Player Matchup

Danzaburou
Danzaburou
BushiG
Danzaburou
Level 27
God Stats
10W - 15L
1,407 SR
Queue Stats
27W - 38L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
KillThemAll4448
Kukulkan
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,394 Elo+
Solo
Geb
Geb
Nightmare8143
Geb
Level 75
God Stats
33W - 29L
1,559 SR
Queue Stats
219W - 200L
1,551 Elo+
Solo
Anubis
Anubis
Softi99
Anubis
Level 97
God Stats
98W - 68L
1,591 SR
Queue Stats
203W - 189L
1,480 Elo+
Party 2
Mulan
Mulan
jargothekilla
Mulan
Level 139
God Stats
3W - 7L
1,406 SR
Queue Stats
60W - 63L
1,479 Elo+
Solo
Team Averages
Level 75
1,493 SR
1,458 Elo+

VS

Team Averages
Level 149
1,505 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ItsYaBoiNerd
Arachne
Level 160
God Stats
3W - 1L
1,472 SR
Queue Stats
57W - 55L
1,499 Elo+
Solo
Chiron
Chiron
Poundsign1
Chiron
Level 123
God Stats
4W - 2L
1,673 SR
Queue Stats
17W - 13L
1,534 Elo+
Solo
Ares
Ares
RegitooMarques
Ares
Level 137
God Stats
5W - 3L
1,416 SR
Queue Stats
243W - 294L
1,463 Elo+
Party 1
Osiris
Osiris
luandrfeelgood
Osiris
Level 159
God Stats
7W - 8L
1,462 SR
Queue Stats
36W - 38L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BushiG
Danzaburou
7
1 / 6 / 1
4,412
441
1,866
6,749
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
0 / 2 / 0
5,736
574
852
2,786
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 1
6,234
623
4,258
10,934
5,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
Softi99
Anubis
8
0 / 2 / 2
5,030
503
3,819
5,135
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 2 / 0
6,188
619
3,741
7,635
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 2
5,826
583
1,939
1,786
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ItsYaBoiNerd
Arachne
10
5 / 2 / 4
5,633
563
6,462
8,177
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
Poundsign1
Chiron
10
4 / 1 / 2
5,776
578
7,357
5,719
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 4
5,607
561
2,916
7,923
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 1
5,599
560
1,826
5,707
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
2
2
L
Danzaburou
BushiG
Danzaburou
1
6
1
0.25
W
Arachne
ItsYaBoiNerd
Arachne
5
2
4
3.5
L
Kukulkan
0
2
0
0
L
4
0
1
4.5
W
Chiron
Poundsign1
Chiron
4
1
2
5
W
1
2
4
1.5
L
Anubis
Softi99
Anubis
0
2
2
0.5
L
1
2
0
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
20,500
33,239
Taken
29,312
12,599
Mitigated
13,024
10,428
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,939
191
0
572
1,786
410
0
565
1,201
36,937
979
L
Danzaburou
BushiG
Danzaburou
1,866
511
16
1,025
6,749
1,708
45
1,218
5,531
0
13,826
W
Arachne
ItsYaBoiNerd
Arachne
6,462
3,898
0
3,546
8,177
2,567
0
2,513
5,558
0
25,296
L
Kukulkan
852
118
0
0
2,786
822
0
514
2,186
38,567
0
L
4,258
554
0
3,883
10,934
5,392
0
1,912
8,974
23,740
2,998
W
Chiron
Poundsign1
Chiron
7,357
3,374
476
1,825
5,719
1,683
24
2,779
2,940
0
42,439
W
2,916
271
0
1,311
7,923
5,641
246
2,759
5,164
19,590
0
L
Anubis
Softi99
Anubis
3,819
344
0
2,542
5,135
1,701
185
902
4,177
32,883
0
L
3,741
409
0
2,962
7,635
2,976
0
0
7,635
0
38,536
W
1,826
243
0
1,080
5,707
2,723
0
0
5,707
0
33,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
28,441
295
Minions Killed
264
0
Camps Cleared
0
926,121
Distance Traveled
1,020,482
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,826
583
74
7
0
192,750
4
L
Danzaburou
4,412
441
25
3
0
148,961
0
W
Arachne
5,633
563
32
3
0
218,838
0
L
Kukulkan
5,736
574
95
10
0
190,148
4
L
Geb
6,234
623
41
4
0
207,869
0
W
Chiron
5,776
578
74
7
0
192,031
1
W
Ares
5,607
561
24
2
0
202,078
1
L
Anubis
5,030
503
54
5
0
200,704
0
L
Mulan
6,188
619
80
8
0
178,439
2
W
Osiris
5,599
560
60
6
0
214,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role