Player Matchup

Awilix
Awilix
 
Awilix
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
H1H2
Janus
Level 216
God Stats
11W - 20L
1,423 SR
Queue Stats
738W - 807L
1,486 Elo+
Party 1
Charon
Charon
KOKALOPOUTSAS
Charon
Level 165
God Stats
2W - 1L
1,569 SR
Queue Stats
279W - 289L
1,559 Elo+
Solo
Arachne
Arachne
iAnas7
Arachne
Level 159
God Stats
1W - 1L
1,540 SR
Queue Stats
100W - 57L
1,655 Elo+
Party 1
Team Averages
Level 183
1,506 SR
1,540 Elo+

VS

Team Averages
Level 144
1,610 SR
1,520 Elo+
Ah Puch
Ah Puch
Hazard32
Ah Puch
Level 183
God Stats
12W - 13L
1,455 SR
Queue Stats
226W - 260L
1,529 Elo+
Party 2
Ravana
Ravana
Po6DoN
Ravana
Level 165
God Stats
17W - 8L
1,715 SR
Queue Stats
351W - 352L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pu6lic3nemy
Morgan Le Fay
Level 126
God Stats
4W - 4L
1,459 SR
Queue Stats
11W - 16L
1,443 Elo+
Solo
Loki
Loki
ianci5200
Loki
Level 89
God Stats
3W - 2L
1,581 SR
Queue Stats
214W - 191L
1,498 Elo+
Solo
Medusa
Medusa
xalexturbox
Medusa
Level 159
God Stats
10W - 1L
1,839 SR
Queue Stats
239W - 271L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 5 / 3
5,710
519
3,780
10,843
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
 
Martichoras
9
1 / 5 / 0
5,396
491
3,344
6,332
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
H1H2
Janus
12
4 / 3 / 3
6,645
604
6,836
7,568
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 2
5,433
494
2,488
9,958
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
iAnas7
Arachne
11
2 / 4 / 2
5,910
537
5,414
14,077
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hazard32
Ah Puch
11
4 / 0 / 6
7,104
646
6,137
5,773
2,451
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Po6DoN
Ravana
13
5 / 1 / 5
7,586
690
11,115
5,531
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Pu6lic3nemy
Morgan Le Fay
12
4 / 1 / 7
7,031
639
6,215
5,329
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
3 / 6 / 6
6,182
562
4,648
9,056
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
5 / 1 / 5
7,317
665
7,726
8,095
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
21
21
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
5
3
0.7
L
Martichoras
 
Martichoras
1
5
0
0.2
L
Janus
H1H2
Janus
4
3
3
1.83
W
Ah Puch
Hazard32
Ah Puch
4
0
6
7
L
0
4
2
0.25
W
Ravana
Po6DoN
Ravana
5
1
5
7.5
W
Morgan Le Fay
Pu6lic3nemy
Morgan Le Fay
4
1
7
7.5
L
Arachne
iAnas7
Arachne
2
4
2
0.75
W
Loki
3
6
6
1
W
Medusa
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
35,841
48,778
Taken
33,784
19,272
Mitigated
14,750
14,410
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,780
1,655
0
1,404
10,843
4,140
0
1,400
9,242
0
45,230
L
Martichoras
 
Martichoras
3,344
1,002
0
542
6,332
2,182
0
1,753
4,271
0
33,599
L
Janus
H1H2
Janus
6,836
318
0
1,210
7,568
2,256
0
3,010
4,388
41,996
0
W
Ah Puch
Hazard32
Ah Puch
6,137
552
0
2,911
5,773
2,451
0
2,035
3,643
29,897
0
L
2,488
480
0
3,117
9,958
6,246
0
4,808
4,971
12,573
0
W
Ravana
Po6DoN
Ravana
11,115
3,867
0
1,755
5,531
3,198
190
0
5,531
534
48,889
W
Morgan Le Fay
Pu6lic3nemy
Morgan Le Fay
6,215
521
0
1,651
5,329
1,655
0
1,819
3,386
36,373
1,295
L
Arachne
iAnas7
Arachne
5,414
2,766
0
8,137
14,077
4,448
0
1,509
12,082
0
31,416
W
Loki
4,648
1,662
0
2,076
9,056
2,450
0
3,106
5,698
0
32,120
W
Medusa
7,726
4,949
0
3,383
8,095
4,996
322
1,831
6,202
0
56,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
35,220
289
Minions Killed
359
0
Camps Cleared
0
1,189,346
Distance Traveled
1,173,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,710
519
71
6
0
254,234
0
L
Martichoras
5,396
491
56
5
0
212,479
0
L
Janus
6,645
604
86
8
0
254,158
0
W
Ah Puch
7,104
646
38
3
0
208,778
2
L
Charon
5,433
494
21
2
0
219,047
2
W
Ravana
7,586
690
101
9
0
232,514
0
W
Morgan Le Fay
7,031
639
67
6
0
253,504
0
L
Arachne
5,910
537
55
5
0
249,428
0
W
Loki
6,182
562
49
4
0
250,181
0
W
Medusa
7,317
665
104
9
0
228,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role