Player Matchup

Gilgamesh
Gilgamesh
AAS_Infamous
Gilgamesh
Level 128
God Stats
0W - 2L
1,536 SR
Queue Stats
234W - 230L
1,423 Elo+
Party 1
Skadi
Skadi
Betrayer-Kharn
Skadi
Level 155
God Stats
4W - 2L
1,953 SR
Queue Stats
21W - 14L
1,651 Elo+
Solo
Athena
Athena
Dr_Ewik
Athena
Level 79
God Stats
1W - 1L
1,794 SR
Queue Stats
3W - 9L
1,290 Elo+
Party 1
Discordia
Discordia
Ragnar_-502-_
Discordia
Level 156
God Stats
11W - 13L
1,560 SR
Queue Stats
668W - 650L
1,494 Elo+
Solo
Loki
Loki
santahawk2000
Loki
Level 91
God Stats
4W - 2L
1,764 SR
Queue Stats
46W - 40L
1,494 Elo+
Solo
Team Averages
Level 122
1,721 SR
1,470 Elo+

VS

Team Averages
Level 143
1,473 SR
1,487 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DeepBluee18
Xing Tian
Level 142
God Stats
2W - 3L
1,694 SR
Queue Stats
66W - 59L
1,518 Elo+
Solo
Nu Wa
Nu Wa
KittyMultiverse
Nu Wa
Level 159
God Stats
5W - 3L
1,225 SR
Queue Stats
36W - 50L
1,421 Elo+
Solo
Tyr
Tyr
KnoxHotDogEater
Tyr
Level 157
God Stats
21W - 14L
1,643 SR
Queue Stats
216W - 205L
1,492 Elo+
Solo
Bakasura
Bakasura
licomello9
Bakasura
Level 128
God Stats
2W - 1L
1,304 SR
Queue Stats
24W - 21L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AAS_Infamous
Gilgamesh
11
0 / 5 / 0
5,830
448
3,433
15,557
9,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 0
7,993
615
7,765
4,053
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Dr_Ewik
Athena
9
0 / 3 / 0
5,832
449
1,729
10,685
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Ragnar_-502-_
Discordia
11
1 / 2 / 0
6,641
511
7,136
5,672
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,290
484
3,523
9,078
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 3 / 2
7,119
548
4,423
6,898
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
DeepBluee18
Xing Tian
11
1 / 0 / 6
7,057
543
5,077
9,371
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 3
7,305
562
5,037
5,750
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 3
9,401
723
12,018
9,391
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bakasura
licomello9
Bakasura
12
2 / 2 / 2
7,000
538
3,657
10,923
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
6
Kills
12
12
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
3
2
0.33
L
Gilgamesh
AAS_Infamous
Gilgamesh
0
5
0
0
L
3
0
0
3
W
Xing Tian
DeepBluee18
Xing Tian
1
0
6
4
L
Athena
Dr_Ewik
Athena
0
3
0
0
W
1
1
3
2.5
W
8
0
3
9.5
L
Discordia
Ragnar_-502-_
Discordia
1
2
0
0.5
W
Bakasura
licomello9
Bakasura
2
2
2
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,586
Damage
30,212
45,045
Taken
42,333
23,953
Mitigated
17,900
10,923
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,423
1,739
0
537
6,898
2,044
0
31
6,867
0
58,701
L
Gilgamesh
AAS_Infamous
Gilgamesh
3,433
263
0
3,014
15,557
9,856
0
1,246
14,058
0
38,091
L
7,765
3,321
0
908
4,053
1,281
706
1,079
2,876
0
76,978
W
Xing Tian
DeepBluee18
Xing Tian
5,077
194
0
2,344
9,371
5,778
270
2,517
6,662
20,196
0
L
Athena
Dr_Ewik
Athena
1,729
253
0
2,096
10,685
8,359
0
3,478
6,547
12,488
0
W
5,037
461
0
1,925
5,750
1,439
365
3,591
1,623
41,374
489
W
12,018
2,488
0
6,014
9,391
4,501
0
0
9,391
3,767
64,929
L
Discordia
Ragnar_-502-_
Discordia
7,136
43
0
366
5,672
1,649
116
3,033
2,351
49,969
903
W
Bakasura
licomello9
Bakasura
3,657
2,028
0
3,478
10,923
4,138
386
1,846
8,925
0
38,810
L
3,523
884
0
4,539
9,078
2,808
0
1,161
7,505
0
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
37,882
403
Minions Killed
443
0
Camps Cleared
0
1,340,669
Distance Traveled
1,344,267
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,119
548
122
9
0
229,873
2
L
Gilgamesh
5,830
448
60
5
0
269,306
1
L
Skadi
7,993
615
148
11
0
247,861
5
W
Xing Tian
7,057
543
24
2
0
286,491
8
L
Athena
5,832
449
12
1
0
267,111
3
W
Nu Wa
7,305
562
88
7
0
249,657
4
W
Tyr
9,401
723
125
10
0
268,070
0
L
Discordia
6,641
511
98
8
0
259,661
0
W
Bakasura
7,000
538
84
6
0
310,176
3
L
Loki
6,290
484
85
7
0
296,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role