Player Matchup

Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum I
Alex_posi
Odin
Platinum I
Level 158
God Stats
13W - 5L
1,750 SR
Queue Stats
113W - 75L
1,882 MMR
Party 1
Lancelot
Lancelot
Platinum I
sanchezalfa96
Lancelot
Platinum I
Level 114
God Stats
20W - 9L
1,691 SR
Queue Stats
113W - 75L
1,876 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,647 SR
1,753 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,701 SR
1,619 MMR
Baron Samedi
Baron Samedi
Bronze III
Merlot409
Baron Samedi
Bronze III
Level 128
God Stats
0W - 1L
1,883 SR
Queue Stats
15W - 24L
1,646 MMR
Party 2
Tyr
Tyr
Bronze III
OmenaCogro
Tyr
Bronze III
Level 100
God Stats
0W - 2L
1,517 SR
Queue Stats
8W - 13L
1,723 MMR
Party 2
Rama
Rama
Bronze III
nhl_keissi
Rama
Bronze III
Level 88
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 3L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
9 / 0 / 4
9,950
995
13,298
4,574
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
3 / 0 / 9
9,715
972
5,261
11,074
8,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
sanchezalfa96
Lancelot
14
1 / 2 / 10
8,478
848
6,688
10,268
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneTerraThothSkadiKuzenbo

VS

Bans
UllrHou YiSolXbalanqueAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Merlot409
Baron Samedi
13
1 / 5 / 1
7,814
781
8,347
8,653
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
7,632
763
3,746
13,217
9,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
0 / 4 / 1
7,498
750
3,304
7,482
1,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
0
4
11
W
Odin
3
0
9
7.5
L
Baron Samedi
Merlot409
Baron Samedi
1
5
1
0.3
L
1
4
1
0.38
L
0
4
1
0.13
W
Lancelot
sanchezalfa96
Lancelot
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
15,397
25,916
Taken
29,352
15,414
Mitigated
14,022
9,074
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
13,298
1,311
2,464
1,155
4,574
1,315
1,521
2,296
2,278
41,321
0
W
Odin
5,261
541
0
2,542
11,074
8,171
886
3,285
7,789
0
34,157
L
Baron Samedi
Merlot409
Baron Samedi
8,347
476
844
1,810
8,653
2,927
0
4,269
4,161
34,245
0
L
3,746
392
0
2,201
13,217
9,262
0
6,087
6,736
0
16,386
L
3,304
2,224
0
659
7,482
1,833
0
2,631
4,493
0
22,220
W
Lancelot
sanchezalfa96
Lancelot
6,688
1,447
0
2,913
10,268
5,928
1,434
2,772
7,496
0
18,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,143
Gold Earned
22,944
133
Minions Killed
111
0
Camps Cleared
0
634,339
Distance Traveled
524,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,950
995
52
5
0
196,139
0
W
Odin
9,715
972
54
5
0
217,523
0
L
Baron Samedi
7,814
781
53
5
0
168,983
0
L
Tyr
7,632
763
21
2
0
185,127
0
L
Rama
7,498
750
37
4
0
170,471
0
W
Lancelot
8,478
848
27
3
0
220,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role