Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LinchenxO
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 75L
1,519 Elo+
Party 2
Rama
Rama
Vadrr
Rama
Level 128
God Stats
3W - 1L
1,754 SR
Queue Stats
46W - 27L
1,629 Elo+
Party 2
Athena
Athena
feuerhand1997
Athena
Level 157
God Stats
0W - 1L
1,688 SR
Queue Stats
26W - 39L
1,434 Elo+
Party 2
Vulcan
Vulcan
vCalxmity
Vulcan
Level 187
God Stats
0W - 1L
1,910 SR
Queue Stats
19W - 27L
1,477 Elo+
Party 2
Team Averages
Level 134
1,670 SR
1,512 Elo+

VS

Team Averages
Level 119
1,601 SR
1,569 Elo+
Kukulkan
Kukulkan
DaDaS251
Kukulkan
Level 134
God Stats
27W - 25L
1,559 SR
Queue Stats
349W - 360L
1,534 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DrTFOUUU
Kumbhakarna
Level 84
God Stats
11W - 14L
1,529 SR
Queue Stats
371W - 382L
1,579 Elo+
Solo
Hercules
Hercules
Mirio36
Hercules
Level 126
God Stats
131W - 103L
1,623 SR
Queue Stats
335W - 337L
1,563 Elo+
Party 1
Chaac
Chaac
PaiDoToze_RICKY1
Chaac
Level 156
God Stats
2W - 1L
1,703 SR
Queue Stats
40W - 24L
1,627 Elo+
Solo
Nut
Nut
Vantablack2525
Nut
Level 94
God Stats
349W - 284L
1,592 SR
Queue Stats
468W - 435L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 2 / 3
8,291
488
7,155
10,834
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
LinchenxO
Ah Puch
13
1 / 7 / 3
7,692
452
8,643
16,848
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Vadrr
Rama
14
0 / 6 / 3
8,019
472
4,789
11,270
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 6 / 5
8,268
486
4,799
17,842
16,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
vCalxmity
Vulcan
14
5 / 3 / 1
8,558
503
18,706
10,605
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaDaS251
Kukulkan
13
0 / 5 / 4
7,674
451
6,916
9,713
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
DrTFOUUU
Kumbhakarna
13
3 / 1 / 13
9,204
541
9,119
21,024
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
Mirio36
Hercules
16
10 / 5 / 3
9,627
566
12,884
19,671
9,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
5 / 1 / 3
9,952
585
9,740
11,347
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 1 / 4
9,972
587
9,182
8,087
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
13
Kills
22
24
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
6
2
3
3.75
W
Kukulkan
DaDaS251
Kukulkan
0
5
4
0.4
W
Kumbhakarna
DrTFOUUU
Kumbhakarna
3
1
13
9.5
L
Ah Puch
LinchenxO
Ah Puch
1
7
3
0.36
W
Hercules
Mirio36
Hercules
10
5
3
2.3
W
5
1
3
6.5
L
Rama
Vadrr
Rama
0
6
3
0.25
W
4
1
4
6
L
1
6
5
0.58
L
Vulcan
vCalxmity
Vulcan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,092
Damage
47,841
67,399
Taken
69,842
38,046
Mitigated
42,889
19,132
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,155
3,781
0
5,823
10,834
3,669
0
2,294
8,540
0
38,121
W
Kukulkan
DaDaS251
Kukulkan
6,916
768
0
441
9,713
2,857
76
5,178
4,245
48,206
1,670
W
Kumbhakarna
DrTFOUUU
Kumbhakarna
9,119
1,061
0
4,692
21,024
18,644
0
8,806
11,756
35,961
1,396
L
Ah Puch
LinchenxO
Ah Puch
8,643
160
0
8,109
16,848
10,480
0
2,205
14,201
58,029
1,739
W
Hercules
Mirio36
Hercules
12,884
3,951
0
3,280
19,671
9,676
9
8,592
10,568
0
61,559
W
9,740
1,360
0
5,350
11,347
9,312
0
3,983
6,903
613
67,380
L
Rama
Vadrr
Rama
4,789
3,311
0
1,977
11,270
3,920
0
1,152
10,044
0
69,042
W
9,182
5,218
0
4,023
8,087
2,400
2,420
3,694
4,282
0
98,560
L
4,799
1,159
0
2,024
17,842
16,107
0
6,635
11,073
17,231
0
L
Vulcan
vCalxmity
Vulcan
18,706
911
0
1,199
10,605
3,870
0
3,318
7,196
67,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
46,429
425
Minions Killed
510
0
Camps Cleared
0
1,596,425
Distance Traveled
1,726,161
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,291
488
64
4
0
291,600
3
W
Kukulkan
7,674
451
92
5
0
310,120
0
W
Kumbhakarna
9,204
541
33
2
0
376,258
9
L
Ah Puch
7,692
452
102
6
0
297,085
1
W
Hercules
9,627
566
86
5
0
385,037
0
W
Chaac
9,952
585
124
7
0
336,755
2
L
Rama
8,019
472
122
7
0
293,089
0
W
Nut
9,972
587
175
10
0
317,991
0
L
Athena
8,268
486
26
2
0
347,324
7
L
Vulcan
8,558
503
111
7
0
367,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role