Player Matchup

Hades
Hades
SaintVint
Hades
Level 128
God Stats
37W - 28L
1,625 SR
Queue Stats
84W - 80L
1,488 Elo+
Solo
Khepri
Khepri
TheHighFlyMC
Khepri
Level 147
God Stats
1W - 7L
1,301 SR
Queue Stats
751W - 747L
1,461 Elo+
Solo
Apollo
Apollo
abra96k
Apollo
Level 63
God Stats
22W - 16L
1,552 SR
Queue Stats
226W - 267L
1,328 Elo+
Solo
Team Averages
Level 113
1,493 SR
1,425 Elo+

VS

Team Averages
Level 111
1,418 SR
1,424 Elo+
Anhur
Anhur
Lord7Logiebear
Anhur
Level 106
God Stats
2W - 2L
1,281 SR
Queue Stats
64W - 59L
1,460 Elo+
Solo
Cerberus
Cerberus
Ribou
Cerberus
Level 143
God Stats
29W - 17L
1,603 SR
Queue Stats
497W - 515L
1,381 Elo+
Solo
Ah Puch
Ah Puch
Vendo_RUBALCABA
Ah Puch
Level 83
God Stats
12W - 1L
1,370 SR
Queue Stats
71W - 81L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SaintVint
Hades
14
1 / 7 / 5
8,972
897
7,075
11,990
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Khepri
12
2 / 6 / 1
7,441
744
2,826
11,340
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
abra96k
Apollo
14
3 / 5 / 0
8,555
856
2,904
7,739
2,640
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 5
10,193
1,019
11,144
6,255
1,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ribou
Cerberus
13
1 / 3 / 13
8,448
845
4,114
11,339
8,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 2 / 8
9,798
980
11,866
6,399
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Cerberus
Ribou
Cerberus
1
3
13
2.5
L
Hades
SaintVint
Hades
1
7
5
0.5
L
Khepri
2
6
1
0.42
W
8
2
8
6
L
Apollo
abra96k
Apollo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
27,124
31,069
Taken
23,993
15,290
Mitigated
12,549
3,994
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,144
7,534
0
490
6,255
1,902
2,171
3,572
2,426
0
40,723
W
Cerberus
Ribou
Cerberus
4,114
179
0
3,802
11,339
8,359
203
1,782
9,326
20,122
2,944
L
Hades
SaintVint
Hades
7,075
319
22
2,258
11,990
5,194
0
6,257
5,733
23,143
0
L
Khepri
2,826
168
127
943
11,340
7,456
0
4,132
7,184
15,291
0
W
11,866
347
0
1,542
6,399
2,288
435
4,115
2,284
25,961
0
L
Apollo
abra96k
Apollo
2,904
1,049
0
644
7,739
2,640
0
5,017
2,710
0
11,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,968
Gold Earned
28,439
87
Minions Killed
144
0
Camps Cleared
0
486,590
Distance Traveled
522,995
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,193
1,019
54
5
0
167,177
3
W
Cerberus
8,448
845
52
5
0
172,048
0
L
Hades
8,972
897
49
5
0
160,217
3
L
Khepri
7,441
744
20
2
0
152,883
0
W
Ah Puch
9,798
980
38
4
0
183,770
0
L
Apollo
8,555
856
18
2
0
173,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role