Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
 
Janus
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
OnLy-HiGHer-
Sylvanus
Silver II
Level 149
God Stats
14W - 14L
1,480 SR
Queue Stats
278W - 314L
921 MMR
Party 1
Neith
Neith
Silver IV
iMR2xx
Neith
Silver IV
Level 146
God Stats
7W - 5L
1,527 SR
Queue Stats
129W - 147L
777 MMR
Solo
Aphrodite
Aphrodite
Bronze I
xMayB
Aphrodite
Bronze I
Level 178
God Stats
2W - 7L
1,195 SR
Queue Stats
257W - 298L
431 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,440 SR
1,026 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,520 SR
1,150 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze II
 
Artemis
Bronze II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
Softi99
Anubis
Silver III
Level 97
God Stats
18W - 12L
1,600 SR
Queue Stats
41W - 62L
1,086 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
Waspouney
Xing Tian
Silver IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 142L
794 MMR
Party 2
Arachne
Arachne
Silver III
White-Night97
Arachne
Silver III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 164L
870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 1 / 8
9,631
602
13,343
15,755
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Janus
 
Janus
14
4 / 3 / 3
8,758
547
6,490
7,117
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OnLy-HiGHer-
Sylvanus
14
1 / 1 / 8
7,748
484
9,114
10,331
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
iMR2xx
Neith
15
6 / 2 / 4
8,938
559
9,003
9,261
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
xMayB
Aphrodite
15
1 / 1 / 4
8,942
559
11,457
13,206
7,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
RatatoskrGebNu WaBastetThanatos

VS

Bans
KukulkanAo KuangSkadiYmirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 3 / 0
8,247
515
10,227
18,889
13,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Artemis
 
Artemis
11
1 / 3 / 1
6,942
434
2,428
7,246
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Softi99
Anubis
15
2 / 5 / 2
8,947
559
7,459
10,662
3,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Waspouney
Xing Tian
11
1 / 3 / 2
7,583
474
6,765
18,278
11,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
14
3 / 5 / 3
8,118
507
8,180
16,819
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
8
8
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
W
Janus
 
Janus
4
3
3
1.83
L
Tyr
 
Tyr
1
3
0
0.33
L
Artemis
 
Artemis
1
3
1
0.5
W
Sylvanus
OnLy-HiGHer-
Sylvanus
1
1
8
5
L
Anubis
Softi99
Anubis
2
5
2
0.6
L
Xing Tian
Waspouney
Xing Tian
1
3
2
0.67
L
Arachne
3
5
3
0.9
W
Neith
iMR2xx
Neith
6
2
4
4
W
Aphrodite
xMayB
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
35,059
55,670
Taken
71,894
27,905
Mitigated
37,518
28,191
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,343
10,193
0
9,446
15,755
6,021
0
3,829
11,926
0
64,333
W
Janus
 
Janus
6,490
396
0
400
7,117
2,039
295
3,648
3,469
54,113
0
L
Tyr
 
Tyr
10,227
367
0
4,589
18,889
13,572
0
9,081
9,160
4,483
53,292
L
Artemis
 
Artemis
2,428
813
0
990
7,246
2,133
659
1,497
5,624
0
38,351
W
Sylvanus
OnLy-HiGHer-
Sylvanus
9,114
2,490
1,998
3,067
10,331
8,771
439
4,910
5,421
29,977
8,942
L
Anubis
Softi99
Anubis
7,459
603
0
3,982
10,662
3,922
342
3,909
6,044
72,012
2,147
L
Xing Tian
Waspouney
Xing Tian
6,765
801
1,998
3,386
18,278
11,965
0
5,878
11,537
32,630
2,463
L
Arachne
8,180
6,245
0
3,781
16,819
5,926
0
4,846
11,540
0
41,504
W
Neith
iMR2xx
Neith
9,003
2,816
0
1,876
9,261
3,741
667
1,475
7,786
0
63,095
W
Aphrodite
xMayB
Aphrodite
11,457
1,733
1,886
9,518
13,206
7,333
194
1,206
12,000
74,327
1,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
39,837
531
Minions Killed
412
0
Camps Cleared
0
1,569,064
Distance Traveled
1,399,056
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,631
602
134
8
0
380,411
2
W
Janus
8,758
547
97
6
0
312,397
4
L
Tyr
8,247
515
98
6
0
255,410
2
L
Artemis
6,942
434
72
5
0
235,889
0
W
Sylvanus
7,748
484
58
4
0
293,609
2
L
Anubis
8,947
559
130
8
0
258,100
0
L
Xing Tian
7,583
474
44
3
0
301,944
0
L
Arachne
8,118
507
68
4
0
347,713
0
W
Neith
8,938
559
102
6
0
288,871
2
W
Aphrodite
8,942
559
140
9
0
293,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role