Player Matchup

Skadi
Skadi
Illflee
Skadi
Level 122
God Stats
0W - 1L
1,561 SR
Queue Stats
17W - 11L
1,581 Elo+
Solo
Merlin
Merlin
KillerNinja5666
Merlin
Level 107
God Stats
0W - 2L
1,287 SR
Queue Stats
20W - 14L
1,436 Elo+
Party 1
Atlas
Atlas
MainEventUso603
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,461 Elo+
Solo
Hercules
Hercules
bmclees10
Hercules
Level 86
God Stats
0W - 2L
1,564 SR
Queue Stats
17W - 25L
1,334 Elo+
Party 1
Mercury
Mercury
xB3RZ3RKERx
Mercury
Level 144
God Stats
7W - 5L
1,444 SR
Queue Stats
173W - 143L
1,615 Elo+
Solo
Team Averages
Level 120
1,471 SR
1,486 Elo+

VS

Team Averages
Level 139
1,501 SR
1,475 Elo+
Izanami
Izanami
CAM_BAM_158
Izanami
Level 100
God Stats
11W - 12L
1,535 SR
Queue Stats
117W - 126L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
ELCAZADOR514
Tsukuyomi
Level 88
God Stats
5W - 3L
1,769 SR
Queue Stats
41W - 31L
1,492 Elo+
Solo
Bellona
Bellona
EchoesOfDust
Bellona
Level 216
God Stats
6W - 4L
1,498 SR
Queue Stats
505W - 502L
1,482 Elo+
Solo
Geb
Geb
IICRAKII1
Geb
Level 149
God Stats
5W - 4L
1,221 SR
Queue Stats
566W - 589L
1,443 Elo+
Solo
Zeus
Zeus
SassyBirch0786
Zeus
Level 141
God Stats
17W - 21L
1,484 SR
Queue Stats
197W - 201L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Illflee
Skadi
14
0 / 2 / 4
8,127
508
7,207
8,171
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 0
7,329
458
4,261
7,058
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
4,730
296
0
0
0
Hercules
bmclees10
Hercules
14
1 / 3 / 0
7,915
495
7,634
13,858
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
xB3RZ3RKERx
Mercury
18
10 / 1 / 0
9,831
614
9,244
11,955
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAM_BAM_158
Izanami
15
3 / 4 / 0
9,329
583
6,020
9,949
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ELCAZADOR514
Tsukuyomi
15
1 / 1 / 1
8,553
535
2,730
12,103
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
EchoesOfDust
Bellona
15
2 / 1 / 1
9,418
589
11,595
13,791
15,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 3 / 2
7,899
494
2,973
12,512
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 2
8,961
560
4,414
6,645
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
11
Kills
10
10
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
CAM_BAM_158
Izanami
3
4
0
0.75
W
Tsukuyomi
ELCAZADOR514
Tsukuyomi
1
1
1
1.5
W
Bellona
EchoesOfDust
Bellona
2
1
1
2.5
W
1
3
2
0.67
L
Skadi
Illflee
Skadi
0
2
4
1
L
0
4
0
0
L
0
0
0
0
W
3
2
2
2
L
Hercules
bmclees10
Hercules
1
3
0
0.33
L
Mercury
xB3RZ3RKERx
Mercury
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,346
Damage
27,732
41,042
Taken
55,000
20,330
Mitigated
34,698
10,551
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CAM_BAM_158
Izanami
6,020
3,557
0
3,122
9,949
3,602
3,001
0
9,949
0
74,040
W
Tsukuyomi
ELCAZADOR514
Tsukuyomi
2,730
377
0
7,733
12,103
4,548
257
387
11,671
0
67,772
W
Bellona
EchoesOfDust
Bellona
11,595
3,506
0
6,763
13,791
15,773
231
1,115
12,022
0
73,405
W
2,973
312
0
2,072
12,512
8,505
774
814
11,652
14,889
2,403
L
Skadi
Illflee
Skadi
7,207
2,470
0
1,699
8,171
2,257
1,226
744
7,427
0
59,226
L
4,261
96
0
1,161
7,058
2,487
0
3,284
3,774
43,221
658
L
0
0
0
0
0
0
0
0
0
0
0
W
4,414
251
0
1,715
6,645
2,270
1,094
1,749
4,896
56,247
913
L
Hercules
bmclees10
Hercules
7,634
3,134
0
4,489
13,858
10,328
0
957
12,901
0
54,087
L
Mercury
xB3RZ3RKERx
Mercury
9,244
5,399
0
3,202
11,955
5,258
559
2,276
9,679
0
89,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
44,160
424
Minions Killed
517
0
Camps Cleared
0
1,258,785
Distance Traveled
1,532,990
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,329
583
151
9
0
274,276
0
W
Tsukuyomi
8,553
535
121
8
0
354,230
0
W
Bellona
9,418
589
118
7
0
300,945
0
W
Geb
7,899
494
23
1
0
315,531
0
L
Skadi
8,127
508
110
7
0
292,401
7
L
Merlin
7,329
458
79
5
0
262,085
0
L
Atlas
4,730
296
0
0
0
0
0
W
Zeus
8,961
560
104
7
0
288,008
8
L
Hercules
7,915
495
106
7
0
325,711
0
L
Mercury
9,831
614
129
8
0
378,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role