Player Matchup

Thor
Thor
Martintho21
Thor
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,318 Elo+
Solo
Chaac
Chaac
cNiBu
Chaac
Level 65
God Stats
5W - 4L
1,579 SR
Queue Stats
25W - 27L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
mbe350d
Baron Samedi
Level 23
God Stats
2W - 2L
1,524 SR
Queue Stats
25W - 26L
1,397 Elo+
Party 1
Team Averages
Level 41
1,534 SR
1,370 Elo+

VS

Team Averages
Level 100
1,439 SR
1,392 Elo+
Anubis
Anubis
RobertRRR
Anubis
Level 119
God Stats
74W - 55L
1,455 SR
Queue Stats
144W - 141L
1,407 Elo+
Solo
Arachne
Arachne
Studerpel
Arachne
Level 56
God Stats
26W - 25L
1,405 SR
Queue Stats
104W - 133L
1,354 Elo+
Party 2
Hercules
Hercules
s3xualhealing
Hercules
Level 125
God Stats
17W - 7L
1,457 SR
Queue Stats
122W - 123L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,867
715
3,391
10,088
2,321
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chaac
cNiBu
Chaac
13
2 / 4 / 3
8,357
760
7,534
12,551
6,829
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
mbe350d
Baron Samedi
15
4 / 5 / 2
9,416
856
8,943
11,624
4,479
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RobertRRR
Anubis
17
4 / 2 / 7
10,689
972
12,271
9,727
4,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
Studerpel
Arachne
16
4 / 3 / 8
10,305
937
7,850
8,594
3,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
s3xualhealing
Hercules
15
4 / 1 / 4
9,797
891
9,157
14,731
11,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
12
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Anubis
RobertRRR
Anubis
4
2
7
3.75
W
Arachne
Studerpel
Arachne
4
3
8
2.67
L
Chaac
cNiBu
Chaac
2
4
3
0.88
L
Baron Samedi
mbe350d
Baron Samedi
4
5
2
1
W
Hercules
s3xualhealing
Hercules
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
29,278
34,263
Taken
33,052
13,629
Mitigated
19,630
5,554
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,391
298
0
1,103
10,088
2,321
0
5,172
4,916
0
17,653
W
Anubis
RobertRRR
Anubis
12,271
406
315
3,717
9,727
4,118
908
3,228
6,091
54,132
0
W
Arachne
Studerpel
Arachne
7,850
6,547
0
1,511
8,594
3,536
1,818
1,295
7,183
0
24,468
L
Chaac
cNiBu
Chaac
7,534
1,919
0
1,869
12,551
6,829
0
4,129
8,422
0
25,449
L
Baron Samedi
mbe350d
Baron Samedi
8,943
166
312
2,270
11,624
4,479
0
4,779
6,825
24,278
0
W
Hercules
s3xualhealing
Hercules
9,157
2,396
0
5,658
14,731
11,976
415
3,671
10,757
4,676
24,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
30,791
110
Minions Killed
149
0
Camps Cleared
0
498,182
Distance Traveled
617,092
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,867
715
30
3
0
158,143
0
W
Anubis
10,689
972
70
6
0
187,479
2
W
Arachne
10,305
937
36
3
0
204,661
0
L
Chaac
8,357
760
31
3
0
189,856
0
L
Baron Samedi
9,416
856
49
4
0
150,183
0
W
Hercules
9,797
891
43
4
0
224,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role