Player Matchup

Izanami
Izanami
Kimsaan88
Izanami
Level 31
God Stats
7W - 14L
1,337 SR
Queue Stats
77W - 77L
1,476 Elo+
Party 3
Mulan
Mulan
Stealth-Ninja80
Mulan
Level 47
God Stats
2W - 1L
1,304 SR
Queue Stats
33W - 44L
1,396 Elo+
Party 1
Thanatos
Thanatos
andecars
Thanatos
Level 46
God Stats
1W - 0L
1,316 SR
Queue Stats
33W - 41L
1,403 Elo+
Party 1
Nox
Nox
etisatis
Nox
Level 157
God Stats
6W - 8L
1,420 SR
Queue Stats
566W - 575L
1,510 Elo+
Solo
Jormungandr
Jormungandr
nareli1337
Jormungandr
Level 71
God Stats
16W - 11L
1,695 SR
Queue Stats
242W - 242L
1,478 Elo+
Party 3
Team Averages
Level 70
1,414 SR
1,453 Elo+

VS

Team Averages
Level 74
1,313 SR
1,500 Elo+
Ao Kuang
Ao Kuang
IIZyRoXII
Ao Kuang
Level 122
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
IntroII
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mephisto9977
Ah Puch
Level 108
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Izanami
Izanami
Z3yss80
Izanami
Level 19
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Tyr
Tyr
ZaitaVM
Tyr
Level 106
God Stats
2W - 6L
1,250 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kimsaan88
Izanami
17
3 / 2 / 6
10,632
532
4,881
8,597
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 3 / 3
10,645
532
15,173
16,689
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
andecars
Thanatos
16
2 / 3 / 2
9,128
456
1,837
13,866
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 2 / 2
9,159
458
7,249
11,259
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
nareli1337
Jormungandr
17
5 / 1 / 4
10,935
547
9,454
17,535
17,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IIZyRoXII
Ao Kuang
15
5 / 2 / 1
8,944
447
5,611
12,162
4,859
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
IntroII
Bacchus
15
0 / 2 / 2
8,319
416
4,148
10,345
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Mephisto9977
Ah Puch
17
3 / 2 / 1
10,020
501
14,302
10,977
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Z3yss80
Izanami
14
0 / 3 / 1
8,371
419
4,850
9,113
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
17
3 / 3 / 2
10,483
524
8,322
17,749
15,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
11
11
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
IIZyRoXII
Ao Kuang
5
2
1
2.75
L
Bacchus
IntroII
Bacchus
0
2
2
0.5
W
Izanami
Kimsaan88
Izanami
3
2
6
3
L
Ah Puch
Mephisto9977
Ah Puch
3
2
1
1.75
W
2
3
3
1.17
L
Izanami
Z3yss80
Izanami
0
3
1
0.17
L
Tyr
3
3
2
1.33
W
Thanatos
andecars
Thanatos
2
3
2
1
W
0
2
2
0.5
W
Jormungandr
nareli1337
Jormungandr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,594
Damage
37,233
67,946
Taken
60,346
38,743
Mitigated
38,134
25,623
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
IIZyRoXII
Ao Kuang
5,611
1,153
25
2,681
12,162
4,859
92
1,681
10,481
47,951
0
L
Bacchus
IntroII
Bacchus
4,148
441
0
1,763
10,345
11,273
0
3,942
6,403
32,074
0
W
Izanami
Kimsaan88
Izanami
4,881
3,132
0
3,154
8,597
3,324
2,198
3,392
5,205
0
77,119
L
Ah Puch
Mephisto9977
Ah Puch
14,302
498
83
2,549
10,977
3,649
36
6,434
4,543
85,675
147
W
15,173
2,497
0
6,080
16,689
8,640
209
2,699
13,990
0
85,053
L
Izanami
Z3yss80
Izanami
4,850
3,094
0
1,576
9,113
3,225
0
2,507
6,606
0
59,356
L
Tyr
8,322
1,097
0
4,219
17,749
15,128
0
1,514
16,235
0
71,793
W
Thanatos
andecars
Thanatos
1,837
530
0
8,284
13,866
5,990
0
3,315
10,551
0
71,849
W
7,249
89
0
3,768
11,259
3,463
0
7,805
3,454
60,490
1,635
W
Jormungandr
nareli1337
Jormungandr
9,454
2,562
0
4,337
17,535
17,326
0
6,707
10,828
58,384
3,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
46,137
625
Minions Killed
479
0
Camps Cleared
0
1,930,193
Distance Traveled
2,050,137
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,944
447
75
4
0
437,155
2
L
Bacchus
8,319
416
41
2
0
444,061
0
W
Izanami
10,632
532
159
8
0
357,608
0
L
Ah Puch
10,020
501
137
7
0
377,131
0
W
Mulan
10,645
532
148
7
0
369,358
2
L
Izanami
8,371
419
109
5
0
393,056
0
L
Tyr
10,483
524
117
6
0
398,734
1
W
Thanatos
9,128
456
104
5
0
390,157
0
W
Nox
9,159
458
133
7
0
430,225
1
W
Jormungandr
10,935
547
81
4
0
382,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role