Player Matchup

Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Akito Burrito
Artemis
Level 159
God Stats
8W - 3L
1,797 SR
Queue Stats
285W - 280L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
Anjelico
Guan Yu
Level 165
God Stats
2W - 4L
1,518 SR
Queue Stats
178W - 171L
1,537 Elo+
Party 1
Bellona
Bellona
JuJuBeeMilk
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 2
Hades
Hades
ZomVen
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,305 Elo+
Party 2
Team Averages
Level 106
1,563 SR
1,468 Elo+

VS

Team Averages
Level 119
1,544 SR
1,472 Elo+
Amaterasu
Amaterasu
Arjoraz
Amaterasu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,506 Elo+
Solo
Chiron
Chiron
THEhungryB34R
Chiron
Level 147
God Stats
9W - 6L
1,397 SR
Queue Stats
314W - 318L
1,437 Elo+
Solo
King Arthur
King Arthur
VocalsR
King Arthur
Level 69
God Stats
3W - 0L
1,514 SR
Queue Stats
149W - 164L
1,524 Elo+
Solo
Sylvanus
Sylvanus
h3rd0fpubs
Sylvanus
Level 125
God Stats
3W - 0L
1,818 SR
Queue Stats
139W - 144L
1,450 Elo+
Solo
Athena
Athena
ur bro kenny
Athena
Level 128
God Stats
2W - 1L
1,490 SR
Queue Stats
48W - 70L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 4 / 4
7,191
654
4,723
10,047
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
15
4 / 4 / 3
8,379
762
19,763
9,717
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Anjelico
Guan Yu
14
0 / 5 / 6
7,166
651
4,655
15,080
10,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
JuJuBeeMilk
Bellona
12
1 / 7 / 4
7,068
643
7,174
14,115
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
ZomVen
Hades
13
1 / 7 / 4
7,718
702
6,636
13,239
9,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arjoraz
Amaterasu
17
11 / 1 / 15
10,261
933
10,847
19,824
22,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

17
5 / 1 / 19
9,964
906
15,027
4,060
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
VocalsR
King Arthur
14
2 / 3 / 18
8,717
792
5,765
11,778
13,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
h3rd0fpubs
Sylvanus
17
5 / 1 / 18
10,219
929
11,300
11,451
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
16
4 / 1 / 21
9,582
871
12,218
14,164
16,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
7
Kills
27
27
Deaths
7
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
4
0.75
L
Artemis
4
4
3
1.38
L
Guan Yu
Anjelico
Guan Yu
0
5
6
0.6
W
Amaterasu
Arjoraz
Amaterasu
11
1
15
18.5
L
Bellona
JuJuBeeMilk
Bellona
1
7
4
0.43
W
5
1
19
14.5
W
King Arthur
VocalsR
King Arthur
2
3
18
3.67
L
Hades
ZomVen
Hades
1
7
4
0.43
W
Sylvanus
h3rd0fpubs
Sylvanus
5
1
18
14
W
Athena
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
55,157
62,198
Taken
61,277
44,289
Mitigated
64,559
15,588
Healing
35,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,723
2,726
81
1,076
10,047
6,696
0
4,155
5,614
674
6,671
L
Artemis
19,763
10,174
578
462
9,717
3,105
0
2,613
6,948
0
34,789
L
Guan Yu
Anjelico
Guan Yu
4,655
586
3,941
6,949
15,080
10,881
0
6,680
8,177
0
10,941
W
Amaterasu
Arjoraz
Amaterasu
10,847
4,806
916
8,579
19,824
22,132
2,520
1,848
17,773
0
17,919
L
Bellona
JuJuBeeMilk
Bellona
7,174
1,665
494
1,236
14,115
13,681
0
4,528
9,409
0
13,843
W
15,027
3,339
3,686
759
4,060
1,848
2,730
321
3,697
0
38,288
W
King Arthur
VocalsR
King Arthur
5,765
951
472
1,274
11,778
13,081
204
831
10,840
0
9,960
L
Hades
ZomVen
Hades
6,636
1,717
189
582
13,239
9,926
0
5,213
7,814
16,482
0
W
Sylvanus
h3rd0fpubs
Sylvanus
11,300
2,731
8,570
6,149
11,451
10,577
824
1,277
9,982
21,710
1,021
W
Athena
12,218
2,004
2,200
2,660
14,164
16,921
1,115
3,033
10,965
24,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,522
Gold Earned
48,743
96
Minions Killed
156
0
Camps Cleared
0
907,360
Distance Traveled
999,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,191
654
8
1
0
190,228
0
L
Artemis
8,379
762
42
4
0
156,981
0
L
Guan Yu
7,166
651
10
1
0
222,147
0
W
Amaterasu
10,261
933
17
2
0
225,934
0
L
Bellona
7,068
643
11
1
0
191,400
0
W
Chiron
9,964
906
60
5
0
188,520
0
W
King Arthur
8,717
792
9
1
0
199,696
0
L
Hades
7,718
702
25
2
0
146,604
0
W
Sylvanus
10,219
929
30
3
0
168,705
0
W
Athena
9,582
871
40
4
0
217,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role