Player Matchup

Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Dorogurl
Cerberus
Level 123
God Stats
12W - 29L
1,363 SR
Queue Stats
57W - 80L
1,469 Elo+
Party 2
Thanatos
Thanatos
Metzi95
Thanatos
Level 81
God Stats
7W - 13L
1,394 SR
Queue Stats
122W - 119L
1,532 Elo+
Party 2
Neith
Neith
litlee87
Neith
Level 105
God Stats
9W - 12L
1,504 SR
Queue Stats
149W - 172L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
monszy
Nu Wa
Level 164
God Stats
23W - 17L
1,603 SR
Queue Stats
338W - 326L
1,465 Elo+
Party 3
Team Averages
Level 108
1,473 SR
1,484 Elo+

VS

Team Averages
Level 131
1,560 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JHerbie
Horus
Level 110
God Stats
83W - 63L
1,527 SR
Queue Stats
755W - 789L
1,421 Elo+
Party 1
Mercury
Mercury
McDuckNorris
Mercury
Level 149
God Stats
2W - 0L
1,416 SR
Queue Stats
32W - 18L
1,628 Elo+
Solo
Jormungandr
Jormungandr
mamute203
Jormungandr
Level 151
God Stats
4W - 2L
1,660 SR
Queue Stats
189W - 184L
1,467 Elo+
Solo
Cupid
Cupid
tommychurch
Cupid
Level 121
God Stats
16W - 4L
1,695 SR
Queue Stats
260W - 327L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
5,866
587
4,019
10,201
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
Dorogurl
Cerberus
8
0 / 5 / 0
4,565
457
1,016
9,598
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Metzi95
Thanatos
9
0 / 5 / 1
4,820
482
2,376
9,674
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
litlee87
Neith
9
0 / 2 / 0
4,870
487
3,077
4,301
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
monszy
Nu Wa
9
0 / 3 / 0
4,792
479
1,484
5,374
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 6
6,367
637
5,172
2,169
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
JHerbie
Horus
10
6 / 0 / 4
6,010
601
6,271
5,984
3,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
McDuckNorris
Mercury
12
5 / 0 / 3
6,270
627
4,193
6,657
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
mamute203
Jormungandr
10
0 / 1 / 0
5,600
560
6,070
8,026
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 0 / 3
6,270
627
3,468
3,504
1,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
15
15
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
Nu Wa
 
Nu Wa
1
0
6
4
L
Cerberus
Dorogurl
Cerberus
0
5
0
0
W
Horus
JHerbie
Horus
6
0
4
8
W
Mercury
McDuckNorris
Mercury
5
0
3
6.5
L
Thanatos
Metzi95
Thanatos
0
5
1
0.1
L
Neith
litlee87
Neith
0
2
0
0
W
Jormungandr
mamute203
Jormungandr
0
1
0
0
L
Nu Wa
monszy
Nu Wa
0
3
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,972
Damage
25,174
39,148
Taken
26,340
15,274
Mitigated
12,692
14,558
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,019
734
0
6,645
10,201
6,568
0
5,354
4,267
0
42,143
W
Nu Wa
 
Nu Wa
5,172
1,138
53
425
2,169
604
139
826
1,343
44,096
1,574
L
Cerberus
Dorogurl
Cerberus
1,016
0
41
1,895
9,598
3,106
0
1,245
8,353
13,904
0
W
Horus
JHerbie
Horus
6,271
2,803
450
2,558
5,984
3,024
0
471
5,513
0
24,768
W
Mercury
McDuckNorris
Mercury
4,193
1,597
0
875
6,657
2,354
0
652
6,005
0
56,516
L
Thanatos
Metzi95
Thanatos
2,376
923
0
4,387
9,674
3,265
0
771
8,903
0
38,925
L
Neith
litlee87
Neith
3,077
592
0
650
4,301
1,030
0
511
3,790
0
32,727
W
Jormungandr
mamute203
Jormungandr
6,070
2,078
0
3,045
8,026
5,637
0
251
7,775
38,799
3,260
L
Nu Wa
monszy
Nu Wa
1,484
117
0
940
5,374
1,305
0
2,410
2,964
30,273
0
W
3,468
1,783
320
1,657
3,504
1,073
0
300
3,204
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
30,517
296
Minions Killed
355
0
Camps Cleared
0
956,601
Distance Traveled
1,056,354
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,866
587
83
8
0
193,818
0
W
Nu Wa
6,367
637
76
8
0
210,825
0
L
Cerberus
4,565
457
28
3
0
190,206
0
W
Horus
6,010
601
33
3
0
218,962
2
W
Mercury
6,270
627
94
9
0
253,283
0
L
Thanatos
4,820
482
65
7
0
213,074
0
L
Neith
4,870
487
63
6
0
181,301
0
W
Jormungandr
5,600
560
78
8
0
184,082
0
L
Nu Wa
4,792
479
57
6
0
178,202
3
W
Cupid
6,270
627
74
7
0
189,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role