
7,411
618
89
7
0
302,337
1
L
Kukulkan
7,139
595
126
11
0
237,286
2
L
Rama
6,784
565
95
8
0
227,780
3
W
Ymir
7,033
586
89
7
0
229,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role