Player Matchup

Neith
Neith
DxrkPrxncxss
Neith
Level 74
God Stats
4W - 2L
1,347 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 1
Ra
Ra
RaG3BuBbI
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,386 Elo+
Party 1
Fenrir
Fenrir
guacho2689
Fenrir
Level 38
God Stats
2W - 7L
1,147 SR
Queue Stats
4W - 10L
1,195 Elo+
Solo
Team Averages
Level 78
1,331 SR
1,308 Elo+

VS

Team Averages
Level 68
1,485 SR
1,394 Elo+
Neith
Neith
TheSillyCat_
Neith
Level 67
God Stats
27W - 31L
1,486 SR
Queue Stats
45W - 49L
1,360 Elo+
Party 2
Ymir
Ymir
XIPIERS030
Ymir
Level 17
God Stats
17W - 18L
1,475 SR
Queue Stats
20W - 28L
1,334 Elo+
Party 2
Athena
Athena
se8ek
Athena
Level 120
God Stats
39W - 43L
1,493 SR
Queue Stats
789W - 717L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,442
844
3,788
3,391
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 4
9,036
904
8,742
3,469
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
guacho2689
Fenrir
12
1 / 0 / 4
7,701
770
2,318
2,625
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,482
748
2,406
4,965
1,477
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
6,889
689
2,293
10,812
8,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Athena
se8ek
Athena
9
0 / 2 / 0
6,424
642
1,449
5,044
1,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
2
0
4
4
L
0
1
0
0
L
0
3
0
0
W
Fenrir
guacho2689
Fenrir
1
0
4
3
L
Athena
se8ek
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,848
Damage
6,148
9,485
Taken
20,821
4,205
Mitigated
11,389
4,449
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,788
989
0
921
3,391
1,275
755
1,277
2,114
0
14,085
W
8,742
1,058
826
2,301
3,469
1,482
459
1,650
1,819
41,999
510
L
2,406
459
0
1,657
4,965
1,477
0
2,354
2,307
0
28,062
L
2,293
66
0
250
10,812
8,011
0
4,091
6,217
10,397
0
W
Fenrir
guacho2689
Fenrir
2,318
474
0
401
2,625
1,448
0
809
1,816
0
18,274
L
Athena
se8ek
Athena
1,449
328
0
1,403
5,044
1,901
0
1,154
3,761
12,764
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
20,795
139
Minions Killed
94
0
Camps Cleared
0
566,779
Distance Traveled
465,749
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,442
844
34
3
0
192,121
2
W
Ra
9,036
904
81
8
0
196,643
2
L
Neith
7,482
748
65
7
0
181,614
4
L
Ymir
6,889
689
13
1
0
176,915
0
W
Fenrir
7,701
770
24
2
0
178,015
2
L
Athena
6,424
642
16
2
0
107,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role