Player Matchup

Surtr
Surtr
D3PRESSIONn
Surtr
Level 93
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 12L
1,256 Elo+
Party 1
Arachne
Arachne
HellaCaulfield
Arachne
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 1
Ra
Ra
Jedslinger
Ra
Level 49
God Stats
94W - 88L
1,559 SR
Queue Stats
210W - 217L
1,438 Elo+
Solo
Team Averages
Level 80
1,594 SR
1,317 Elo+

VS

Team Averages
Level 139
1,539 SR
1,397 Elo+
Ra
Ra
Gap-per
Ra
Level 179
God Stats
22W - 12L
1,610 SR
Queue Stats
227W - 230L
1,380 Elo+
Solo
Maui
Maui
Gralkene
Maui
Level 116
God Stats
2W - 1L
1,494 SR
Queue Stats
49W - 63L
1,372 Elo+
Solo
Bastet
Bastet
matthieu971
Bastet
Level 122
God Stats
34W - 35L
1,514 SR
Queue Stats
619W - 630L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,245
694
6,429
10,073
5,305
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 2 / 1
5,881
653
1,368
2,102
829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 2
7,934
882
3,856
6,636
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,173
908
4,384
5,036
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maui
12
2 / 2 / 6
7,459
829
3,578
9,230
6,544
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
14
5 / 0 / 5
8,531
948
7,956
6,546
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
1
6
6
W
Maui
2
2
6
2.5
L
1
2
1
0.75
L
1
4
2
0.5
W
Bastet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,653
Damage
15,918
18,811
Taken
20,812
8,791
Mitigated
11,236
3,292
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,429
2,708
0
1,042
10,073
5,305
0
4,403
5,654
509
13,289
W
4,384
118
2,195
1,546
5,036
2,043
278
689
4,235
25,272
166
W
Maui
3,578
628
0
836
9,230
6,544
224
1,878
6,975
13,641
650
L
1,368
900
0
206
2,102
829
0
636
1,450
0
1,944
L
3,856
38
511
1,533
6,636
2,657
0
2,705
3,760
26,396
0
W
Bastet
7,956
1,403
0
1,836
6,546
2,649
1,324
963
5,431
0
28,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,060
Gold Earned
24,163
83
Minions Killed
129
0
Camps Cleared
0
375,436
Distance Traveled
567,625
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,245
694
14
2
0
162,969
0
W
Ra
8,173
908
66
7
0
192,017
0
W
Maui
7,459
829
22
2
0
170,051
0
L
Arachne
5,881
653
5
1
0
41,163
0
L
Ra
7,934
882
64
7
0
171,304
0
W
Bastet
8,531
948
41
5
0
205,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role