Player Matchup

Ymir
Ymir
Masters
HexBite
Ymir
Masters
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 9L
2,962 MMR
Party 1
Set
Set
Masters
NoрeDiggaTTV
Set
Masters
Level 115
God Stats
35W - 0L
2,236 SR
Queue Stats
218W - 40L
3,142 MMR
Party 1
Chernobog
Chernobog
Grandmaster
mi74chael
Chernobog
Grandmaster
Level 192
God Stats
24W - 4L
1,924 SR
Queue Stats
970W - 130L
3,365 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,887 SR
3,156 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,597 SR
1,758 MMR
Cthulhu
Cthulhu
Platinum III
BAYMEE
Cthulhu
Platinum III
Level 129
God Stats
5W - 7L
1,570 SR
Queue Stats
184W - 183L
1,873 MMR
Party 2
Raijin
Raijin
Platinum II
Jorskaa
Raijin
Platinum II
Level 128
God Stats
37W - 24L
1,631 SR
Queue Stats
195W - 191L
1,861 MMR
Party 2
Hachiman
Hachiman
Gold III
єηтєι
Hachiman
Gold III
Level 102
God Stats
24W - 23L
1,591 SR
Queue Stats
873W - 1,057L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HexBite
Ymir
15
4 / 1 / 14
8,710
968
6,282
12,134
11,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
6 / 1 / 12
9,021
1,002
14,882
11,349
9,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Chernobog
mi74chael
Chernobog
15
8 / 0 / 10
9,411
1,046
11,745
4,553
1,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
KumbhakarnaAchillesAphroditeKuzenboFafnir

VS

Bans
SerqetAnhurXing TianXbalanqueCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BAYMEE
Cthulhu
13
2 / 4 / 0
8,062
896
6,398
14,939
16,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Jorskaa
Raijin
12
0 / 5 / 0
6,741
749
6,489
8,971
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
єηтєι
Hachiman
10
0 / 9 / 1
6,572
730
3,764
11,930
3,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
18
Kills
2
2
Deaths
18
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BAYMEE
Cthulhu
2
4
0
0.5
W
Ymir
HexBite
Ymir
4
1
14
11
L
Raijin
Jorskaa
Raijin
0
5
0
0
W
6
1
12
12
W
Chernobog
mi74chael
Chernobog
8
0
10
13
L
Hachiman
єηтєι
Hachiman
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
16,651
28,036
Taken
35,840
22,365
Mitigated
22,721
11,898
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BAYMEE
Cthulhu
6,398
474
213
3,914
14,939
16,349
0
1,918
12,921
25,924
0
W
Ymir
HexBite
Ymir
6,282
1,739
0
4,251
12,134
11,363
234
4,198
7,388
13,415
929
L
Raijin
Jorskaa
Raijin
6,489
367
0
250
8,971
2,900
0
1,454
7,459
17,197
0
W
14,882
4,958
0
4,543
11,349
9,234
484
5,254
5,860
59
32,981
W
Chernobog
mi74chael
Chernobog
11,745
7,666
0
3,104
4,553
1,768
3,118
2,681
1,659
0
51,491
L
Hachiman
єηтєι
Hachiman
3,764
2,244
0
1,229
11,930
3,472
0
2,835
9,027
0
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
21,375
137
Minions Killed
99
0
Camps Cleared
0
557,702
Distance Traveled
474,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,062
896
40
4
0
168,348
0
W
Ymir
8,710
968
16
2
0
178,192
0
L
Raijin
6,741
749
42
5
0
168,493
0
W
Set
9,021
1,002
33
4
0
192,888
1
W
Chernobog
9,411
1,046
88
10
0
186,622
0
L
Hachiman
6,572
730
17
2
0
137,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role