Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
I3lop
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,354 Elo+
Solo
Yu Huang
Yu Huang
Relentl3ssChaos
Yu Huang
Level 153
God Stats
4W - 3L
1,552 SR
Queue Stats
196W - 119L
1,692 Elo+
Party 1
Medusa
Medusa
VeXeD M4NI4C
Medusa
Level 147
God Stats
1W - 0L
1,871 SR
Queue Stats
117W - 104L
1,554 Elo+
Solo
Atlas
Atlas
theunknownpilot
Atlas
Level 118
God Stats
1W - 2L
1,356 SR
Queue Stats
138W - 68L
1,718 Elo+
Party 1
Team Averages
Level 133
1,556 SR
1,564 Elo+

VS

Team Averages
Level 127
1,515 SR
1,464 Elo+
Fafnir
Fafnir
 
Fafnir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DeeJayColin
Zeus
Level 111
God Stats
0W - 2L
1,277 SR
Queue Stats
23W - 37L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
KwaZulu B
Heimdallr
Level 148
God Stats
0W - 1L
1,828 SR
Queue Stats
35W - 40L
1,472 Elo+
Party 2
Baba Yaga
Baba Yaga
MemphisBlue77
Baba Yaga
Level 87
God Stats
2W - 3L
1,471 SR
Queue Stats
558W - 568L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,213
1,043
1,273
3,200
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
I3lop
Vulcan
11
3 / 0 / 2
6,010
1,202
2,505
1,852
623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
10
2 / 0 / 2
5,972
1,194
6,519
1,505
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
1 / 0 / 3
5,896
1,179
3,068
2,560
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 3
5,577
1,115
1,797
4,476
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 1
4,957
991
448
7,651
6,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hercules
 
Hercules
1
0 / 0 / 0
1,220
244
0
0
0
10
1 / 2 / 0
4,900
980
2,893
2,948
1,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
KwaZulu B
Heimdallr
8
0 / 3 / 1
4,577
915
2,554
4,443
1,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MemphisBlue77
Baba Yaga
10
0 / 0 / 1
4,784
957
3,741
1,787
535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
1
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Fafnir
 
Fafnir
0
1
1
0.5
L
Hercules
 
Hercules
0
0
0
0
L
1
2
0
0.5
W
Vulcan
I3lop
Vulcan
3
0
2
4
L
Heimdallr
KwaZulu B
Heimdallr
0
3
1
0.17
L
Baba Yaga
MemphisBlue77
Baba Yaga
0
0
1
0.5
W
Yu Huang
2
0
2
3
W
Medusa
1
0
3
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
9,636
13,593
Taken
16,829
6,252
Mitigated
9,496
4,595
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,273
287
347
654
3,200
1,051
880
1,735
1,375
0
6,515
L
Fafnir
 
Fafnir
448
46
1,401
3,918
7,651
6,470
0
3,977
3,390
1,167
0
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
2,893
166
0
0
2,948
1,095
0
1,976
824
9,825
0
W
Vulcan
I3lop
Vulcan
2,505
224
0
230
1,852
623
144
996
804
8,485
0
L
Heimdallr
KwaZulu B
Heimdallr
2,554
924
0
549
4,443
1,396
0
3,095
1,080
0
5,357
L
Baba Yaga
MemphisBlue77
Baba Yaga
3,741
34
0
1,184
1,787
535
0
758
1,013
9,352
0
W
Yu Huang
6,519
156
1,071
384
1,505
455
392
937
568
8,305
446
W
Medusa
3,068
544
134
113
2,560
842
325
1,267
1,287
0
11,916
W
1,797
719
380
1,282
4,476
3,281
0
1,909
2,477
4,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
20,438
60
Minions Killed
33
0
Camps Cleared
0
533,024
Distance Traveled
416,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,213
1,043
10
2
0
92,981
0
L
Fafnir
4,957
991
4
1
0
99,931
0
L
Hercules
1,220
244
0
0
0
0
0
L
Zeus
4,900
980
14
3
0
104,644
0
W
Vulcan
6,010
1,202
13
3
0
102,027
0
L
Heimdallr
4,577
915
4
1
0
109,258
0
L
Baba Yaga
4,784
957
11
2
0
102,399
0
W
Yu Huang
5,972
1,194
10
2
0
99,307
0
W
Medusa
5,896
1,179
24
5
0
101,776
0
W
Atlas
5,577
1,115
3
1
0
136,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role