Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Foxeslove
Loki
Level 44
God Stats
1W - 5L
1,335 SR
Queue Stats
42W - 57L
1,428 Elo+
Party 2
Bellona
Bellona
G0dK1llA
Bellona
Level 29
God Stats
1W - 5L
1,396 SR
Queue Stats
7W - 9L
1,489 Elo+
Party 3
Anubis
Anubis
IEatMenAndKids2
Anubis
Level 123
God Stats
5W - 2L
1,755 SR
Queue Stats
117W - 135L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
xD78
Heimdallr
Level 67
God Stats
1W - 1L
1,566 SR
Queue Stats
45W - 37L
1,524 Elo+
Party 3
Team Averages
Level 76
1,511 SR
1,487 Elo+

VS

Team Averages
Level 99
1,606 SR
1,488 Elo+
Tiamat
Tiamat
 
Tiamat
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Hushi2271
Ganesha
Level 107
God Stats
1W - 0L
1,753 SR
Queue Stats
376W - 383L
1,486 Elo+
Party 1
Bastet
Bastet
SeregaDegot
Bastet
Level 76
God Stats
4W - 7L
1,429 SR
Queue Stats
56W - 46L
1,519 Elo+
Solo
Tyr
Tyr
Smelly-Soup
Tyr
Level 66
God Stats
3W - 0L
1,791 SR
Queue Stats
110W - 95L
1,489 Elo+
Solo
Apollo
Apollo
sebou-du69
Apollo
Level 147
God Stats
10W - 9L
1,558 SR
Queue Stats
118W - 121L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 1 / 3
6,257
569
4,139
7,593
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
3 / 4 / 2
5,925
539
3,999
7,794
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
G0dK1llA
Bellona
9
0 / 4 / 0
5,372
488
2,193
10,715
10,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 4
6,363
578
5,175
6,334
2,234
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
xD78
Heimdallr
9
2 / 3 / 4
5,418
493
5,680
7,497
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 3 / 3
6,359
578
6,700
6,374
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Hushi2271
Ganesha
8
0 / 6 / 7
5,370
488
2,602
9,122
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bastet
12
5 / 1 / 3
6,869
624
4,796
8,785
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
4 / 0 / 1
7,128
648
7,304
7,449
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
sebou-du69
Apollo
10
3 / 2 / 2
5,699
518
5,454
5,897
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
16
16
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
1
3
5.5
W
Tiamat
 
Tiamat
4
3
3
1.83
L
Loki
3
4
2
1
L
Bellona
G0dK1llA
Bellona
0
4
0
0
W
Ganesha
Hushi2271
Ganesha
0
6
7
0.58
L
3
4
4
1.25
W
Bastet
5
1
3
6.5
W
4
0
1
4.5
W
Apollo
sebou-du69
Apollo
3
2
2
2
L
Heimdallr
xD78
Heimdallr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
26,856
39,933
Taken
37,627
21,232
Mitigated
19,077
11,743
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,139
1,055
2,464
2,524
7,593
4,245
189
1,424
6,125
18,389
403
W
Tiamat
 
Tiamat
6,700
344
0
1,265
6,374
3,339
0
2,143
4,231
29,561
0
L
Loki
3,999
1,318
0
2,456
7,794
2,231
0
2,749
4,804
0
26,614
L
Bellona
G0dK1llA
Bellona
2,193
608
0
1,064
10,715
10,135
0
0
10,715
0
28,537
W
Ganesha
Hushi2271
Ganesha
2,602
313
0
1,232
9,122
6,076
0
2,990
6,132
12,025
0
L
5,175
212
0
1,854
6,334
2,234
0
2,270
3,637
31,738
2,096
W
Bastet
4,796
1,485
0
5,655
8,785
2,318
0
1,264
7,521
0
47,252
W
7,304
588
0
1,453
7,449
5,814
0
0
7,449
0
44,360
W
Apollo
sebou-du69
Apollo
5,454
3,521
0
1,906
5,897
1,530
0
2,782
3,115
0
29,471
L
Heimdallr
xD78
Heimdallr
5,680
2,782
0
1,381
7,497
2,387
641
2,040
5,350
0
30,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
31,425
257
Minions Killed
290
0
Camps Cleared
0
1,028,201
Distance Traveled
1,149,924
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,257
569
33
3
0
209,361
3
W
Tiamat
6,359
578
69
6
0
229,485
0
L
Loki
5,925
539
48
4
0
241,175
0
L
Bellona
5,372
488
58
5
0
201,423
0
W
Ganesha
5,370
488
5
0
0
232,427
0
L
Anubis
6,363
578
73
7
0
184,554
0
W
Bastet
6,869
624
82
7
0
241,744
0
W
Tyr
7,128
648
79
7
0
240,211
0
W
Apollo
5,699
518
55
5
0
206,057
2
L
Heimdallr
5,418
493
45
4
0
191,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role