Player Matchup

Kukulkan
Kukulkan
GÚRU
Kukulkan
Level 145
God Stats
0W - 5L
1,155 SR
Queue Stats
22W - 27L
1,518 Elo+
Party 2
Thor
Thor
KronicWeezin
Thor
Level 66
God Stats
16W - 19L
1,609 SR
Queue Stats
76W - 82L
1,606 Elo+
Solo
Geb
Geb
Xendroid
Geb
Level 145
God Stats
0W - 1L
1,261 SR
Queue Stats
70W - 75L
1,554 Elo+
Party 2
Team Averages
Level 119
1,342 SR
1,559 Elo+

VS

Team Averages
Level 90
1,624 SR
1,569 Elo+
Arachne
Arachne
Park-Da-shooter
Arachne
Level 46
God Stats
13W - 5L
1,605 SR
Queue Stats
23W - 20L
1,545 Elo+
Party 1
Discordia
Discordia
iximyouudaamdaam
Discordia
Level 84
God Stats
40W - 32L
1,562 SR
Queue Stats
52W - 51L
1,509 Elo+
Party 1
Bacchus
Bacchus
zaluk08
Bacchus
Level 140
God Stats
5W - 2L
1,704 SR
Queue Stats
92W - 70L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GÚRU
Kukulkan
13
2 / 3 / 0
7,098
887
3,236
5,718
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 2 / 1
5,734
717
2,681
3,236
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 2
6,471
809
1,632
6,194
4,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,246
906
3,987
3,329
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Discordia
12
1 / 1 / 4
7,054
882
5,503
4,450
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
zaluk08
Bacchus
14
2 / 0 / 2
7,422
928
3,728
6,092
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
5
5
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GÚRU
Kukulkan
2
3
0
0.67
L
0
2
1
0.25
W
2
1
2
3
L
0
0
2
1
W
Discordia
1
1
4
3
W
Bacchus
zaluk08
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,549
Damage
13,218
15,148
Taken
13,871
7,625
Mitigated
8,544
1,586
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GÚRU
Kukulkan
3,236
145
0
286
5,718
1,935
0
4,859
658
28,928
762
L
2,681
0
0
410
3,236
1,005
0
823
2,307
0
9,595
W
3,987
3,638
0
556
3,329
1,520
0
1,608
1,721
0
17,485
L
1,632
124
0
890
6,194
4,685
0
2,872
3,277
10,708
0
W
Discordia
5,503
0
0
1,882
4,450
1,347
4
1,199
3,251
33,195
0
W
Bacchus
zaluk08
Bacchus
3,728
133
0
1,758
6,092
5,677
0
1,977
4,115
13,205
3,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
21,722
115
Minions Killed
125
0
Camps Cleared
0
451,056
Distance Traveled
529,508
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,098
887
83
10
0
163,550
2
L
Thor
5,734
717
13
2
0
100,122
0
W
Arachne
7,246
906
36
5
0
174,586
0
L
Geb
6,471
809
19
2
0
187,384
3
W
Discordia
7,054
882
62
8
0
174,334
0
W
Bacchus
7,422
928
27
3
0
180,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role