Player Matchup

Zhong Kui
Zhong Kui
Gold II
LoneDWolf
Zhong Kui
Gold II
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 75L
1,634 MMR
Party 1
Amaterasu
Amaterasu
Gold II
SilverDJWolf
Amaterasu
Gold II
Level 147
God Stats
4W - 2L
1,593 SR
Queue Stats
90W - 75L
1,649 MMR
Party 1
Nike
Nike
Gold I
SrMuspelHeim
Nike
Gold I
Level 158
God Stats
1W - 1L
1,487 SR
Queue Stats
90W - 75L
1,652 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,527 SR
1,645 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,599 SR
1,443 MMR
Guan Yu
Guan Yu
Gold III
KGodlyy
Guan Yu
Gold III
Level 66
God Stats
4W - 1L
1,696 SR
Queue Stats
80W - 100L
1,566 MMR
Solo
Bacchus
Bacchus
Silver II
MaxTemperR
Bacchus
Silver II
Level 153
God Stats
4W - 4L
1,596 SR
Queue Stats
178W - 225L
1,105 MMR
Solo
Hun Batz
Hun Batz
Platinum V
OffDaBhrooms
Hun Batz
Platinum V
Level 100
God Stats
8W - 11L
1,506 SR
Queue Stats
175W - 218L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LoneDWolf
Zhong Kui
18
2 / 0 / 4
11,453
881
14,877
12,262
8,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
SilverDJWolf
Amaterasu
16
3 / 2 / 1
10,795
830
11,103
15,564
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 4 / 3
9,617
740
9,800
16,572
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ShivaCthulhuAchillesNu WaHera

VS

Bans
HerculesBaron SamediVulcanNoxDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KGodlyy
Guan Yu
16
2 / 3 / 3
9,596
738
11,701
18,056
15,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
MaxTemperR
Bacchus
16
4 / 3 / 1
9,149
704
11,311
20,440
24,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
OffDaBhrooms
Hun Batz
6
0 / 0 / 0
7,002
539
0
2,480
667

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
6
6
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
KGodlyy
Guan Yu
2
3
3
1.17
W
Zhong Kui
LoneDWolf
Zhong Kui
2
0
4
4
L
Bacchus
MaxTemperR
Bacchus
4
3
1
1.5
L
Hun Batz
OffDaBhrooms
Hun Batz
0
0
0
0
W
Amaterasu
SilverDJWolf
Amaterasu
3
2
1
1.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
23,012
44,398
Taken
40,976
34,930
Mitigated
40,289
15,172
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
KGodlyy
Guan Yu
11,701
1,271
1,763
4,012
18,056
15,193
0
6,402
10,471
0
29,231
W
Zhong Kui
LoneDWolf
Zhong Kui
14,877
1,419
0
5,719
12,262
8,702
2,171
2,950
8,963
61,998
2,460
L
Bacchus
MaxTemperR
Bacchus
11,311
700
0
3,195
20,440
24,429
0
7,379
11,332
23,741
1,003
L
Hun Batz
OffDaBhrooms
Hun Batz
0
0
0
0
2,480
667
0
69
2,315
0
0
W
Amaterasu
SilverDJWolf
Amaterasu
11,103
4,664
0
5,752
15,564
13,516
1,020
2,787
12,741
1,267
38,549
W
9,800
2,421
0
3,701
16,572
12,712
1,037
4,124
11,758
0
33,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,865
Gold Earned
25,747
183
Minions Killed
63
0
Camps Cleared
0
720,224
Distance Traveled
510,044
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,596
738
42
3
0
269,535
0
W
Zhong Kui
11,453
881
97
7
0
241,104
0
L
Bacchus
9,149
704
21
2
0
240,509
0
L
Hun Batz
7,002
539
0
0
0
0
0
W
Amaterasu
10,795
830
48
4
0
258,996
0
W
Nike
9,617
740
38
3
0
220,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role