Player Matchup

Lancelot
Lancelot
Silver III
GANNICUS0930
Lancelot
Silver III
Level 109
God Stats
3W - 6L
1,397 SR
Queue Stats
54W - 86L
1,004 MMR
Solo
Charybdis
Charybdis
Silver I
HareSage ROG
Charybdis
Silver I
Level 157
God Stats
59W - 67L
1,474 SR
Queue Stats
760W - 793L
1,152 MMR
Solo
Chang'e
Chang'e
Bronze I
MooBearlive7754
Chang'e
Bronze I
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 35L
1,098 MMR
Solo
King Arthur
King Arthur
Silver V
MrIink
King Arthur
Silver V
Level 86
God Stats
7W - 10L
1,583 SR
Queue Stats
14W - 18L
1,213 MMR
Solo
Anubis
Anubis
Silver II
mofohamma
Anubis
Silver II
Level 170
God Stats
11W - 19L
1,395 SR
Queue Stats
204W - 240L
1,179 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,470 SR
1,129 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 167
1,490 SR
1,201 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Nismo986
Guan Yu
Silver I
Level 146
God Stats
1W - 1L
1,477 SR
Queue Stats
156W - 172L
1,003 MMR
Solo
Terra
Terra
Silver I
OhThatsMac
Terra
Silver I
Level 154
God Stats
5W - 7L
1,434 SR
Queue Stats
377W - 398L
1,110 MMR
Solo
Artemis
Artemis
Silver I
ROYLEGENDSR
Artemis
Silver I
Level 226
God Stats
192W - 181L
1,540 SR
Queue Stats
331W - 358L
1,209 MMR
Solo
Nemesis
Nemesis
Silver I
wizmarkee
Nemesis
Silver I
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 50L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GANNICUS0930
Lancelot
13
0 / 2 / 1
7,116
474
6,263
10,519
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
HareSage ROG
Charybdis
12
1 / 4 / 0
7,027
468
7,010
8,151
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 0
6,454
430
6,397
15,606
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MrIink
King Arthur
13
0 / 3 / 0
7,745
516
8,973
17,653
10,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
mofohamma
Anubis
8
0 / 3 / 0
5,698
380
2,193
5,319
1,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaMaman BrigitteAtlasCthulhu

VS

Bans
ShivaAo KuangArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 0 / 6
9,105
607
13,059
11,985
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nismo986
Guan Yu
15
2 / 0 / 3
8,847
590
8,842
11,772
13,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
13
5 / 0 / 3
8,716
581
3,711
11,309
7,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
ROYLEGENDSR
Artemis
15
2 / 1 / 5
8,495
566
8,314
10,941
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
wizmarkee
Nemesis
15
7 / 0 / 2
8,376
558
5,575
9,694
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
19
19
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
6
6
L
Lancelot
GANNICUS0930
Lancelot
0
2
1
0.25
L
Charybdis
HareSage ROG
Charybdis
1
4
0
0.25
L
0
7
0
0
L
King Arthur
MrIink
King Arthur
0
3
0
0
W
Guan Yu
Nismo986
Guan Yu
2
0
3
3.5
W
Terra
5
0
3
6.5
W
Artemis
ROYLEGENDSR
Artemis
2
1
5
4.5
L
Anubis
mofohamma
Anubis
0
3
0
0
W
Nemesis
wizmarkee
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,836
Damage
39,501
57,248
Taken
55,701
22,183
Mitigated
36,147
17,887
Healing
30,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,059
1,490
0
6,404
11,985
7,834
2,790
3,361
8,624
58,567
3,677
L
Lancelot
GANNICUS0930
Lancelot
6,263
768
0
3,610
10,519
3,553
0
2,890
7,480
0
48,743
L
Charybdis
HareSage ROG
Charybdis
7,010
2,887
0
2,324
8,151
2,257
714
627
7,524
0
47,795
L
6,397
863
498
5,261
15,606
4,393
50
4,655
10,749
39,374
0
L
King Arthur
MrIink
King Arthur
8,973
1,246
0
4,472
17,653
10,171
0
4,275
13,191
0
64,632
W
Guan Yu
Nismo986
Guan Yu
8,842
762
1,002
4,188
11,772
13,271
0
0
11,772
0
62,282
W
Terra
3,711
827
3,927
5,986
11,309
7,511
185
2,952
8,357
24,190
26
W
Artemis
ROYLEGENDSR
Artemis
8,314
3,274
0
4,706
10,941
3,665
962
1,679
9,262
0
59,578
L
Anubis
mofohamma
Anubis
2,193
301
0
1,722
5,319
1,809
0
2,740
2,173
20,805
0
W
Nemesis
wizmarkee
Nemesis
5,575
1,781
0
4,601
9,694
3,866
199
598
9,096
0
51,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
43,539
389
Minions Killed
464
0
Camps Cleared
0
1,242,054
Distance Traveled
1,539,333
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,105
607
123
8
0
261,439
1
L
Lancelot
7,116
474
96
6
0
342,126
0
L
Charybdis
7,027
468
81
5
0
229,749
8
L
Chang'e
6,454
430
62
4
0
273,351
1
L
King Arthur
7,745
516
108
7
0
280,666
1
W
Guan Yu
8,847
590
125
8
0
317,491
1
W
Terra
8,716
581
37
2
0
343,550
4
W
Artemis
8,495
566
102
7
0
249,619
0
L
Anubis
5,698
380
42
3
0
116,162
0
W
Nemesis
8,376
558
77
5
0
367,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role