Player Matchup

Cerberus
Cerberus
Janiki84
Cerberus
Level 85
God Stats
6W - 5L
1,612 SR
Queue Stats
217W - 201L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
S3WFellGlobe
Baron Samedi
Level 141
God Stats
2W - 3L
1,412 SR
Queue Stats
230W - 219L
1,524 Elo+
Solo
Mercury
Mercury
The0nlyF1ash
Mercury
Level 114
God Stats
5W - 2L
1,687 SR
Queue Stats
111W - 109L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
duskWrath8935
Cthulhu
Level 79
God Stats
7W - 3L
1,676 SR
Queue Stats
262W - 272L
1,491 Elo+
Party 1
Apollo
Apollo
iStr8Drop3563
Apollo
Level 129
God Stats
2W - 1L
1,754 SR
Queue Stats
190W - 189L
1,538 Elo+
Party 1
Team Averages
Level 110
1,628 SR
1,508 Elo+

VS

Team Averages
Level 85
1,461 SR
1,475 Elo+
Ravana
Ravana
 
Ravana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
P_Talyuli
Nox
Level 74
God Stats
10W - 24L
1,363 SR
Queue Stats
192W - 202L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
T66XandreiGap
Cu Chulainn
Level 147
God Stats
9W - 11L
1,427 SR
Queue Stats
647W - 598L
1,462 Elo+
Solo
Hou Yi
Hou Yi
XFBS
Hou Yi
Level 66
God Stats
10W - 9L
1,520 SR
Queue Stats
76W - 84L
1,460 Elo+
Solo
Atlas
Atlas
monkeydude11149
Atlas
Level 64
God Stats
4W - 5L
1,496 SR
Queue Stats
78W - 80L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Janiki84
Cerberus
12
1 / 2 / 8
7,393
569
5,685
10,661
10,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
S3WFellGlobe
Baron Samedi
14
2 / 3 / 1
7,838
603
5,835
6,047
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
The0nlyF1ash
Mercury
13
0 / 2 / 3
6,498
500
3,382
7,949
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
14
3 / 1 / 1
8,523
656
5,051
7,878
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
8 / 3 / 0
8,445
650
7,858
9,198
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
8 / 1 / 3
8,853
681
7,283
7,369
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 2
6,926
533
1,289
4,800
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
T66XandreiGap
Cu Chulainn
11
2 / 5 / 1
5,975
460
4,820
12,903
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
XFBS
Hou Yi
12
1 / 4 / 5
6,914
532
6,426
8,541
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,482
499
3,348
8,972
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
11
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
8
1
3
9.5
W
Cerberus
Janiki84
Cerberus
1
2
8
2.5
L
0
1
2
1
W
Baron Samedi
S3WFellGlobe
Baron Samedi
2
3
1
0.83
L
Cu Chulainn
T66XandreiGap
Cu Chulainn
2
5
1
0.5
W
Mercury
The0nlyF1ash
Mercury
0
2
3
0.75
L
Hou Yi
XFBS
Hou Yi
1
4
5
0.88
W
Cthulhu
3
1
1
3.5
W
8
3
0
2.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,811
Damage
23,166
41,733
Taken
42,585
24,847
Mitigated
16,884
11,363
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,283
2,066
0
1,266
7,369
2,917
340
2,325
4,996
0
57,339
W
Cerberus
Janiki84
Cerberus
5,685
886
93
4,556
10,661
10,385
0
956
9,705
30,409
0
L
1,289
0
0
863
4,800
1,677
0
2,507
2,293
43,002
1,046
W
Baron Samedi
S3WFellGlobe
Baron Samedi
5,835
170
36
1,154
6,047
3,329
0
810
5,237
55,103
381
L
Cu Chulainn
T66XandreiGap
Cu Chulainn
4,820
1,036
0
297
12,903
6,276
0
5,868
6,986
7,811
24,203
W
Mercury
The0nlyF1ash
Mercury
3,382
984
0
245
7,949
2,984
0
701
7,248
242
51,311
L
Hou Yi
XFBS
Hou Yi
6,426
4,061
0
1,708
8,541
2,651
0
1,139
7,402
0
42,664
W
Cthulhu
5,051
893
0
1,323
7,878
4,396
0
3,390
4,488
52,815
1,081
W
7,858
4,410
0
3,956
9,198
3,753
768
87
9,111
0
57,577
L
3,348
1,545
0
2,719
8,972
3,363
0
4,117
4,263
40,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
35,150
443
Minions Killed
372
0
Camps Cleared
0
1,370,544
Distance Traveled
1,225,930
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,853
681
108
8
0
283,829
0
W
Cerberus
7,393
569
57
4
0
273,721
0
L
Nox
6,926
533
75
6
0
244,792
5
W
Baron Samedi
7,838
603
111
9
0
247,201
2
L
Cu Chulainn
5,975
460
40
3
0
283,309
1
W
Mercury
6,498
500
77
6
0
347,957
0
L
Hou Yi
6,914
532
75
6
0
236,480
0
W
Cthulhu
8,523
656
105
8
0
252,490
0
W
Apollo
8,445
650
93
7
0
249,175
3
L
Atlas
6,482
499
74
6
0
177,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role