Player Matchup

Hera
Hera
Diamond I
miguelito292
Hera
Diamond I
Level 153
God Stats
5W - 2L
1,642 SR
Queue Stats
65W - 39L
2,398 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,642 SR
2,398 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,499 SR
1,558 MMR
Bellona
Bellona
Bronze III
dimarikbombaklad
Bellona
Bronze III
Level 144
God Stats
2W - 3L
1,499 SR
Queue Stats
7W - 9L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
13,594
971
14,936
7,327
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Baron SamediAnhurHe BoPoseidonHades

VS

Bans
FreyaSkadiUllrHou YiNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
10,582
756
4,581
20,420
17,723
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
4,581
7,327
Taken
20,420
5,594
Mitigated
17,723
1,102
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,581
1,039
0
4,510
20,420
17,723
0
15,417
5,003
0
47,079
W
14,936
2,619
0
1,102
7,327
5,594
1,397
612
6,715
90,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,594
Gold Earned
10,582
169
Minions Killed
88
9
Camps Cleared
2
275,680
Distance Traveled
308,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,582
756
88
6
2
308,347
0
W
Hera
13,594
971
169
12
9
275,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role