Player Matchup

Cerberus
Cerberus
DrillinCheeksTTV
Cerberus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 2L
1,579 Elo+
Party 1
Izanami
Izanami
IssacSnootin
Izanami
Level 105
God Stats
40W - 50L
1,415 SR
Queue Stats
225W - 267L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Lilitℎ
Nu Wa
Level 53
God Stats
8W - 3L
1,529 SR
Queue Stats
52W - 41L
1,562 Elo+
Party 1
Team Averages
Level 80
1,481 SR
1,525 Elo+

VS

Team Averages
Level 124
1,537 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 116
God Stats
334W - 380L
1,470 SR
Queue Stats
335W - 381L
1,436 Elo+
Solo
Nemesis
Nemesis
Blondie5072
Nemesis
Level 128
God Stats
18W - 12L
1,646 SR
Queue Stats
130W - 127L
1,501 Elo+
Solo
Yu Huang
Yu Huang
MixableJuggler
Yu Huang
Level 129
God Stats
28W - 31L
1,493 SR
Queue Stats
245W - 239L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
9,361
936
14,301
17,926
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
IssacSnootin
Izanami
6
0 / 0 / 0
6,068
607
94
771
154
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
Lilitℎ
Nu Wa
16
2 / 3 / 4
8,965
897
7,264
7,002
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
14
0 / 4 / 3
8,427
843
5,784
11,542
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Blondie5072
Nemesis
13
2 / 3 / 2
8,852
885
7,428
10,160
2,691
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
14
3 / 2 / 1
9,244
924
8,307
5,041
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
5
5
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
0
4
3
0.38
L
Nemesis
Blondie5072
Nemesis
2
3
2
1
W
7
2
1
3.75
W
Izanami
IssacSnootin
Izanami
0
0
0
0
W
Nu Wa
Lilitℎ
Nu Wa
2
3
4
1.33
L
Yu Huang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,659
Damage
21,519
25,699
Taken
26,743
11,744
Mitigated
5,082
6,773
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
5,784
3,133
0
1,231
11,542
1,458
824
10,196
1,061
0
31,501
L
Nemesis
Blondie5072
Nemesis
7,428
1,817
0
1,107
10,160
2,691
0
6,369
3,409
0
34,939
W
14,301
1,147
0
6,085
17,926
9,899
0
5,349
12,032
33,835
0
W
Izanami
IssacSnootin
Izanami
94
85
0
0
771
154
0
60
711
0
1,784
W
Nu Wa
Lilitℎ
Nu Wa
7,264
2,807
0
688
7,002
1,691
12
1,879
4,841
30,706
1,934
L
Yu Huang
8,307
624
0
0
5,041
933
631
4,081
797
27,914
1,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
26,523
125
Minions Killed
164
0
Camps Cleared
0
400,661
Distance Traveled
562,150
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,427
843
66
7
0
192,528
0
L
Nemesis
8,852
885
41
4
0
193,731
0
W
Cerberus
9,361
936
56
6
0
199,961
0
W
Izanami
6,068
607
1
0
0
22,898
1
W
Nu Wa
8,965
897
68
7
0
177,802
0
L
Yu Huang
9,244
924
57
6
0
175,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role