Player Matchup

Da Ji
Da Ji
Dark Defender98
Da Ji
Level 143
God Stats
3W - 0L
1,758 SR
Queue Stats
116W - 111L
1,495 Elo+
Party 2
Artio
Artio
Hopyrr
Artio
Level 68
God Stats
2W - 0L
1,726 SR
Queue Stats
22W - 16L
1,514 Elo+
Solo
Anubis
Anubis
Xeno3031
Anubis
Level 62
God Stats
26W - 26L
1,474 SR
Queue Stats
108W - 114L
1,422 Elo+
Party 2
Team Averages
Level 91
1,653 SR
1,477 Elo+

VS

Team Averages
Level 91
1,629 SR
1,469 Elo+
Tyr
Tyr
HuskyX022
Tyr
Level 103
God Stats
3W - 2L
1,562 SR
Queue Stats
387W - 405L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
JanusServalius
Danzaburou
Level 90
God Stats
3W - 3L
1,649 SR
Queue Stats
379W - 397L
1,463 Elo+
Party 1
Chang'e
Chang'e
R3U83NT
Chang'e
Level 81
God Stats
12W - 8L
1,676 SR
Queue Stats
116W - 97L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 0
9,539
954
14,657
7,733
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artio
Hopyrr
Artio
13
0 / 3 / 3
7,272
727
2,683
9,724
6,985
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
Xeno3031
Anubis
14
1 / 3 / 6
8,139
814
6,917
6,734
2,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,930
793
4,935
11,534
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
JanusServalius
Danzaburou
12
1 / 4 / 3
7,315
732
3,082
8,042
2,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
R3U83NT
Chang'e
13
1 / 3 / 3
7,534
753
8,675
9,346
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
6
6
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
0
9
W
Artio
Hopyrr
Artio
0
3
3
0.5
L
4
3
2
1.67
L
Danzaburou
JanusServalius
Danzaburou
1
4
3
0.63
L
Chang'e
R3U83NT
Chang'e
1
3
3
0.83
W
Anubis
Xeno3031
Anubis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
16,692
24,191
Taken
28,922
13,343
Mitigated
16,004
5,416
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,657
3,598
0
1,210
7,733
3,426
246
2,863
4,309
0
33,642
W
Artio
Hopyrr
Artio
2,683
176
180
1,572
9,724
6,985
0
2,041
7,132
7,283
2,433
L
4,935
856
0
2,262
11,534
11,034
0
3,158
8,353
0
16,188
L
Danzaburou
JanusServalius
Danzaburou
3,082
1,374
0
1,968
8,042
2,297
56
3,439
4,579
0
19,797
L
Chang'e
R3U83NT
Chang'e
8,675
828
1,000
3,304
9,346
2,673
0
2,156
7,182
23,288
0
W
Anubis
Xeno3031
Anubis
6,917
62
0
2,454
6,734
2,932
0
2,784
3,342
28,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
22,779
105
Minions Killed
95
0
Camps Cleared
0
562,981
Distance Traveled
556,308
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,539
954
50
5
0
220,118
0
W
Artio
7,272
727
11
1
0
187,133
2
L
Tyr
7,930
793
14
1
0
214,983
0
L
Danzaburou
7,315
732
36
4
0
167,847
1
L
Chang'e
7,534
753
45
5
0
173,478
0
W
Anubis
8,139
814
44
4
0
155,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role