Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BASJYAGJL
Scylla
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 133L
1,478 Elo+
Party 3
Achilles
Achilles
PepeDankMan
Achilles
Level 57
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 109L
1,455 Elo+
Solo
Cthulhu
Cthulhu
Ramanathapuram
Cthulhu
Level 139
God Stats
14W - 12L
1,552 SR
Queue Stats
229W - 229L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
XxPUTIFINOxX_PR
Danzaburou
Level 124
God Stats
91W - 86L
1,575 SR
Queue Stats
267W - 260L
1,481 Elo+
Party 3
Team Averages
Level 130
1,525 SR
1,476 Elo+

VS

Team Averages
Level 129
1,562 SR
1,535 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PaisleyMax
Neith
Level 88
God Stats
262W - 218L
1,641 SR
Queue Stats
296W - 251L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
ReducedSmile
Jormungandr
Level 128
God Stats
10W - 3L
1,659 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 2
Maui
Maui
mark mac
Maui
Level 148
God Stats
2W - 0L
1,509 SR
Queue Stats
7W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 3
6,176
618
4,870
9,530
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
BASJYAGJL
Scylla
10
1 / 8 / 0
5,622
562
4,273
7,690
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
PepeDankMan
Achilles
8
0 / 4 / 0
4,710
471
1,267
8,803
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
1 / 1 / 1
5,283
528
4,777
7,897
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
XxPUTIFINOxX_PR
Danzaburou
9
2 / 4 / 1
5,689
569
4,328
7,668
2,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
7 / 2 / 5
7,056
706
3,832
7,155
2,378
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
 
Sun Wukong
9
0 / 1 / 2
5,184
518
3,571
6,540
2,553
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
12
3 / 1 / 6
7,662
766
8,072
6,285
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ReducedSmile
Jormungandr
12
8 / 1 / 2
7,808
781
6,901
5,412
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maui
10
1 / 1 / 6
6,263
626
3,944
9,593
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
19
19
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
3
1.75
W
Ratatoskr
 
Ratatoskr
7
2
5
4.75
W
Sun Wukong
 
Sun Wukong
0
1
2
1
L
Scylla
BASJYAGJL
Scylla
1
8
0
0.13
W
Neith
3
1
6
6
L
Achilles
PepeDankMan
Achilles
0
4
0
0
L
1
1
1
1.5
W
Jormungandr
ReducedSmile
Jormungandr
8
1
2
9
L
Danzaburou
XxPUTIFINOxX_PR
Danzaburou
2
4
1
0.63
W
Maui
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
26,320
41,588
Taken
34,985
15,969
Mitigated
13,060
9,884
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,870
1,192
0
4,143
9,530
2,870
0
1,529
7,961
0
41,296
W
Ratatoskr
 
Ratatoskr
3,832
1,124
0
427
7,155
2,378
0
876
6,242
0
35,472
W
Sun Wukong
 
Sun Wukong
3,571
988
0
38
6,540
2,553
0
2,980
3,560
0
26,565
L
Scylla
BASJYAGJL
Scylla
4,273
457
0
393
7,690
1,822
0
785
6,905
29,317
872
W
Neith
8,072
2,526
0
2,162
6,285
1,937
327
2,044
4,241
0
54,735
L
Achilles
PepeDankMan
Achilles
1,267
238
0
1,510
8,803
5,319
0
3,573
4,756
0
20,509
L
4,777
939
201
1,495
7,897
3,859
0
2,163
5,690
15,047
972
W
Jormungandr
ReducedSmile
Jormungandr
6,901
1,299
176
1,013
5,412
2,081
927
431
4,799
44,099
0
L
Danzaburou
XxPUTIFINOxX_PR
Danzaburou
4,328
1,964
0
2,142
7,668
2,099
0
2,137
5,431
0
30,511
W
Maui
3,944
664
1,625
3,630
9,593
4,111
186
2,561
7,032
19,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
33,973
221
Minions Killed
324
0
Camps Cleared
0
995,376
Distance Traveled
1,091,962
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,176
618
78
8
0
228,221
0
W
Ratatoskr
7,056
706
64
6
0
252,266
0
W
Sun Wukong
5,184
518
44
4
0
225,335
6
L
Scylla
5,622
562
50
5
0
195,779
0
W
Neith
7,662
766
99
10
0
219,280
2
L
Achilles
4,710
471
26
3
0
171,698
0
L
Cthulhu
5,283
528
24
2
0
209,235
3
W
Jormungandr
7,808
781
83
8
0
193,472
0
L
Danzaburou
5,689
569
43
4
0
190,443
0
W
Maui
6,263
626
34
3
0
201,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role