Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
AwiIixOrFeed
Skadi
Gold III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,548 MMR
Solo
Vamana
Vamana
Gold II
ScrotumSamurai
Vamana
Gold II
Level 143
God Stats
15W - 10L
1,616 SR
Queue Stats
380W - 389L
1,529 MMR
Solo
Cthulhu
Cthulhu
Gold III
UUnderCover
Cthulhu
Gold III
Level 140
God Stats
2W - 5L
1,424 SR
Queue Stats
184W - 185L
1,533 MMR
Solo
Medusa
Medusa
Platinum V
bambilionar
Medusa
Platinum V
Level 141
God Stats
23W - 18L
1,647 SR
Queue Stats
609W - 616L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,537 SR
1,534 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,580 SR
1,555 MMR
Horus
Horus
Gold II
RacconCK
Horus
Gold II
Level 107
God Stats
5W - 6L
1,481 SR
Queue Stats
90W - 97L
1,511 MMR
Party 2
Agni
Agni
Gold II
SirKhan75
Agni
Gold II
Level 157
God Stats
18W - 24L
1,493 SR
Queue Stats
185W - 198L
1,478 MMR
Party 1
Thor
Thor
Platinum II
TierBidoon13
Thor
Platinum II
Level 165
God Stats
4W - 1L
1,595 SR
Queue Stats
238W - 232L
1,665 MMR
Party 1
Cernunnos
Cernunnos
Gold II
YarikDark
Cernunnos
Gold II
Level 126
God Stats
8W - 9L
1,456 SR
Queue Stats
90W - 97L
1,538 MMR
Party 2
Jormungandr
Jormungandr
Silver I
netro32
Jormungandr
Silver I
Level 155
God Stats
1W - 0L
1,875 SR
Queue Stats
4W - 2L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 1 / 0
3,871
774
2,642
2,739
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 0
3,447
689
940
3,677
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 3 / 0
3,471
694
1,323
4,298
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
UUnderCover
Cthulhu
1
0 / 0 / 0
2,589
518
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
1
0 / 0 / 0
2,559
512
0
0
0
Bans
Maman BrigitteRamaAtlasSusano

VS

Bans
ThanatosHeraSerqetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RacconCK
Horus
6
0 / 1 / 1
3,336
667
2,372
4,576
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
1
0 / 0 / 0
1,184
237
0
0
0
1
0 / 0 / 0
1,184
237
0
0
0
Cernunnos
YarikDark
Cernunnos
9
1 / 0 / 1
4,627
925
749
2,670
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
netro32
Jormungandr
9
4 / 0 / 0
5,457
1,091
2,263
3,551
1,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
0
1
0
0
W
Horus
RacconCK
Horus
0
1
1
0.5
L
0
3
0
0
W
Agni
0
0
0
0
W
0
0
0
0
L
Cthulhu
UUnderCover
Cthulhu
0
0
0
0
W
Cernunnos
YarikDark
Cernunnos
1
0
1
1.5
L
Medusa
0
0
0
0
W
Jormungandr
netro32
Jormungandr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,905
Damage
5,384
10,714
Taken
10,797
3,323
Mitigated
4,427
1,705
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,642
716
84
984
2,739
552
0
0
2,525
16,102
0
L
940
193
0
0
3,677
1,149
0
127
3,498
0
24,767
W
Horus
RacconCK
Horus
2,372
1,095
40
1,863
4,576
2,117
0
2,366
1,934
0
11,763
L
1,323
358
0
637
4,298
1,622
0
1,940
2,180
0
16,236
W
Agni
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
UUnderCover
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
YarikDark
Cernunnos
749
297
0
1,258
2,670
759
424
0
2,670
0
26,857
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
netro32
Jormungandr
2,263
1,053
0
2,322
3,551
1,551
0
0
3,372
29,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,937
Gold Earned
15,788
117
Minions Killed
134
0
Camps Cleared
0
357,159
Distance Traveled
371,561
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,871
774
30
6
0
116,717
0
L
Skadi
3,447
689
53
11
0
120,495
0
W
Horus
3,336
667
15
3
0
142,340
0
L
Vamana
3,471
694
34
7
0
107,149
1
W
Agni
1,184
237
0
0
0
0
0
W
Thor
1,184
237
0
0
0
0
0
L
Cthulhu
2,589
518
0
0
0
12,798
0
W
Cernunnos
4,627
925
56
11
0
110,435
0
L
Medusa
2,559
512
0
0
0
0
0
W
Jormungandr
5,457
1,091
63
13
0
118,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role