Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Caeldrim_
Shiva
Level 120
God Stats
9W - 6L
1,578 SR
Queue Stats
417W - 420L
1,452 Elo+
Solo
Raijin
Raijin
GoldStone Off
Raijin
Level 206
God Stats
6W - 5L
1,608 SR
Queue Stats
206W - 202L
1,514 Elo+
Party 1
Chang'e
Chang'e
RAJA97234
Chang'e
Level 125
God Stats
1W - 0L
1,277 SR
Queue Stats
119W - 134L
1,532 Elo+
Party 1
Chaac
Chaac
Zizaniee
Chaac
Level 186
God Stats
2W - 3L
1,232 SR
Queue Stats
252W - 268L
1,504 Elo+
Party 1
Team Averages
Level 159
1,439 SR
1,501 Elo+

VS

Team Averages
Level 131
1,591 SR
1,554 Elo+
Chaac
Chaac
Apothe0s
Chaac
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 117L
1,484 Elo+
Solo
Chang'e
Chang'e
PA_Fezan_
Chang'e
Level 109
God Stats
1W - 1L
1,691 SR
Queue Stats
66W - 61L
1,499 Elo+
Solo
Da Ji
Da Ji
axezkona
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,632 Elo+
Solo
Athena
Athena
iTz Me James x
Athena
Level 161
God Stats
0W - 1L
1,463 SR
Queue Stats
65W - 66L
1,555 Elo+
Solo
Achilles
Achilles
limbertmr16
Achilles
Level 177
God Stats
1W - 1L
1,800 SR
Queue Stats
31W - 24L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 2 / 2
9,177
918
5,138
6,732
2,914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Caeldrim_
Shiva
17
5 / 3 / 5
9,604
960
8,502
13,079
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 10
8,899
890
14,063
10,261
4,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
RAJA97234
Chang'e
14
2 / 5 / 8
9,001
900
5,597
11,345
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Zizaniee
Chaac
13
1 / 5 / 5
8,036
804
7,224
12,807
16,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apothe0s
Chaac
5
0 / 1 / 1
5,606
561
0
934
179
Chang'e
PA_Fezan_
Chang'e
6
0 / 1 / 1
5,606
561
0
970
103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
axezkona
Da Ji
15
5 / 4 / 1
7,592
759
6,686
11,569
8,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 3 / 9
8,226
823
13,352
16,674
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
limbertmr16
Achilles
16
4 / 4 / 7
8,630
863
10,840
13,319
18,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
13
Kills
15
17
Deaths
13
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
2
2.5
L
Chaac
Apothe0s
Chaac
0
1
1
0.5
W
Shiva
Caeldrim_
Shiva
5
3
5
2.5
W
1
2
10
3
L
Chang'e
PA_Fezan_
Chang'e
0
1
1
0.5
W
Chang'e
RAJA97234
Chang'e
2
5
8
1.2
W
Chaac
Zizaniee
Chaac
1
5
5
0.7
L
Da Ji
axezkona
Da Ji
5
4
1
1.38
L
6
3
9
3.5
L
Achilles
limbertmr16
Achilles
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
30,878
54,224
Taken
43,466
40,899
Mitigated
41,375
19,247
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,138
583
78
661
6,732
2,914
3,585
1,289
5,309
19,793
675
L
Chaac
Apothe0s
Chaac
0
0
0
0
934
179
0
901
33
0
0
W
Shiva
Caeldrim_
Shiva
8,502
1,572
1,559
2,132
13,079
12,335
687
3,011
9,885
0
15,127
W
14,063
1,924
0
2,500
10,261
4,580
1,294
2,777
7,308
28,953
0
L
Chang'e
PA_Fezan_
Chang'e
0
0
0
0
970
103
0
970
0
0
0
W
Chang'e
RAJA97234
Chang'e
5,597
720
6,595
3,217
11,345
4,742
1,051
2,936
8,182
13,679
0
W
Chaac
Zizaniee
Chaac
7,224
971
178
2,327
12,807
16,328
103
2,446
10,188
0
15,846
L
Da Ji
axezkona
Da Ji
6,686
1,037
276
3,021
11,569
8,907
0
6,112
5,286
0
13,045
L
13,352
2,969
28
5,552
16,674
13,566
0
8,587
7,706
22,386
0
L
Achilles
limbertmr16
Achilles
10,840
2,083
363
3,734
13,319
18,620
0
7,923
5,143
0
23,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
35,660
121
Minions Killed
56
0
Camps Cleared
0
828,358
Distance Traveled
482,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,177
918
34
3
0
177,559
0
L
Chaac
5,606
561
0
0
0
0
0
W
Shiva
9,604
960
21
2
0
160,912
0
W
Raijin
8,899
890
40
4
0
134,088
0
L
Chang'e
5,606
561
0
0
0
22,222
0
W
Chang'e
9,001
900
17
2
0
155,982
0
W
Chaac
8,036
804
9
1
0
199,817
0
L
Da Ji
7,592
759
8
1
0
135,428
0
L
Athena
8,226
823
18
2
0
168,411
0
L
Achilles
8,630
863
30
3
0
155,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role