Player Matchup

Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum I
JiLú
Thanatos
Platinum I
Level 169
God Stats
26W - 19L
1,560 SR
Queue Stats
348W - 330L
1,870 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Lexyvander8
Cerberus
Platinum IV
Level 220
God Stats
0W - 1L
1,733 SR
Queue Stats
79W - 74L
1,761 MMR
Solo
Charybdis
Charybdis
Platinum IV
Privat2ross
Charybdis
Platinum IV
Level 155
God Stats
8W - 14L
1,600 SR
Queue Stats
212W - 211L
1,801 MMR
Solo
Eset
Eset
Platinum III
nεεdy
Eset
Platinum III
Level 155
God Stats
10W - 7L
1,640 SR
Queue Stats
199W - 193L
1,842 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 183
1,606 SR
1,755 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 172
1,579 SR
1,672 MMR
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
TiempoLimite
Mercury
Platinum II
Level 159
God Stats
4W - 2L
1,563 SR
Queue Stats
99W - 84L
1,820 MMR
Solo
Ishtar
Ishtar
Platinum II
b3dt1me
Ishtar
Platinum II
Level 109
God Stats
4W - 4L
1,585 SR
Queue Stats
397W - 389L
1,756 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
shinkukun_sama
Cthulhu
Platinum IV
Level 179
God Stats
8W - 1L
1,746 SR
Queue Stats
353W - 349L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 1 / 0
5,265
527
1,085
5,750
2,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
JiLú
Thanatos
10
2 / 3 / 3
5,777
578
3,599
9,128
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Lexyvander8
Cerberus
9
0 / 2 / 2
5,262
526
2,501
11,422
6,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Privat2ross
Charybdis
9
0 / 3 / 0
4,663
466
2,586
6,328
2,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
nεεdy
Eset
11
3 / 0 / 1
6,285
629
3,906
3,854
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetCabrakanThor

VS

Bans
KumbhakarnaLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 1 / 0
6,558
656
7,794
7,525
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
 
Nu Wa
11
0 / 2 / 3
5,884
588
4,091
4,014
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TiempoLimite
Mercury
12
3 / 2 / 2
6,119
612
3,152
6,078
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
b3dt1me
Ishtar
11
3 / 0 / 2
6,078
608
4,930
5,647
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 3
5,721
572
4,737
4,491
1,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
9
9
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
Gilgamesh
 
Gilgamesh
3
1
0
3
W
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Thanatos
JiLú
Thanatos
2
3
3
1.17
L
Cerberus
Lexyvander8
Cerberus
0
2
2
0.5
L
Charybdis
Privat2ross
Charybdis
0
3
0
0
W
Mercury
TiempoLimite
Mercury
3
2
2
2
W
Ishtar
b3dt1me
Ishtar
3
0
2
4
L
Eset
nεεdy
Eset
3
0
1
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
24,704
36,482
Taken
27,755
15,068
Mitigated
9,496
16,167
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,085
68
0
1,196
5,750
2,941
0
2,474
3,191
18,485
0
W
Gilgamesh
 
Gilgamesh
7,794
3,117
0
1,928
7,525
3,285
0
2,381
5,104
0
45,044
W
Nu Wa
 
Nu Wa
4,091
621
0
906
4,014
950
0
1,733
2,057
43,069
142
L
Thanatos
JiLú
Thanatos
3,599
1,491
0
6,682
9,128
2,913
0
1,505
7,429
0
35,391
L
Cerberus
Lexyvander8
Cerberus
2,501
103
0
5,201
11,422
6,027
0
291
10,552
28,134
458
L
Charybdis
Privat2ross
Charybdis
2,586
1,416
0
1,572
6,328
2,073
0
1,406
4,874
0
34,171
W
Mercury
TiempoLimite
Mercury
3,152
1,467
0
769
6,078
1,870
0
1,384
4,588
0
44,375
W
Ishtar
b3dt1me
Ishtar
4,930
3,179
0
2,891
5,647
1,831
1,064
530
5,117
0
41,195
L
Eset
nεεdy
Eset
3,906
100
75
1,441
3,854
1,114
0
2,423
1,178
43,337
0
W
4,737
353
1,836
1,589
4,491
1,560
0
970
3,451
24,621
2,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
30,360
362
Minions Killed
369
0
Camps Cleared
0
951,091
Distance Traveled
1,055,546
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,265
527
31
3
0
213,796
7
W
Gilgamesh
6,558
656
92
9
0
205,021
0
W
Nu Wa
5,884
588
92
9
0
200,733
0
L
Thanatos
5,777
578
78
8
0
211,138
1
L
Cerberus
5,262
526
84
8
0
168,004
0
L
Charybdis
4,663
466
75
8
0
173,948
0
W
Mercury
6,119
612
75
8
0
249,139
0
W
Ishtar
6,078
608
75
8
0
192,314
2
L
Eset
6,285
629
94
9
0
184,205
3
W
Cthulhu
5,721
572
35
4
0
208,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role