Player Matchup

Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ColSpankers
Aphrodite
Level 86
God Stats
3W - 2L
1,677 SR
Queue Stats
50W - 52L
1,465 Elo+
Solo
Hou Yi
Hou Yi
MX9miguelSCT
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
551W - 555L
1,417 Elo+
Solo
Loki
Loki
WEATHERMAN_GANN
Loki
Level 140
God Stats
2W - 3L
1,359 SR
Queue Stats
70W - 59L
1,503 Elo+
Solo
Discordia
Discordia
ZoePoPocha
Discordia
Level 45
God Stats
4W - 4L
1,390 SR
Queue Stats
14W - 17L
1,397 Elo+
Solo
Team Averages
Level 98
1,485 SR
1,456 Elo+

VS

Team Averages
Level 94
1,589 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
LuhTupac
Achilles
Level 155
God Stats
28W - 21L
1,602 SR
Queue Stats
193W - 183L
1,491 Elo+
Solo
Arachne
Arachne
MrBossO_O
Arachne
Level 106
God Stats
1W - 1L
1,636 SR
Queue Stats
35W - 24L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
chubbzy88
Cthulhu
Level 25
God Stats
0W - 2L
1,595 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
firebirdog0_0
Jormungandr
Level 102
God Stats
9W - 8L
1,614 SR
Queue Stats
35W - 24L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 0 / 2
7,080
708
5,921
8,309
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ColSpankers
Aphrodite
10
3 / 0 / 1
5,847
585
3,224
6,482
2,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
10
0 / 0 / 4
5,252
525
7,166
7,500
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 2
5,895
590
3,510
6,091
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
ZoePoPocha
Discordia
11
2 / 0 / 2
6,024
602
3,538
2,697
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 1
5,641
564
637
5,060
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LuhTupac
Achilles
9
0 / 2 / 0
4,879
488
4,367
9,348
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
MrBossO_O
Arachne
7
0 / 4 / 0
4,189
419
2,186
7,991
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
chubbzy88
Cthulhu
8
0 / 2 / 0
4,991
499
4,826
7,485
3,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
firebirdog0_0
Jormungandr
8
0 / 4 / 0
4,584
458
3,409
6,386
2,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
0
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
2
6
L
Poseidon
 
Poseidon
0
3
1
0.17
W
Aphrodite
ColSpankers
Aphrodite
3
0
1
3.5
L
Achilles
LuhTupac
Achilles
0
2
0
0
W
Hou Yi
0
0
4
2
L
Arachne
MrBossO_O
Arachne
0
4
0
0
W
5
1
2
6
W
Discordia
ZoePoPocha
Discordia
2
0
2
3
L
Cthulhu
chubbzy88
Cthulhu
0
2
0
0
L
Jormungandr
firebirdog0_0
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
15,425
31,079
Taken
36,270
12,849
Mitigated
12,879
19,614
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,921
2,433
0
4,534
8,309
5,683
493
2,791
5,518
0
47,439
L
Poseidon
 
Poseidon
637
152
0
1,446
5,060
1,388
0
2,104
2,656
38,931
1,440
W
Aphrodite
ColSpankers
Aphrodite
3,224
1,203
4,986
4,134
6,482
2,329
0
2,359
4,123
14,979
682
L
Achilles
LuhTupac
Achilles
4,367
1,773
0
2,618
9,348
3,154
0
1,456
7,892
0
32,139
W
Hou Yi
7,166
2,612
0
1,503
7,500
2,499
0
1,874
5,626
0
41,611
L
Arachne
MrBossO_O
Arachne
2,186
1,450
0
1,947
7,991
1,864
0
1,010
6,743
0
20,367
W
3,510
774
0
3,945
6,091
1,608
0
525
5,566
0
33,670
W
Discordia
ZoePoPocha
Discordia
3,538
181
0
512
2,697
730
0
384
2,313
35,500
373
L
Cthulhu
chubbzy88
Cthulhu
4,826
360
1,446
1,687
7,485
3,604
0
1,718
5,767
19,731
3,611
L
Jormungandr
firebirdog0_0
Jormungandr
3,409
970
0
1,431
6,386
2,869
0
0
6,104
22,060
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
24,284
349
Minions Killed
241
0
Camps Cleared
0
974,994
Distance Traveled
915,089
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,080
708
79
8
0
184,656
0
L
Poseidon
5,641
564
90
9
0
187,759
0
W
Aphrodite
5,847
585
27
3
0
181,085
0
L
Achilles
4,879
488
58
6
0
187,173
0
W
Hou Yi
5,252
525
81
8
0
174,801
0
L
Arachne
4,189
419
34
3
0
201,546
0
W
Loki
5,895
590
80
8
0
210,998
2
W
Discordia
6,024
602
82
8
0
223,454
2
L
Cthulhu
4,991
499
26
3
0
198,136
0
L
Jormungandr
4,584
458
33
3
0
140,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role