Player Matchup

Mulan
Mulan
DeMeTiENnE
Mulan
Level 16
God Stats
4W - 4L
1,491 SR
Queue Stats
9W - 13L
1,298 Elo+
Party 2
Artemis
Artemis
HYPE Jester
Artemis
Level 49
God Stats
35W - 31L
1,526 SR
Queue Stats
100W - 104L
1,482 Elo+
Solo
Bacchus
Bacchus
NoRz_MaveK
Bacchus
Level 139
God Stats
3W - 0L
1,709 SR
Queue Stats
25W - 35L
1,318 Elo+
Party 2
Nut
Nut
Pabloski789
Nut
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 83L
1,406 Elo+
Solo
Fenrir
Fenrir
xtrmthomson
Fenrir
Level 66
God Stats
7W - 8L
1,462 SR
Queue Stats
23W - 26L
1,358 Elo+
Party 2
Team Averages
Level 62
1,538 SR
1,372 Elo+

VS

Team Averages
Level 96
1,658 SR
1,473 Elo+
Cerberus
Cerberus
Eistee_Mosee
Cerberus
Level 106
God Stats
2W - 1L
1,859 SR
Queue Stats
294W - 278L
1,470 Elo+
Party 1
Pele
Pele
Exdrended905
Pele
Level 96
God Stats
8W - 3L
1,862 SR
Queue Stats
180W - 172L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Seppelrinho
Baron Samedi
Level 105
God Stats
7W - 17L
1,431 SR
Queue Stats
253W - 233L
1,467 Elo+
Party 1
Hachiman
Hachiman
SeregaDegot
Hachiman
Level 76
God Stats
17W - 14L
1,531 SR
Queue Stats
56W - 46L
1,492 Elo+
Solo
Chaac
Chaac
ablaze-rasher11
Chaac
Level 97
God Stats
9W - 6L
1,604 SR
Queue Stats
525W - 532L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 0 / 1
5,749
639
4,320
7,120
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
HYPE Jester
Artemis
11
3 / 1 / 5
5,843
649
6,045
4,407
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NoRz_MaveK
Bacchus
9
5 / 1 / 3
5,547
616
5,777
5,254
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
7 / 1 / 1
7,049
783
6,877
5,649
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
9
3 / 0 / 1
5,220
580
2,769
4,939
1,829
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eistee_Mosee
Cerberus
8
2 / 4 / 0
5,328
592
1,478
7,853
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 1
4,771
530
2,607
7,400
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Seppelrinho
Baron Samedi
7
0 / 7 / 0
4,183
465
1,890
6,858
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
SeregaDegot
Hachiman
7
0 / 3 / 1
4,171
463
2,874
6,373
1,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
4,758
529
3,640
7,827
4,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
19
Kills
3
3
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
0
1
1.5
L
Cerberus
Eistee_Mosee
Cerberus
2
4
0
0.5
L
1
3
1
0.5
W
Artemis
HYPE Jester
Artemis
3
1
5
5.5
W
Bacchus
NoRz_MaveK
Bacchus
5
1
3
6.5
W
7
1
1
7.5
L
Baron Samedi
Seppelrinho
Baron Samedi
0
7
0
0
L
Hachiman
SeregaDegot
Hachiman
0
3
1
0.17
L
0
2
0
0
W
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
12,489
27,369
Taken
36,311
12,253
Mitigated
14,498
9,930
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,320
933
0
2,243
7,120
4,373
188
0
6,743
0
30,161
L
Cerberus
Eistee_Mosee
Cerberus
1,478
100
68
2,343
7,853
4,433
0
1,933
5,501
12,859
313
L
2,607
473
0
2,539
7,400
2,169
0
784
6,552
0
22,092
W
Artemis
HYPE Jester
Artemis
6,045
3,325
0
2,235
4,407
1,425
0
654
3,753
0
36,728
W
Bacchus
NoRz_MaveK
Bacchus
5,777
770
197
1,518
5,254
2,656
0
665
4,589
13,720
2,054
W
6,877
4,493
0
2,257
5,649
1,970
1,813
1,824
3,825
0
41,520
L
Baron Samedi
Seppelrinho
Baron Samedi
1,890
231
42
803
6,858
2,102
0
0
6,858
13,398
511
L
Hachiman
SeregaDegot
Hachiman
2,874
1,208
0
1,413
6,373
1,393
0
2,079
3,966
0
20,351
L
3,640
1,358
0
3,309
7,827
4,401
0
0
7,827
0
24,543
W
Fenrir
2,769
433
0
1,480
4,939
1,829
0
215
4,724
0
34,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
23,211
271
Minions Killed
183
0
Camps Cleared
0
892,963
Distance Traveled
823,926
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,749
639
70
8
0
150,165
0
L
Cerberus
5,328
592
26
3
0
179,629
3
L
Pele
4,771
530
50
6
0
197,856
0
W
Artemis
5,843
649
56
6
0
154,424
1
W
Bacchus
5,547
616
23
3
0
189,053
0
W
Nut
7,049
783
67
7
0
171,797
0
L
Baron Samedi
4,183
465
29
3
0
151,407
2
L
Hachiman
4,171
463
32
4
0
169,779
0
L
Chaac
4,758
529
46
5
0
125,255
0
W
Fenrir
5,220
580
55
6
0
227,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role