Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Luca102
Zeus
Gold III
Level 125
God Stats
5W - 3L
1,698 SR
Queue Stats
524W - 544L
1,607 MMR
Solo
Artemis
Artemis
Gold III
NoobReportMe
Artemis
Gold III
Level 291
God Stats
0W - 5L
1,651 SR
Queue Stats
52W - 56L
1,555 MMR
Solo
Jormungandr
Jormungandr
Gold IV
ZuluMandel17
Jormungandr
Gold IV
Level 157
God Stats
10W - 6L
1,694 SR
Queue Stats
106W - 112L
1,353 MMR
Solo
Chronos
Chronos
Gold IV
mrcros
Chronos
Gold IV
Level 156
God Stats
92W - 75L
1,561 SR
Queue Stats
358W - 361L
1,424 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 180
1,621 SR
1,488 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,640 SR
1,507 MMR
Hun Batz
Hun Batz
Bronze III
ComradePuutis
Hun Batz
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
Raisia
Chiron
Bronze III
Level 125
God Stats
2W - 0L
1,767 SR
Queue Stats
2W - 5L
1,416 MMR
Solo
Raijin
Raijin
Gold IV
Taraloe
Raijin
Gold IV
Level 150
God Stats
2W - 0L
1,705 SR
Queue Stats
38W - 33L
1,620 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Yas_bagdad95
Kuzenbo
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,453 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
netro32
Ao Kuang
Silver I
Level 155
God Stats
2W - 0L
1,728 SR
Queue Stats
12W - 3L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 5 / 2
7,834
490
5,945
15,385
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Luca102
Zeus
14
1 / 4 / 2
8,319
520
7,075
8,639
2,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
NoobReportMe
Artemis
14
2 / 4 / 3
7,998
500
9,268
11,045
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
ZuluMandel17
Jormungandr
13
2 / 2 / 4
8,356
522
8,050
13,947
12,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
mrcros
Chronos
15
0 / 5 / 1
8,974
561
4,486
10,145
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosAwilixMaman BrigitteKumbhakarna

VS

Bans
ChaacEsetArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ComradePuutis
Hun Batz
17
8 / 1 / 3
9,786
612
11,423
12,255
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Raisia
Chiron
14
3 / 4 / 0
8,362
523
5,838
11,976
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Taraloe
Raijin
17
2 / 1 / 3
10,042
628
6,544
7,776
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
Yas_bagdad95
Kuzenbo
13
1 / 1 / 1
7,862
491
3,762
11,204
11,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
netro32
Ao Kuang
17
6 / 1 / 3
10,150
634
10,591
14,341
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
20
20
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
5
2
0.6
W
Hun Batz
ComradePuutis
Hun Batz
8
1
3
9.5
L
Zeus
Luca102
Zeus
1
4
2
0.5
L
Artemis
NoobReportMe
Artemis
2
4
3
0.88
W
Chiron
Raisia
Chiron
3
4
0
0.75
W
Raijin
Taraloe
Raijin
2
1
3
3.5
W
Kuzenbo
Yas_bagdad95
Kuzenbo
1
1
1
1.5
L
Jormungandr
ZuluMandel17
Jormungandr
2
2
4
2
L
Chronos
mrcros
Chronos
0
5
1
0.1
W
Ao Kuang
netro32
Ao Kuang
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,824
Damage
38,158
59,161
Taken
57,552
29,236
Mitigated
33,182
10,956
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,945
1,039
0
3,662
15,385
5,908
0
3,801
11,505
0
57,372
W
Hun Batz
ComradePuutis
Hun Batz
11,423
2,615
0
2,770
12,255
5,142
0
2,805
9,054
0
94,001
L
Zeus
Luca102
Zeus
7,075
834
0
2,285
8,639
2,859
0
5,013
3,626
69,786
2,092
L
Artemis
NoobReportMe
Artemis
9,268
3,827
0
1,832
11,045
4,305
0
936
10,109
0
67,071
W
Chiron
Raisia
Chiron
5,838
2,478
233
4,860
11,976
4,567
0
3,536
8,425
0
56,232
W
Raijin
Taraloe
Raijin
6,544
362
0
2,819
7,776
2,392
836
3,990
3,328
83,963
0
W
Kuzenbo
Yas_bagdad95
Kuzenbo
3,762
1,531
0
1,782
11,204
11,131
0
3,910
7,227
29,463
2,042
L
Jormungandr
ZuluMandel17
Jormungandr
8,050
1,912
0
1,877
13,947
12,795
0
4,292
9,508
43,474
0
L
Chronos
mrcros
Chronos
4,486
754
0
1,300
10,145
3,369
0
5,811
3,881
63,012
1,601
W
Ao Kuang
netro32
Ao Kuang
10,591
2,198
0
7,064
14,341
9,950
482
4,835
9,042
70,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,481
Gold Earned
46,202
561
Minions Killed
565
0
Camps Cleared
0
1,599,824
Distance Traveled
1,760,290
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,834
490
94
6
0
400,052
3
W
Hun Batz
9,786
612
127
8
0
397,097
4
L
Zeus
8,319
520
141
9
0
290,422
0
L
Artemis
7,998
500
124
8
0
283,927
0
W
Chiron
8,362
523
109
7
0
312,133
2
W
Raijin
10,042
628
162
10
0
342,191
4
W
Kuzenbo
7,862
491
46
3
0
354,481
7
L
Jormungandr
8,356
522
75
5
0
316,433
5
L
Chronos
8,974
561
127
8
0
308,990
0
W
Ao Kuang
10,150
634
121
8
0
354,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role