Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold I
Daiser0404
Ra
Gold I
Level 85
God Stats
4W - 3L
1,494 SR
Queue Stats
125W - 136L
1,636 MMR
Party 2
Nut
Nut
Gold III
LilHK
Nut
Gold III
Level 128
God Stats
61W - 56L
1,607 SR
Queue Stats
254W - 267L
1,532 MMR
Party 2
Loki
Loki
Gold II
Sho7gun
Loki
Gold II
Level 107
God Stats
9W - 2L
1,653 SR
Queue Stats
67W - 64L
1,590 MMR
Solo
Achilles
Achilles
Bronze III
Smkg911
Achilles
Bronze III
Level 63
God Stats
1W - 0L
1,429 SR
Queue Stats
5W - 5L
1,600 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,537 SR
1,572 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 168
1,451 SR
1,559 MMR
Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Madurosss
Nemesis
Bronze III
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,546 MMR
Solo
Kukulkan
Kukulkan
Gold III
Ze Wumbologist
Kukulkan
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,595 MMR
Solo
Cthulhu
Cthulhu
Silver II
iwardaddy
Cthulhu
Silver II
Level 142
God Stats
0W - 1L
1,456 SR
Queue Stats
32W - 33L
1,560 MMR
Solo
Anhur
Anhur
Gold III
tamalitoenojon
Anhur
Gold III
Level 246
God Stats
0W - 3L
1,299 SR
Queue Stats
143W - 128L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 0 / 4
8,218
632
6,176
7,185
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 4
8,238
634
5,251
5,603
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
LilHK
Nut
16
2 / 2 / 9
9,247
711
9,207
10,348
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Loki
Sho7gun
Loki
13
4 / 0 / 3
7,593
584
2,662
7,105
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Smkg911
Achilles
14
4 / 1 / 1
8,706
670
7,869
9,096
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CabrakanLancelotAo KuangArachneJormungandr

VS

Bans
SurtrMulanAgniArtioMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 3 / 0
6,303
485
5,519
10,213
3,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Madurosss
Nemesis
10
0 / 3 / 0
5,611
432
1,967
8,581
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
12
1 / 3 / 0
6,810
524
4,186
7,846
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
iwardaddy
Cthulhu
9
1 / 3 / 1
6,212
478
3,202
8,568
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 1
6,672
513
3,886
9,899
2,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
4
7
L
Kumbhakarna
 
Kumbhakarna
1
3
0
0.33
W
2
1
4
4
W
Nut
LilHK
Nut
2
2
9
3.25
L
Nemesis
Madurosss
Nemesis
0
3
0
0
W
Loki
Sho7gun
Loki
4
0
3
5.5
W
Achilles
Smkg911
Achilles
4
1
1
4.5
L
Kukulkan
1
3
0
0.33
L
Cthulhu
iwardaddy
Cthulhu
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
18,760
39,337
Taken
45,107
19,000
Mitigated
14,459
17,146
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,176
1,934
983
1,840
7,185
5,347
1,249
3,152
4,033
20,146
11,150
L
Kumbhakarna
 
Kumbhakarna
5,519
607
0
2,708
10,213
3,568
0
1,453
8,305
28,954
2,310
W
5,251
501
638
1,768
5,603
2,089
1,216
2,053
3,550
59,144
0
W
Nut
LilHK
Nut
9,207
5,433
0
5,623
10,348
3,351
2,147
1,417
8,931
0
75,397
L
Nemesis
Madurosss
Nemesis
1,967
82
0
1,083
8,581
3,115
0
1,551
6,954
0
34,313
W
Loki
Sho7gun
Loki
2,662
509
0
3,050
7,105
2,274
605
2,429
4,676
0
43,537
W
Achilles
Smkg911
Achilles
7,869
2,351
0
3,244
9,096
5,939
486
3,636
5,460
0
47,684
L
Kukulkan
4,186
546
0
1,480
7,846
2,224
0
2,403
5,400
53,422
551
L
Cthulhu
iwardaddy
Cthulhu
3,202
234
1,700
1,396
8,568
3,178
0
3,508
4,967
18,206
0
L
3,886
2,921
0
2,220
9,899
2,374
0
1,217
8,682
0
49,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
31,608
460
Minions Killed
351
0
Camps Cleared
0
1,386,108
Distance Traveled
1,296,320
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,218
632
58
4
0
260,849
2
L
Kumbhakarna
6,303
485
64
5
0
265,998
2
W
Ra
8,238
634
108
8
0
286,377
1
W
Nut
9,247
711
141
11
0
248,519
0
L
Nemesis
5,611
432
57
4
0
285,011
0
W
Loki
7,593
584
68
5
0
311,669
4
W
Achilles
8,706
670
85
7
0
278,694
0
L
Kukulkan
6,810
524
113
9
0
256,320
3
L
Cthulhu
6,212
478
17
1
0
239,742
4
L
Anhur
6,672
513
100
8
0
249,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role