Player Matchup

Bacchus
Bacchus
Baphomeet
Bacchus
Level 102
God Stats
15W - 6L
1,794 SR
Queue Stats
601W - 570L
1,477 Elo+
Solo
Ullr
Ullr
Juicepusher
Ullr
Level 169
God Stats
4W - 11L
1,421 SR
Queue Stats
179W - 202L
1,501 Elo+
Party 2
Geb
Geb
Money__Mane
Geb
Level 157
God Stats
6W - 3L
1,709 SR
Queue Stats
464W - 480L
1,506 Elo+
Solo
Xbalanque
Xbalanque
PsiLobster
Xbalanque
Level 146
God Stats
3W - 5L
1,403 SR
Queue Stats
367W - 398L
1,483 Elo+
Party 2
Hel
Hel
bilito13sm
Hel
Level 157
God Stats
1W - 2L
1,557 SR
Queue Stats
274W - 304L
1,441 Elo+
Solo
Team Averages
Level 146
1,577 SR
1,482 Elo+

VS

Team Averages
Level 109
1,474 SR
1,463 Elo+
Raijin
Raijin
FGL WARRIOR
Raijin
Level 127
God Stats
4W - 5L
1,415 SR
Queue Stats
210W - 219L
1,503 Elo+
Solo
Odin
Odin
QcMarkusQc
Odin
Level 156
God Stats
9W - 8L
1,535 SR
Queue Stats
984W - 1,020L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Sleeved
Danzaburou
Level 107
God Stats
5W - 2L
1,655 SR
Queue Stats
218W - 207L
1,462 Elo+
Party 1
Yemoja
Yemoja
StephanStv
Yemoja
Level 126
God Stats
1W - 1L
1,263 SR
Queue Stats
267W - 240L
1,528 Elo+
Solo
Ah Puch
Ah Puch
bpfrombigd
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baphomeet
Bacchus
9
2 / 2 / 1
6,226
1,038
2,630
7,110
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
5,532
922
4,061
5,250
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 1
4,966
828
1,956
4,563
2,446
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
PsiLobster
Xbalanque
11
2 / 3 / 2
6,006
1,001
6,408
4,479
1,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 0
4,761
794
449
880
323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
3 / 1 / 8
6,901
1,150
7,468
4,374
1,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 8
6,255
1,043
3,472
5,720
5,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Sleeved
Danzaburou
12
4 / 0 / 7
6,833
1,139
5,691
3,970
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
StephanStv
Yemoja
9
1 / 1 / 5
6,008
1,001
335
2,906
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Puch
bpfrombigd
Ah Puch
11
2 / 1 / 6
6,438
1,073
1,936
3,119
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
11
11
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baphomeet
Bacchus
2
2
1
1.25
W
Raijin
3
1
8
7
L
0
1
3
1.5
L
0
4
1
0.13
L
Xbalanque
PsiLobster
Xbalanque
2
3
2
1
W
1
1
8
5
W
Danzaburou
Sleeved
Danzaburou
4
0
7
7.5
W
Yemoja
StephanStv
Yemoja
1
1
5
3.5
L
0
1
0
0
W
Ah Puch
bpfrombigd
Ah Puch
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
18,902
22,282
Taken
20,089
9,982
Mitigated
11,844
5,141
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baphomeet
Bacchus
2,630
286
523
2,574
7,110
4,297
0
2,917
4,193
3,624
101
W
Raijin
7,468
996
186
265
4,374
1,568
473
1,110
3,264
19,895
0
L
4,061
1,227
160
969
5,250
1,585
0
3,114
2,136
0
10,410
L
1,956
0
0
0
4,563
2,446
0
2,617
1,946
2,814
0
L
Xbalanque
PsiLobster
Xbalanque
6,408
2,265
279
533
4,479
1,331
0
1,720
2,759
0
16,695
W
3,472
912
786
965
5,720
5,873
456
863
4,857
1,215
5,827
W
Danzaburou
Sleeved
Danzaburou
5,691
2,623
473
2,253
3,970
1,433
96
1,061
2,909
0
14,546
W
Yemoja
StephanStv
Yemoja
335
98
2,864
480
2,906
1,881
168
431
2,475
1,731
0
L
449
56
64
39
880
323
0
371
509
1,697
0
W
Ah Puch
bpfrombigd
Ah Puch
1,936
39
0
249
3,119
1,089
105
1,469
1,650
5,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
32,435
61
Minions Killed
62
0
Camps Cleared
0
403,767
Distance Traveled
506,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,226
1,038
1
0
0
75,416
0
W
Raijin
6,901
1,150
21
4
0
116,852
0
L
Ullr
5,532
922
21
4
0
106,817
0
L
Geb
4,966
828
5
1
0
88,139
0
L
Xbalanque
6,006
1,001
30
5
0
104,771
0
W
Odin
6,255
1,043
9
2
0
117,149
0
W
Danzaburou
6,833
1,139
19
3
0
114,464
0
W
Yemoja
6,008
1,001
6
1
0
46,968
0
L
Hel
4,761
794
4
1
0
28,624
0
W
Ah Puch
6,438
1,073
7
1
0
110,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role