Player Matchup

Cupid
Cupid
CrackersWolf7
Cupid
Level 118
God Stats
34W - 31L
1,587 SR
Queue Stats
95W - 100L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
JEROME0503
Ao Kuang
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
134W - 129L
1,464 Elo+
Solo
Surtr
Surtr
JuanDeLaNooch
Surtr
Level 126
God Stats
6W - 5L
1,656 SR
Queue Stats
144W - 126L
1,470 Elo+
Solo
Ravana
Ravana
Mossington
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,535 Elo+
Party 1
Khepri
Khepri
OldBessyDaCow
Khepri
Level 104
God Stats
11W - 13L
1,531 SR
Queue Stats
71W - 87L
1,461 Elo+
Solo
Team Averages
Level 105
1,515 SR
1,484 Elo+

VS

Team Averages
Level 141
1,577 SR
1,485 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Crossifications
Ravana
Level 149
God Stats
3W - 4L
1,583 SR
Queue Stats
29W - 26L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
Mindii
Sun Wukong
Level 128
God Stats
1W - 0L
1,969 SR
Queue Stats
16W - 15L
1,469 Elo+
Solo
Kukulkan
Kukulkan
STUNTMAN xx 32
Kukulkan
Level 145
God Stats
2W - 6L
1,363 SR
Queue Stats
373W - 377L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
desperategold96
Ah Muzen Cab
Level 124
God Stats
5W - 2L
1,467 SR
Queue Stats
128W - 137L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
4,965
497
6,727
6,918
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
JEROME0503
Ao Kuang
9
0 / 5 / 0
4,422
442
473
7,404
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

3
1 / 0 / 0
3,899
390
614
1,340
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
Mossington
Ravana
10
3 / 2 / 0
5,256
526
2,922
4,315
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 2
4,569
457
1,273
6,150
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 1 / 1
5,473
547
2,109
7,655
4,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
7 / 0 / 3
7,245
725
5,134
4,468
1,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Mindii
Sun Wukong
9
0 / 2 / 0
5,879
588
445
5,505
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
3 / 0 / 6
7,118
712
4,711
1,211
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ah Muzen Cab
desperategold96
Ah Muzen Cab
8
1 / 2 / 0
5,067
507
4,483
5,851
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
1
0.5
L
1
2
2
1
W
7
0
3
8.5
L
Ao Kuang
JEROME0503
Ao Kuang
0
5
0
0
L
1
0
0
1
W
Sun Wukong
Mindii
Sun Wukong
0
2
0
0
L
Ravana
Mossington
Ravana
3
2
0
1.5
L
0
2
2
0.5
W
Kukulkan
3
0
6
6
W
Ah Muzen Cab
desperategold96
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,009
Damage
16,882
26,127
Taken
24,690
9,883
Mitigated
12,429
6,003
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,109
799
139
2,257
7,655
4,561
0
466
7,189
18,042
846
L
6,727
3,755
0
2,798
6,918
2,136
0
1,575
5,343
0
29,750
W
5,134
1,141
0
1,422
4,468
1,836
303
389
4,035
0
47,955
L
Ao Kuang
JEROME0503
Ao Kuang
473
254
0
726
7,404
2,050
0
2,365
5,039
15,768
0
L
614
240
0
619
1,340
321
0
0
1,284
0
5,011
W
Sun Wukong
Mindii
Sun Wukong
445
0
0
141
5,505
4,019
167
0
5,505
0
27,072
L
Ravana
Mossington
Ravana
2,922
850
0
186
4,315
1,589
0
1,206
3,109
0
34,661
L
1,273
249
0
1,674
6,150
3,787
0
1,591
4,559
13,517
0
W
Kukulkan
4,711
464
0
596
1,211
380
657
118
1,093
35,641
2,784
W
Ah Muzen Cab
desperategold96
Ah Muzen Cab
4,483
2,314
165
1,154
5,851
1,633
123
729
5,122
0
28,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
30,782
191
Minions Killed
277
0
Camps Cleared
0
811,683
Distance Traveled
921,483
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,473
547
34
3
0
200,045
0
L
Cupid
4,965
497
61
6
0
169,072
1
W
Ravana
7,245
725
81
8
0
222,041
0
L
Ao Kuang
4,422
442
41
4
0
200,117
0
L
Surtr
3,899
390
11
1
0
38,552
0
W
Sun Wukong
5,879
588
48
5
0
128,178
0
L
Ravana
5,256
526
56
6
0
222,446
0
L
Khepri
4,569
457
22
2
0
181,496
0
W
Kukulkan
7,118
712
82
8
0
181,535
0
W
Ah Muzen Cab
5,067
507
32
3
0
189,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role