Player Matchup

Vamana
Vamana
Ghostlymma
Vamana
Level 87
God Stats
13W - 8L
1,617 SR
Queue Stats
682W - 735L
1,449 Elo+
Party 3
Artemis
Artemis
Karistik
Artemis
Level 129
God Stats
8W - 4L
1,607 SR
Queue Stats
280W - 274L
1,456 Elo+
Solo
Charon
Charon
PhatPoupeeh
Charon
Level 129
God Stats
2W - 0L
1,753 SR
Queue Stats
446W - 461L
1,407 Elo+
Party 3
Merlin
Merlin
So_realbabe
Merlin
Level 149
God Stats
10W - 10L
1,400 SR
Queue Stats
1,263W - 1,275L
1,444 Elo+
Party 3
Chang'e
Chang'e
xXCanesyyXx
Chang'e
Level 69
God Stats
11W - 4L
1,681 SR
Queue Stats
447W - 476L
1,425 Elo+
Party 3
Team Averages
Level 113
1,612 SR
1,436 Elo+

VS

Team Averages
Level 151
1,431 SR
1,461 Elo+
Charon
Charon
BLAZED_AKUMA
Charon
Level 153
God Stats
6W - 1L
1,535 SR
Queue Stats
242W - 244L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
Rafacat
Jormungandr
Level 106
God Stats
1W - 6L
1,189 SR
Queue Stats
173W - 203L
1,409 Elo+
Party 2
Surtr
Surtr
SYN7
Surtr
Level 213
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,480 Elo+
Solo
King Arthur
King Arthur
SiixLegasi
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 255L
1,506 Elo+
Party 1
Chang'e
Chang'e
kalifa7039
Chang'e
Level 127
God Stats
1W - 3L
1,429 SR
Queue Stats
159W - 182L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ghostlymma
Vamana
15
6 / 5 / 12
9,521
866
14,936
16,014
13,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Karistik
Artemis
16
2 / 2 / 14
9,023
820
15,251
8,923
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
16
2 / 3 / 15
9,457
860
12,175
16,554
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
17
11 / 2 / 8
9,951
905
17,500
10,498
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
xXCanesyyXx
Chang'e
15
2 / 2 / 17
8,742
795
10,222
11,584
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 6 / 10
8,852
805
14,173
16,195
19,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Rafacat
Jormungandr
15
4 / 4 / 7
8,832
803
11,397
13,571
15,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Surtr
SYN7
Surtr
14
3 / 5 / 6
8,166
742
8,917
21,864
13,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
SiixLegasi
King Arthur
15
3 / 6 / 5
8,317
756
6,190
15,421
16,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
kalifa7039
Chang'e
15
3 / 2 / 9
8,514
774
10,349
12,016
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
23
Kills
14
14
Deaths
23
66
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charon
1
6
10
1
W
Vamana
Ghostlymma
Vamana
6
5
12
2.4
W
Artemis
Karistik
Artemis
2
2
14
4.5
W
Charon
2
3
15
3.17
L
Jormungandr
Rafacat
Jormungandr
4
4
7
1.88
L
Surtr
SYN7
Surtr
3
5
6
1.2
L
King Arthur
SiixLegasi
King Arthur
3
6
5
0.92
W
Merlin
11
2
8
7.5
L
Chang'e
kalifa7039
Chang'e
3
2
9
3.75
W
Chang'e
xXCanesyyXx
Chang'e
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,084
Damage
51,026
63,573
Taken
79,067
48,149
Mitigated
70,484
24,966
Healing
29,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
14,173
2,546
1,300
1,671
16,195
19,199
0
6,377
9,612
26,946
0
W
Vamana
Ghostlymma
Vamana
14,936
6,760
705
1,670
16,014
13,255
245
10,525
5,330
457
20,507
W
Artemis
Karistik
Artemis
15,251
3,793
1,646
1,575
8,923
3,720
796
6,558
2,169
0
31,642
W
Charon
12,175
2,611
585
2,553
16,554
19,084
18
7,314
9,103
26,131
324
L
Jormungandr
Rafacat
Jormungandr
11,397
2,446
1,022
2,289
13,571
15,303
0
7,839
5,464
23,168
0
L
Surtr
SYN7
Surtr
8,917
3,326
791
5,844
21,864
13,503
0
11,146
10,354
563
14,477
L
King Arthur
SiixLegasi
King Arthur
6,190
882
1,119
966
15,421
16,889
0
7,511
7,662
0
18,008
W
Merlin
17,500
1,309
947
2,150
10,498
4,679
558
5,898
4,393
30,613
43
L
Chang'e
kalifa7039
Chang'e
10,349
1,093
7,117
7,279
12,016
5,590
0
5,616
6,278
22,268
0
W
Chang'e
xXCanesyyXx
Chang'e
10,222
1,007
8,335
4,800
11,584
7,411
135
5,056
6,227
22,420
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,694
Gold Earned
42,681
162
Minions Killed
113
0
Camps Cleared
0
1,006,972
Distance Traveled
1,030,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,852
805
17
2
0
191,599
0
W
Vamana
9,521
866
22
2
0
201,615
0
W
Artemis
9,023
820
41
4
0
182,380
0
W
Charon
9,457
860
31
3
0
201,311
0
L
Jormungandr
8,832
803
37
3
0
206,303
0
L
Surtr
8,166
742
15
1
0
201,972
0
L
King Arthur
8,317
756
20
2
0
201,385
0
W
Merlin
9,951
905
43
4
0
206,021
0
L
Chang'e
8,514
774
24
2
0
229,022
0
W
Chang'e
8,742
795
25
2
0
215,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role