Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Merlot409
Cu Chulainn
Bronze III
Level 128
God Stats
1W - 1L
1,449 SR
Queue Stats
8W - 11L
1,607 MMR
Party 2
Danzaburou
Danzaburou
Gold V
OmenaCogro
Danzaburou
Gold V
Level 101
God Stats
3W - 1L
1,700 SR
Queue Stats
4W - 5L
1,683 MMR
Party 2
Poseidon
Poseidon
Bronze III
nhl_keissi
Poseidon
Bronze III
Level 88
God Stats
1W - 0L
1,763 SR
Queue Stats
2W - 3L
1,449 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,637 SR
1,579 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,573 SR
1,500 MMR
Achilles
Achilles
Bronze III
Lazlys
Achilles
Bronze III
Level 73
God Stats
1W - 4L
1,514 SR
Queue Stats
1W - 9L
1,500 MMR
Party 1
Janus
Janus
Bronze III
Porkeypaul
Janus
Bronze III
Level 45
God Stats
0W - 2L
1,363 SR
Queue Stats
1W - 8L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
SirBizarro
Kuzenbo
Bronze III
Level 99
God Stats
1W - 2L
1,843 SR
Queue Stats
1W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Merlot409
Cu Chulainn
19
4 / 2 / 6
12,554
837
16,821
19,121
16,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
OmenaCogro
Danzaburou
20
4 / 1 / 5
13,339
889
14,137
11,413
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
nhl_keissi
Poseidon
19
3 / 3 / 4
12,557
837
8,139
8,353
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AphroditeCthulhuTerraAnubisSol

VS

Bans
TyrBaron SamediNoxIx ChelMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lazlys
Achilles
18
5 / 2 / 1
11,430
762
13,178
18,344
26,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
0 / 5 / 4
9,674
645
5,566
9,091
3,767
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SirBizarro
Kuzenbo
16
1 / 4 / 4
10,101
673
7,738
16,530
25,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Lazlys
Achilles
5
2
1
2.75
W
Cu Chulainn
Merlot409
Cu Chulainn
4
2
6
3.5
W
Danzaburou
OmenaCogro
Danzaburou
4
1
5
6.5
L
Janus
0
5
4
0.4
L
Kuzenbo
SirBizarro
Kuzenbo
1
4
4
0.75
W
Poseidon
nhl_keissi
Poseidon
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,097
Damage
26,482
38,887
Taken
43,965
24,366
Mitigated
56,237
12,665
Healing
3,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Lazlys
Achilles
13,178
862
32
2,653
18,344
26,551
0
4,659
13,556
0
33,765
W
Cu Chulainn
Merlot409
Cu Chulainn
16,821
1,530
0
6,588
19,121
16,338
160
6,969
11,713
8,527
48,495
W
Danzaburou
OmenaCogro
Danzaburou
14,137
5,136
0
4,910
11,413
4,942
579
3,690
7,318
0
67,050
L
Janus
5,566
371
346
760
9,091
3,767
629
1,906
7,083
33,644
0
L
Kuzenbo
SirBizarro
Kuzenbo
7,738
2,051
0
0
16,530
25,919
224
3,567
12,802
20,787
617
W
Poseidon
nhl_keissi
Poseidon
8,139
830
0
1,167
8,353
3,086
603
2,125
5,895
48,574
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
31,205
268
Minions Killed
134
0
Camps Cleared
0
829,126
Distance Traveled
826,232
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,430
762
38
3
0
323,753
3
W
Cu Chulainn
12,554
837
83
6
0
299,254
0
W
Danzaburou
13,339
889
105
7
0
271,355
0
L
Janus
9,674
645
69
5
0
218,657
0
L
Kuzenbo
10,101
673
27
2
0
283,822
2
W
Poseidon
12,557
837
80
5
0
258,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role