Player Matchup

Cupid
Cupid
Arbolzd
Cupid
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 453L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Beatozd
Sun Wukong
Level 121
God Stats
3W - 1L
1,709 SR
Queue Stats
314W - 300L
1,496 Elo+
Party 1
Charon
Charon
FrostBl1tz
Charon
Level 292
God Stats
2W - 1L
1,623 SR
Queue Stats
176W - 187L
1,530 Elo+
Solo
Ravana
Ravana
XxsebasxX7U7GEY
Ravana
Level 63
God Stats
7W - 3L
1,638 SR
Queue Stats
138W - 119L
1,535 Elo+
Party 2
Poseidon
Poseidon
samuproxd123
Poseidon
Level 58
God Stats
6W - 1L
1,706 SR
Queue Stats
129W - 121L
1,535 Elo+
Party 2
Team Averages
Level 135
1,635 SR
1,517 Elo+

VS

Team Averages
Level 118
1,544 SR
1,500 Elo+
Yu Huang
Yu Huang
Correxus
Yu Huang
Level 153
God Stats
1W - 4L
1,513 SR
Queue Stats
199W - 191L
1,468 Elo+
Solo
Sylvanus
Sylvanus
Jocsy527
Sylvanus
Level 109
God Stats
28W - 23L
1,601 SR
Queue Stats
331W - 312L
1,531 Elo+
Solo
Hou Yi
Hou Yi
VantasValentayn
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,524 Elo+
Solo
Cerberus
Cerberus
Vezonix
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,463 Elo+
Solo
Serqet
Serqet
kainaluboy808
Serqet
Level 157
God Stats
114W - 104L
1,607 SR
Queue Stats
1,447W - 1,389L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arbolzd
Cupid
13
5 / 0 / 5
7,921
566
7,322
5,141
1,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Beatozd
Sun Wukong
14
4 / 1 / 3
9,188
656
9,421
11,133
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
FrostBl1tz
Charon
13
1 / 1 / 12
8,087
578
9,702
11,666
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 5
8,329
595
9,912
8,502
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
samuproxd123
Poseidon
14
6 / 4 / 8
8,459
604
11,422
9,438
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Correxus
Yu Huang
13
5 / 5 / 0
7,493
535
5,801
7,574
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Jocsy527
Sylvanus
10
0 / 6 / 5
6,751
482
5,115
18,469
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 0
7,193
514
4,529
7,931
2,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Vezonix
Cerberus
11
0 / 5 / 1
6,212
444
5,416
15,059
11,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 4
7,207
515
6,610
12,248
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
23
Kills
9
9
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
Arbolzd
Cupid
5
0
5
7.5
W
Sun Wukong
Beatozd
Sun Wukong
4
1
3
5.5
L
Yu Huang
Correxus
Yu Huang
5
5
0
1
W
Charon
FrostBl1tz
Charon
1
1
12
7
L
Sylvanus
Jocsy527
Sylvanus
0
6
5
0.42
L
2
3
0
0.67
L
Cerberus
Vezonix
Cerberus
0
5
1
0.1
W
7
3
5
3.17
L
2
4
4
1
W
Poseidon
samuproxd123
Poseidon
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
27,471
45,880
Taken
61,281
24,217
Mitigated
33,591
19,816
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Arbolzd
Cupid
7,322
3,966
1,744
2,916
5,141
1,413
927
1,319
3,380
0
54,560
W
Sun Wukong
Beatozd
Sun Wukong
9,421
2,258
0
4,745
11,133
7,686
59
4,179
6,722
0
62,877
L
Yu Huang
Correxus
Yu Huang
5,801
183
290
404
7,574
2,496
0
2,557
4,752
41,040
1,910
W
Charon
FrostBl1tz
Charon
9,702
1,890
0
3,368
11,666
9,066
62
2,924
8,488
33,370
0
L
Sylvanus
Jocsy527
Sylvanus
5,115
1,434
2,725
4,806
18,469
12,642
0
9,003
9,032
15,528
154
L
4,529
1,794
0
1,402
7,931
2,773
0
3,578
4,279
0
44,755
L
Cerberus
Vezonix
Cerberus
5,416
126
0
3,629
15,059
11,262
0
1,565
12,598
33,075
2,037
W
9,912
3,635
0
3,806
8,502
2,981
0
3,100
4,890
0
60,796
L
6,610
1,563
0
4,222
12,248
4,418
0
3,442
8,501
0
49,027
W
Poseidon
samuproxd123
Poseidon
11,422
1,674
0
3,237
9,438
3,071
496
3,313
5,673
54,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
34,856
446
Minions Killed
365
0
Camps Cleared
0
1,467,687
Distance Traveled
1,350,063
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,921
566
105
8
0
271,104
2
W
Sun Wukong
9,188
656
108
8
0
282,256
0
L
Yu Huang
7,493
535
84
6
0
247,031
0
W
Charon
8,087
578
27
2
0
278,021
3
L
Sylvanus
6,751
482
20
1
0
251,580
7
L
Hou Yi
7,193
514
90
6
0
271,238
4
L
Cerberus
6,212
444
89
6
0
252,912
4
W
Ravana
8,329
595
101
7
0
330,790
0
L
Serqet
7,207
515
82
6
0
327,302
0
W
Poseidon
8,459
604
105
8
0
305,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role