Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gangie07
King Arthur
Level 97
God Stats
8W - 7L
1,561 SR
Queue Stats
499W - 512L
1,454 Elo+
Solo
Surtr
Surtr
Valenlolop
Surtr
Level 68
God Stats
2W - 3L
1,538 SR
Queue Stats
137W - 132L
1,480 Elo+
Solo
Hou Yi
Hou Yi
itcnagato
Hou Yi
Level 232
God Stats
3W - 6L
1,464 SR
Queue Stats
251W - 266L
1,505 Elo+
Solo
Aphrodite
Aphrodite
kokefg
Aphrodite
Level 125
God Stats
5W - 4L
1,559 SR
Queue Stats
44W - 27L
1,581 Elo+
Solo
Team Averages
Level 134
1,525 SR
1,504 Elo+

VS

Team Averages
Level 150
1,567 SR
1,485 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PapiAaron
Baron Samedi
Level 79
God Stats
32W - 20L
1,524 SR
Queue Stats
226W - 199L
1,456 Elo+
Solo
Cernunnos
Cernunnos
pepehil
Cernunnos
Level 133
God Stats
2W - 1L
1,723 SR
Queue Stats
179W - 174L
1,482 Elo+
Solo
Sobek
Sobek
temp-49271603133
Sobek
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
zEARTHBOUNDz
Osiris
Level 344
God Stats
44W - 35L
1,588 SR
Queue Stats
836W - 791L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 0
4,941
618
2,240
3,229
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Gangie07
King Arthur
8
1 / 2 / 3
4,618
577
2,471
6,109
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
8
2 / 3 / 0
5,051
631
6,704
7,090
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
itcnagato
Hou Yi
9
2 / 2 / 1
4,793
599
4,544
4,270
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
kokefg
Aphrodite
4
0 / 1 / 1
3,470
434
743
2,305
834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 2 / 1
5,665
708
3,273
8,268
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
PapiAaron
Baron Samedi
9
0 / 1 / 1
5,049
631
1,586
3,598
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
pepehil
Cernunnos
10
5 / 0 / 0
5,310
664
3,060
5,196
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 2 / 1
4,352
544
984
4,153
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
9
2 / 1 / 0
4,759
595
2,493
6,736
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
6
Kills
9
9
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Nike
 
Nike
2
2
1
1.25
L
King Arthur
Gangie07
King Arthur
1
2
3
1.25
W
Baron Samedi
PapiAaron
Baron Samedi
0
1
1
0.5
L
Surtr
2
3
0
0.67
L
Hou Yi
itcnagato
Hou Yi
2
2
1
1.25
L
Aphrodite
kokefg
Aphrodite
0
1
1
0.5
W
Cernunnos
pepehil
Cernunnos
5
0
0
5
W
0
2
1
0.25
W
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,702
Damage
11,396
23,003
Taken
27,951
8,641
Mitigated
13,019
6,905
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,240
74
0
1,210
3,229
889
0
1,586
1,643
27,334
251
W
Nike
 
Nike
3,273
941
0
1,300
8,268
4,729
0
369
7,290
0
40,903
L
King Arthur
Gangie07
King Arthur
2,471
975
0
838
6,109
2,428
0
334
5,775
0
26,668
W
Baron Samedi
PapiAaron
Baron Samedi
1,586
117
0
1,240
3,598
1,068
0
2,116
1,482
31,638
0
L
Surtr
6,704
3,225
0
2,245
7,090
3,243
0
201
6,889
1,022
28,589
L
Hou Yi
itcnagato
Hou Yi
4,544
2,524
0
1,202
4,270
1,247
0
423
3,847
0
28,508
L
Aphrodite
kokefg
Aphrodite
743
175
315
1,095
2,305
834
0
26
2,279
5,719
0
W
Cernunnos
pepehil
Cernunnos
3,060
1,595
0
3,165
5,196
1,520
0
321
4,815
0
33,439
W
984
193
155
1,253
4,153
2,601
0
320
3,797
6,995
0
W
Osiris
2,493
1,235
0
3,472
6,736
3,101
0
266
6,470
0
31,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
25,135
236
Minions Killed
293
0
Camps Cleared
0
778,468
Distance Traveled
787,661
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,941
618
69
9
0
167,776
2
W
Nike
5,665
708
94
12
0
148,256
0
L
King Arthur
4,618
577
51
6
0
194,180
2
W
Baron Samedi
5,049
631
76
10
0
150,616
2
L
Surtr
5,051
631
57
7
0
157,526
1
L
Hou Yi
4,793
599
53
7
0
133,742
3
L
Aphrodite
3,470
434
6
1
0
125,244
0
W
Cernunnos
5,310
664
61
8
0
179,711
0
W
Sobek
4,352
544
13
2
0
169,040
0
W
Osiris
4,759
595
49
6
0
140,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role