Player Matchup

Bakasura
Bakasura
DonkeySnatch81
Bakasura
Level 194
God Stats
1W - 3L
1,361 SR
Queue Stats
577W - 631L
1,454 Elo+
Solo
Nut
Nut
Dr WhipSicle
Nut
Level 141
God Stats
6W - 7L
1,550 SR
Queue Stats
383W - 395L
1,517 Elo+
Party 1
Hercules
Hercules
DrPhilyBlunt
Hercules
Level 48
God Stats
0W - 2L
1,302 SR
Queue Stats
164W - 176L
1,483 Elo+
Party 1
Yemoja
Yemoja
DupuisTV
Yemoja
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 74L
1,491 Elo+
Party 1
Thanatos
Thanatos
Rickyh56
Thanatos
Level 148
God Stats
0W - 3L
1,153 SR
Queue Stats
262W - 280L
1,515 Elo+
Party 1
Team Averages
Level 125
1,373 SR
1,492 Elo+

VS

Team Averages
Level 117
1,507 SR
1,516 Elo+
Ares
Ares
Aghasiross
Ares
Level 114
God Stats
14W - 6L
1,556 SR
Queue Stats
539W - 579L
1,442 Elo+
Solo
Skadi
Skadi
Amullen0497
Skadi
Level 140
God Stats
8W - 4L
1,562 SR
Queue Stats
189W - 186L
1,479 Elo+
Solo
Persephone
Persephone
CrownClownK
Persephone
Level 185
God Stats
2W - 3L
1,500 SR
Queue Stats
188W - 152L
1,582 Elo+
Solo
Yemoja
Yemoja
ThatDielawnOT
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,554 Elo+
Solo
Da Ji
Da Ji
imBadatAllgamez
Da Ji
Level 121
God Stats
4W - 5L
1,416 SR
Queue Stats
686W - 721L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 5 / 6
8,543
854
12,534
12,199
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 5 / 3
7,350
735
13,356
11,254
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
DrPhilyBlunt
Hercules
13
1 / 4 / 5
7,032
703
5,082
18,692
12,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
DupuisTV
Yemoja
12
0 / 2 / 8
6,643
664
5,178
8,992
3,724
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Rickyh56
Thanatos
13
5 / 4 / 3
7,472
747
5,007
10,557
3,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
9,120
912
8,632
18,229
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
10 / 1 / 8
9,894
989
18,457
7,390
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
CrownClownK
Persephone
15
4 / 1 / 12
9,092
909
16,488
6,335
2,252
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 13
9,080
908
4,725
10,632
8,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 4 / 11
8,107
811
7,245
9,559
10,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
11
Kills
20
20
Deaths
11
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
10
1
8
14
W
Persephone
CrownClownK
Persephone
4
1
12
10
L
Bakasura
2
5
6
1
L
3
5
3
0.9
L
Hercules
DrPhilyBlunt
Hercules
1
4
5
0.88
L
Yemoja
DupuisTV
Yemoja
0
2
8
2
L
Thanatos
Rickyh56
Thanatos
5
4
3
1.63
W
2
2
13
4.25
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
55,547
61,694
Taken
52,145
31,422
Mitigated
42,111
25,929
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,632
271
0
3,994
18,229
17,398
625
1,426
15,625
14,862
0
W
18,457
5,236
442
629
7,390
2,930
2,522
586
6,327
0
35,911
W
Persephone
CrownClownK
Persephone
16,488
1,110
0
1,388
6,335
2,252
1,964
323
5,926
31,601
917
L
Bakasura
12,534
7,747
0
2,562
12,199
7,887
0
4,164
8,035
0
19,182
L
13,356
6,246
371
2,044
11,254
3,701
0
5,571
5,683
0
25,305
L
Hercules
DrPhilyBlunt
Hercules
5,082
1,963
0
4,318
18,692
12,401
0
10,367
8,325
0
7,624
L
Yemoja
DupuisTV
Yemoja
5,178
806
8,527
3,958
8,992
3,724
0
5,104
3,888
9,416
0
L
Thanatos
Rickyh56
Thanatos
5,007
605
959
3,190
10,557
3,709
65
3,970
6,587
0
10,362
W
4,725
1,690
12,613
4,493
10,632
8,951
1,171
1,525
8,072
10,551
228
W
7,245
820
170
104
9,559
10,580
559
1,318
7,544
0
12,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
45,293
87
Minions Killed
110
0
Camps Cleared
0
798,699
Distance Traveled
875,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,120
912
12
1
0
190,125
0
W
Skadi
9,894
989
37
4
0
172,496
0
W
Persephone
9,092
909
38
4
0
191,480
0
L
Bakasura
8,543
854
43
4
0
172,754
0
L
Nut
7,350
735
15
2
0
152,399
0
L
Hercules
7,032
703
9
1
0
158,027
0
L
Yemoja
6,643
664
10
1
0
148,354
0
L
Thanatos
7,472
747
10
1
0
167,165
0
W
Yemoja
9,080
908
12
1
0
152,897
0
W
Da Ji
8,107
811
11
1
0
168,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role