Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
HeraMIDD
Vamana
Level 159
God Stats
202W - 158L
1,617 SR
Queue Stats
1,183W - 1,132L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
Lilsleezy2502
Hun Batz
Level 128
God Stats
13W - 19L
1,416 SR
Queue Stats
223W - 216L
1,482 Elo+
Party 2
Izanami
Izanami
Usagi_Bunni11
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 120
1,506 SR
1,513 Elo+

VS

Team Averages
Level 177
1,554 SR
1,502 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kozmic-Soda
Nu Wa
Level 148
God Stats
19W - 16L
1,540 SR
Queue Stats
485W - 502L
1,512 Elo+
Solo
Loki
Loki
Melmac909
Loki
Level 168
God Stats
25W - 36L
1,491 SR
Queue Stats
876W - 884L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Pitayadragon630
Aphrodite
Level 294
God Stats
58W - 41L
1,599 SR
Queue Stats
923W - 910L
1,519 Elo+
Solo
Arachne
Arachne
elanglkido
Arachne
Level 148
God Stats
78W - 58L
1,637 SR
Queue Stats
341W - 347L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 1 / 0
7,788
649
4,622
3,677
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
8
0 / 0 / 2
4,982
415
700
6,359
5,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
HeraMIDD
Vamana
14
5 / 0 / 2
8,087
674
8,993
10,785
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
Lilsleezy2502
Hun Batz
14
3 / 1 / 2
7,218
602
4,841
10,215
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
9
0 / 2 / 0
5,263
439
161
4,831
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 0
6,679
557
1,096
6,836
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 0
7,084
590
10,167
5,449
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
13
2 / 0 / 0
6,688
557
4,358
6,304
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Pitayadragon630
Aphrodite
10
0 / 5 / 0
5,548
462
3,718
10,301
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
elanglkido
Arachne
1
0 / 0 / 0
3,859
322
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
4
4
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
0
3
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Vamana
HeraMIDD
Vamana
5
0
2
6
L
1
3
0
0.33
W
Hun Batz
Lilsleezy2502
Hun Batz
3
1
2
4
L
Loki
2
0
0
2
L
Aphrodite
Pitayadragon630
Aphrodite
0
5
0
0
W
Izanami
0
2
0
0
L
Arachne
elanglkido
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,317
Damage
19,339
35,867
Taken
28,890
17,132
Mitigated
12,417
6,126
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,622
53
0
530
3,677
997
0
789
2,888
48,847
2,737
W
Kuzenbo
 
Kuzenbo
700
306
0
565
6,359
5,140
11
3,891
2,468
14,058
0
L
Danzaburou
 
Danzaburou
1,096
504
0
1,263
6,836
2,293
0
3,056
3,318
0
52,071
W
Vamana
HeraMIDD
Vamana
8,993
3,196
0
2,976
10,785
5,902
0
4,121
6,232
1,010
60,052
L
10,167
3,378
0
460
5,449
1,883
1,039
1,403
3,951
61,424
3,550
W
Hun Batz
Lilsleezy2502
Hun Batz
4,841
720
0
1,790
10,215
4,031
0
1,859
8,310
0
64,809
L
Loki
4,358
914
0
3,873
6,304
1,901
0
296
5,936
0
52,312
L
Aphrodite
Pitayadragon630
Aphrodite
3,718
133
108
5,035
10,301
6,340
0
0
9,565
31,198
0
W
Izanami
161
94
0
265
4,831
1,062
0
2,651
2,180
0
21,372
L
Arachne
elanglkido
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
29,858
393
Minions Killed
350
0
Camps Cleared
0
1,199,267
Distance Traveled
891,670
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,788
649
116
10
0
231,822
0
W
Kuzenbo
4,982
415
17
1
0
230,589
1
L
Danzaburou
6,679
557
93
8
0
208,050
0
W
Vamana
8,087
674
111
9
0
242,302
3
L
Nu Wa
7,084
590
109
9
0
189,056
0
W
Hun Batz
7,218
602
102
9
0
288,532
4
L
Loki
6,688
557
89
7
0
279,226
2
L
Aphrodite
5,548
462
59
5
0
215,338
0
W
Izanami
5,263
439
47
4
0
206,022
0
L
Arachne
3,859
322
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role