Player Matchup

Persephone
Persephone
KronicWeezin
Persephone
Level 66
God Stats
1W - 1L
1,582 SR
Queue Stats
76W - 80L
1,617 Elo+
Solo
Nemesis
Nemesis
MozilloSabanero
Nemesis
Level 47
God Stats
0W - 1L
1,587 SR
Queue Stats
14W - 2L
1,907 Elo+
Party 2
Hou Yi
Hou Yi
XxKaranquixX
Hou Yi
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
15W - 8L
1,679 Elo+
Party 2
Team Averages
Level 47
1,626 SR
1,734 Elo+

VS

Team Averages
Level 155
1,683 SR
1,618 Elo+
Nox
Nox
DarkosP
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,610 Elo+
Party 1
Chaac
Chaac
iFrankhh
Chaac
Level 181
God Stats
3W - 1L
1,724 SR
Queue Stats
114W - 114L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
zaluk08
Kuzenbo
Level 140
God Stats
5W - 3L
1,826 SR
Queue Stats
92W - 70L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KronicWeezin
Persephone
16
1 / 2 / 3
9,841
820
7,941
8,415
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 7 / 1
9,456
788
15,757
17,556
9,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
1 / 6 / 4
9,875
823
8,603
14,369
5,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
3 / 1 / 5
10,020
835
6,975
8,194
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
iFrankhh
Chaac
17
6 / 3 / 4
11,709
976
12,545
14,556
10,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
zaluk08
Kuzenbo
18
6 / 2 / 7
11,486
957
14,485
17,421
23,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
3
1
5
5.5
L
Persephone
KronicWeezin
Persephone
1
2
3
1.25
L
4
7
1
0.64
L
Hou Yi
1
6
4
0.5
W
Chaac
iFrankhh
Chaac
6
3
4
2.67
W
Kuzenbo
zaluk08
Kuzenbo
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
34,005
40,340
Taken
40,171
17,967
Mitigated
36,763
8,646
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
6,975
437
0
179
8,194
2,665
0
1,522
6,415
33,116
450
L
Persephone
KronicWeezin
Persephone
7,941
124
0
682
8,415
3,023
0
4,088
4,133
32,194
687
L
15,757
5,815
0
4,764
17,556
9,504
0
7,591
9,419
0
38,062
L
Hou Yi
8,603
3,372
0
3,200
14,369
5,440
0
7,343
6,615
0
39,604
W
Chaac
iFrankhh
Chaac
12,545
3,142
0
4,488
14,556
10,198
347
1,191
12,854
0
49,400
W
Kuzenbo
zaluk08
Kuzenbo
14,485
2,689
0
4,208
17,421
23,900
683
4,840
11,852
28,342
2,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
33,215
188
Minions Killed
159
0
Camps Cleared
0
597,051
Distance Traveled
722,835
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,020
835
51
4
0
232,996
3
L
Persephone
9,841
820
57
5
0
209,666
0
L
Nemesis
9,456
788
60
5
0
202,386
0
L
Hou Yi
9,875
823
71
6
0
184,999
0
W
Chaac
11,709
976
77
6
0
244,519
0
W
Kuzenbo
11,486
957
31
3
0
245,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role