Player Matchup

Cu Chulainn
Cu Chulainn
ItisDirt
Cu Chulainn
Level 98
God Stats
2W - 3L
1,337 SR
Queue Stats
243W - 238L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
TxrysedFelynie
Baron Samedi
Level 120
God Stats
23W - 23L
1,501 SR
Queue Stats
279W - 270L
1,484 Elo+
Party 1
Thanatos
Thanatos
murder_boy_yt
Thanatos
Level 81
God Stats
15W - 36L
1,386 SR
Queue Stats
179W - 174L
1,476 Elo+
Party 1
Team Averages
Level 100
1,408 SR
1,484 Elo+

VS

Team Averages
Level 118
1,469 SR
1,440 Elo+
Janus
Janus
EnderTalez
Janus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,343 Elo+
Party 2
Medusa
Medusa
austynpwns
Medusa
Level 138
God Stats
1W - 2L
1,360 SR
Queue Stats
81W - 75L
1,486 Elo+
Party 2
Horus
Horus
xiiNastyx
Horus
Level 66
God Stats
128W - 119L
1,546 SR
Queue Stats
203W - 197L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ItisDirt
Cu Chulainn
18
3 / 2 / 8
12,384
885
8,495
18,054
16,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
TxrysedFelynie
Baron Samedi
16
4 / 3 / 6
11,348
811
7,916
9,315
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
murder_boy_yt
Thanatos
19
7 / 2 / 4
12,738
910
4,239
8,654
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 6 / 3
11,617
830
10,957
8,813
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
austynpwns
Medusa
17
2 / 6 / 5
10,467
748
8,691
10,360
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
xiiNastyx
Horus
7
0 / 2 / 0
7,707
551
267
3,406
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
6
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
4
6
3
0.92
W
Cu Chulainn
ItisDirt
Cu Chulainn
3
2
8
3.5
W
Baron Samedi
TxrysedFelynie
Baron Samedi
4
3
6
2.33
L
Medusa
austynpwns
Medusa
2
6
5
0.75
W
Thanatos
murder_boy_yt
Thanatos
7
2
4
4.5
L
Horus
xiiNastyx
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,650
Damage
19,915
36,023
Taken
22,579
25,694
Mitigated
8,557
15,504
Healing
728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,957
180
0
505
8,813
3,323
401
2,533
5,731
38,395
0
W
Cu Chulainn
ItisDirt
Cu Chulainn
8,495
903
0
4,443
18,054
16,646
707
3,692
13,727
0
54,318
W
Baron Samedi
TxrysedFelynie
Baron Samedi
7,916
228
612
3,519
9,315
3,551
727
4,288
4,652
29,328
0
L
Medusa
austynpwns
Medusa
8,691
3,077
0
0
10,360
3,738
0
3,460
6,463
0
31,103
W
Thanatos
murder_boy_yt
Thanatos
4,239
941
0
6,930
8,654
5,497
1,834
2,301
6,159
0
34,603
L
Horus
xiiNastyx
Horus
267
238
64
159
3,406
1,496
0
1,186
2,046
0
2,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
29,791
167
Minions Killed
113
0
Camps Cleared
0
739,492
Distance Traveled
539,003
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,617
830
79
6
0
255,436
4
W
Cu Chulainn
12,384
885
61
4
0
255,813
0
W
Baron Samedi
11,348
811
64
5
0
240,208
0
L
Medusa
10,467
748
30
2
0
255,978
2
W
Thanatos
12,738
910
42
3
0
243,471
1
L
Horus
7,707
551
4
0
0
27,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role