Player Matchup

Ymir
Ymir
HiddenFangsoc
Ymir
Level 158
God Stats
7W - 9L
1,517 SR
Queue Stats
275W - 241L
1,528 Elo+
Solo
Medusa
Medusa
SupSyy
Medusa
Level 108
God Stats
5W - 1L
1,735 SR
Queue Stats
60W - 46L
1,609 Elo+
Solo
Chaac
Chaac
Waterfactory
Chaac
Level 129
God Stats
23W - 21L
1,580 SR
Queue Stats
329W - 326L
1,483 Elo+
Solo
Janus
Janus
gOwHOMEY
Janus
Level 164
God Stats
137W - 79L
1,621 SR
Queue Stats
307W - 274L
1,494 Elo+
Solo
Bakasura
Bakasura
xJokersDC
Bakasura
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,424 Elo+
Solo
Team Averages
Level 133
1,591 SR
1,508 Elo+

VS

Team Averages
Level 118
1,607 SR
1,575 Elo+
Osiris
Osiris
AngelAmado
Osiris
Level 144
God Stats
9W - 6L
1,641 SR
Queue Stats
100W - 69L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
Foxtrot701
Zhong Kui
Level 101
God Stats
11W - 11L
1,555 SR
Queue Stats
435W - 419L
1,495 Elo+
Solo
Fafnir
Fafnir
Shibra
Fafnir
Level 105
God Stats
40W - 20L
1,682 SR
Queue Stats
113W - 71L
1,671 Elo+
Party 1
Rama
Rama
TheKingKous
Rama
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 81L
1,643 Elo+
Party 1
Hel
Hel
kill code5
Hel
Level 117
God Stats
72W - 40L
1,657 SR
Queue Stats
349W - 327L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,326
618
1,323
7,355
2,540
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
SupSyy
Medusa
8
0 / 1 / 0
4,404
629
2,344
2,909
786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 1 / 0
3,928
561
2,418
3,180
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
gOwHOMEY
Janus
9
1 / 1 / 0
4,619
660
1,701
2,987
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
xJokersDC
Bakasura
7
0 / 0 / 0
3,792
542
659
4,216
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AngelAmado
Osiris
10
4 / 0 / 0
5,778
825
4,372
4,466
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Foxtrot701
Zhong Kui
8
1 / 0 / 1
4,451
636
3,566
3,767
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Shibra
Fafnir
7
0 / 0 / 2
4,091
584
1,172
4,148
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 0
4,780
683
1,713
2,448
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
4,655
665
1,303
3,869
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
AngelAmado
Osiris
4
0
0
4
W
Zhong Kui
Foxtrot701
Zhong Kui
1
0
1
1.5
L
0
4
0
0
W
Fafnir
Shibra
Fafnir
0
0
2
1
L
Medusa
SupSyy
Medusa
0
1
0
0
W
2
0
0
2
L
0
1
0
0
L
Janus
gOwHOMEY
Janus
1
1
0
1
W
0
1
1
0.5
L
Bakasura
xJokersDC
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,445
Damage
12,126
20,647
Taken
18,698
6,569
Mitigated
8,913
7,679
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AngelAmado
Osiris
4,372
1,272
0
1,516
4,466
2,537
0
1,261
3,205
0
32,934
W
Zhong Kui
Foxtrot701
Zhong Kui
3,566
560
0
2,505
3,767
2,025
0
298
3,427
21,915
2,044
L
1,323
387
0
2,905
7,355
2,540
0
530
6,371
23,344
2,316
W
Fafnir
Shibra
Fafnir
1,172
199
0
1,250
4,148
2,834
0
0
4,148
12,745
2,559
L
Medusa
SupSyy
Medusa
2,344
547
0
445
2,909
786
0
1,215
1,694
0
30,583
W
1,713
1,526
0
1,266
2,448
603
0
0
2,448
0
27,062
L
2,418
137
128
842
3,180
1,205
0
734
2,446
0
21,472
L
Janus
gOwHOMEY
Janus
1,701
235
0
762
2,987
769
0
1,635
1,190
25,265
0
W
1,303
0
102
2,326
3,869
914
0
1,219
2,388
31,096
592
L
Bakasura
xJokersDC
Bakasura
659
422
0
2,597
4,216
1,269
0
1,339
2,779
0
14,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
23,755
241
Minions Killed
260
0
Camps Cleared
0
745,341
Distance Traveled
812,256
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,778
825
58
8
0
161,061
0
W
Zhong Kui
4,451
636
51
7
0
177,748
0
L
Ymir
4,326
618
59
8
0
122,126
0
W
Fafnir
4,091
584
33
5
0
176,061
2
L
Medusa
4,404
629
55
8
0
160,778
1
W
Rama
4,780
683
53
8
0
139,156
0
L
Chaac
3,928
561
25
4
0
170,424
1
L
Janus
4,619
660
65
9
0
157,735
0
W
Hel
4,655
665
65
9
0
158,230
0
L
Bakasura
3,792
542
37
5
0
134,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role