Player Matchup

Artemis
Artemis
Chechucarro
Artemis
Level 108
God Stats
2W - 5L
1,535 SR
Queue Stats
93W - 115L
1,516 Elo+
Party 2
Hercules
Hercules
IIndomitable
Hercules
Level 129
God Stats
1W - 4L
1,556 SR
Queue Stats
59W - 66L
1,484 Elo+
Solo
Horus
Horus
Lavapies
Horus
Level 106
God Stats
2W - 5L
1,369 SR
Queue Stats
108W - 117L
1,520 Elo+
Party 2
Tiamat
Tiamat
pablocasal
Tiamat
Level 157
God Stats
2W - 7L
1,446 SR
Queue Stats
166W - 159L
1,537 Elo+
Party 2
Arachne
Arachne
tuptbusy
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 69L
1,512 Elo+
Party 2
Team Averages
Level 106
1,481 SR
1,514 Elo+

VS

Team Averages
Level 123
1,610 SR
1,614 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AlphaBaba
Surtr
Level 87
God Stats
3W - 0L
1,846 SR
Queue Stats
41W - 23L
1,631 Elo+
Party 1
Thanatos
Thanatos
BaoKusu
Thanatos
Level 141
God Stats
2W - 1L
1,552 SR
Queue Stats
47W - 26L
1,653 Elo+
Party 1
Ares
Ares
Ultimate_Ecco
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,618 Elo+
Party 1
Anubis
Anubis
VietMadao
Anubis
Level 128
God Stats
8W - 3L
1,649 SR
Queue Stats
46W - 24L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chechucarro
Artemis
9
1 / 3 / 0
5,115
512
4,744
4,975
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
IIndomitable
Hercules
9
0 / 2 / 1
5,357
536
2,979
6,772
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Lavapies
Horus
9
0 / 4 / 2
5,577
558
4,591
10,748
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
pablocasal
Tiamat
8
0 / 5 / 0
4,895
490
2,250
6,236
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
tuptbusy
Arachne
8
1 / 6 / 0
4,949
495
2,612
10,824
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 3
6,046
605
3,011
4,579
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
AlphaBaba
Surtr
11
2 / 2 / 2
6,517
652
6,503
10,294
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
BaoKusu
Thanatos
13
9 / 0 / 6
7,482
748
7,713
7,497
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 4
5,941
594
2,502
6,492
3,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
VietMadao
Anubis
11
7 / 0 / 4
6,864
686
5,522
3,982
1,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
20
20
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
3
2.5
W
Surtr
AlphaBaba
Surtr
2
2
2
1.5
W
Thanatos
BaoKusu
Thanatos
9
0
6
12
L
Artemis
Chechucarro
Artemis
1
3
0
0.33
L
Hercules
IIndomitable
Hercules
0
2
1
0.25
L
Horus
Lavapies
Horus
0
4
2
0.25
W
1
1
4
3
W
Anubis
VietMadao
Anubis
7
0
4
9
L
Tiamat
pablocasal
Tiamat
0
5
0
0
L
Arachne
tuptbusy
Arachne
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,176
Damage
25,251
39,555
Taken
32,844
17,817
Mitigated
15,484
12,144
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,011
1,856
0
2,340
4,579
1,547
900
0
4,579
0
41,728
W
Surtr
AlphaBaba
Surtr
6,503
2,011
0
3,004
10,294
6,237
197
0
9,834
8,964
34,878
W
Thanatos
BaoKusu
Thanatos
7,713
2,333
0
6,436
7,497
2,758
0
1,091
6,173
0
50,320
L
Artemis
Chechucarro
Artemis
4,744
1,721
0
1,378
4,975
1,174
0
1,792
3,183
0
38,109
L
Hercules
IIndomitable
Hercules
2,979
163
0
3,000
6,772
4,909
0
1,046
5,726
0
21,818
L
Horus
Lavapies
Horus
4,591
1,929
40
3,361
10,748
6,634
0
1,594
9,154
0
31,916
W
2,502
35
0
1,879
6,492
3,533
64
144
6,316
9,563
2,502
W
Anubis
VietMadao
Anubis
5,522
79
0
2,486
3,982
1,409
198
609
3,195
44,659
0
L
Tiamat
pablocasal
Tiamat
2,250
95
0
1,469
6,236
2,241
0
1,431
4,805
22,699
0
L
Arachne
tuptbusy
Arachne
2,612
1,755
0
2,896
10,824
2,859
0
3,178
7,646
0
24,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
32,850
273
Minions Killed
350
0
Camps Cleared
0
952,842
Distance Traveled
1,059,508
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,046
605
95
10
0
185,793
0
W
Surtr
6,517
652
69
7
0
182,754
0
W
Thanatos
7,482
748
84
8
0
243,870
2
L
Artemis
5,115
512
64
6
0
176,190
1
L
Hercules
5,357
536
39
4
0
213,719
4
L
Horus
5,577
558
59
6
0
173,290
0
W
Ares
5,941
594
12
1
0
210,881
0
W
Anubis
6,864
686
90
9
0
236,210
0
L
Tiamat
4,895
490
62
6
0
151,122
0
L
Arachne
4,949
495
49
5
0
238,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role